Cranky Posted August 10, 2012 Share Posted August 10, 2012 Yeah, much thanks in advance, Streety - I haven't actually DL'd the Mod Pack yet, but I've been using your Brit Para Portraits for years now, so I know the Westfront will be good... Erwin - I'm there, dude Seriously - Spain '38, Poland '39, France 40....Sealion 40-42 (includes Lionheart Resistance Campaign). I'm actually hoping that the Tourney after BB10 finishes will be my own TOTAL WAR mini-campaign, which is why I'm offering only my support, not my initiative.... And it's Doc von Cool I believe you were thinking of - WeBoB's Lord of Tournaments. 0 Quote Link to comment Share on other sites More sharing options...
Blazing 88's Posted August 10, 2012 Share Posted August 10, 2012 Thanks Streety. 0 Quote Link to comment Share on other sites More sharing options...
Streety Posted October 5, 2012 Author Share Posted October 5, 2012 Hi guys, Just to say I spotted another single pink pixel, this time on 8620.bmp (the side view of the panzer III J short, on underside of hull, just forward of the leading ground wheel), and have added a fixed version of this bitmap to the existing Western Front Update patch (the 8th of the Western Front zip files) at CMMODS. 0 Quote Link to comment Share on other sites More sharing options...
Cranky Posted October 6, 2012 Share Posted October 6, 2012 Single Pink Pixel seeks same, VTPR. GSOH, SD. No time-wasters please. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 6, 2012 Share Posted October 6, 2012 I am impressed you're really doing a perfect job on this! 0 Quote Link to comment Share on other sites More sharing options...
Blazing 88's Posted October 6, 2012 Share Posted October 6, 2012 Single Pink Pixel seeks same, VTPR. GSOH, SD. No time-wasters please. SEEN. SEEDS or SCHWAG. Thanks for the update Streety. 0 Quote Link to comment Share on other sites More sharing options...
Fenris Posted March 18, 2013 Share Posted March 18, 2013 Hi Streety, it's a long shot but what the hey... Do you happen to have a non gridded version of the ground textures? (sorry if that's already been asked) Cheers Fenris 0 Quote Link to comment Share on other sites More sharing options...
Streety Posted June 29, 2013 Author Share Posted June 29, 2013 My apologies Fenris, but I got fed up bothering with the Forum (or rather, some of those within it) some time ago and so I missed your message. Your question has been asked before but possibly not in public - and I'm afraid the answer is no. I only ever play and work with the Caffino CMAK grid mods. The grids are very subtle, not like some ugly bold lines you'll see in some other mods. However, if you really want to get rid of them, you could do what I'd have to do: which is open each tile in MSPaint, select the rows and columns of squares in between each grid line, and drag them a couple of pixels wider to cover the grid lines. A laborious task I can't be arsed with. Never say never, of course, but I've no plans to be actively back on the Forum, and no plans to return to CMAK (I'm currently back into CMBO!), but if anyone has any question (or want to alert me to related Forum issue) they can email me directly using the address I give in all my mods readme files - I might reply to friendly or meaningful messages. In closing, I'd just like to say that I appreciate you have a choice of weapons to be slaughtered with by the enemy, and wish to thank you on behalf of my few remaining brain cells for choosing to flee with Streety's mods. Have a nice day and enjoy your war! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted June 29, 2013 Share Posted June 29, 2013 Hey Streety... I just wanted to let you know how much I have appreciated your mods over the decade of CM1. Thank you... 0 Quote Link to comment Share on other sites More sharing options...
Streety Posted July 2, 2013 Author Share Posted July 2, 2013 You're welcome guys. Just popped back again to add to my previous advice: that if anyone did try to remove grid-lines as per my previous message, they'd also have to go back over some of the stretched parts, by copying and pasting unstrecthed portions onto at least some of the stretched areas in order to break up the pattern of the stretch marks, otherwise the stretches will sometimes show up when you view the ground from certain angles/distances. I'll be back if I get my CMBO conversion mod properly together (if anyone still plays it...), but right now I'm just happily deep into a huge solo play campaign and not modding. Adios Amigos 0 Quote Link to comment Share on other sites More sharing options...
Fenris Posted July 3, 2013 Share Posted July 3, 2013 Only just saw your reply. No worries, yes I'd assumed it'd be a good deal of work, thought I'd ask just in case you happened to have to something already. Not a big deal. To echo Erwin, many thanks for sharing your hard work. 0 Quote Link to comment Share on other sites More sharing options...
Streety Posted July 11, 2013 Author Share Posted July 11, 2013 You're most welcome. Actually, I took a tile and started to de-grid it to see how much time it would all take: forget it, it'd take an age to do it nicely. A better idea may be to go back to the stock tiles and mimic the desaturations and rebalancing I employed (not easy, because I kept no record of all the numbers and passes made). Even then, there'd be no prior ungridded version of my light snow, so that'd have to be manually de-gridded (but the light snow grids are the least visible anyway). But, if I do get around to compiling my CMBO version later this year, I'll revisit the tiles - just ain't making promises. To anyone else reading this and potentially put off from trying the conversion, I just want to re-iterate that the 10m grids I use are more subtle than found in many mods: just visible enough to be useful when you pull back to view from tactical mid-ranges, but often hardly noticeable in close-up ground level viewing and when pulling right back to view the whole battlefield - at least that was my intention... Have a good summer guys and gals (if you're in the northern hemisphere), - I'm off to the beer garden.... 0 Quote Link to comment Share on other sites More sharing options...
bcarter@capofficeproducts Posted March 27, 2014 Share Posted March 27, 2014 Does anyone know if this can still be downloaded from anywhere. It does not appear to be on CMMODS at this time. Thanks in advance for any assistance. 0 Quote Link to comment Share on other sites More sharing options...
Blazing 88's Posted March 29, 2014 Share Posted March 29, 2014 Does anyone know if this can still be downloaded from anywhere. It does not appear to be on CMMODS at this time. Thanks in advance for any assistance. You could use this one for the time being: David Ingletts CMAK European Theater Mod: http://www.tspindler.de/cmak_mod/ This predates Streety's compilation, some of David's stuff may be in Streety's compilation I am not sure. Scenarios /Operations available at: The Scenario Depot II, CMAK: http://the-scenario-depot.com/index.html The Proving Grounds, CMAK: http://www.the-proving-grounds.com/discussions_topics.html?game=cmak You would have to search for the location and date for scenarios and operations for the CMAK Europeon Theater Mod. 0 Quote Link to comment Share on other sites More sharing options...
bcarter@capofficeproducts Posted March 31, 2014 Share Posted March 31, 2014 Thanks for the reply. I have David I's CMETO installed already and am enjoying it. I wanted to try the later mod as another option. I'm brand new to CM so just checking out what is available. 0 Quote Link to comment Share on other sites More sharing options...
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