rwcanuck Posted October 2, 1999 Share Posted October 2, 1999 This I know must of been discussed before but will CM allow internet online play as does the turn-based game Steel Panthers 3 or is it strictly PBEM? Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted October 2, 1999 Share Posted October 2, 1999 You can play via TCP/IP, either over the net or on a LAN. Hotseat play is also included of course. Steve Link to comment Share on other sites More sharing options...
SGTRock Posted October 2, 1999 Share Posted October 2, 1999 YA HOOOOOOO! Let's go surfin! So glad this is not going to be another 'Empire' slow PBEM! Stay on the ball guys, and you'll have me loyal to none other than BTS! ------------------ Sgt. Rock Says " War is Hell, but games are fun " Link to comment Share on other sites More sharing options...
Lee Posted October 3, 1999 Share Posted October 3, 1999 Can you also play a modem game and just shoot the files back and forth to each other as you are hooked up? Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted October 4, 1999 Share Posted October 4, 1999 Lee, I don't see why not. Steve Link to comment Share on other sites More sharing options...
Lee Posted October 4, 1999 Share Posted October 4, 1999 Cool. Sometimes it's less hassle to just get a regular modem connection going, rather than log onto the net and exchange ip's, etc. As long as it's a local call there is no cost, either. Er, unless you are in Europe, where the phone systems are messed up and they charge you even for local calls. In which case, you'll pay either way, hehe. [This message has been edited by Lee (edited 10-03-99).] Link to comment Share on other sites More sharing options...
Guest Scott Clinton Posted October 7, 1999 Share Posted October 7, 1999 Maybe I missed it, but exactly how does online play work? I mean do both players give their orders and hit 'ready'. Then after the last player hits ready the game 'runs' for one min while both watch? Or, does one player complete his (or her) orders then the other player completes their move and executes the turn? If it works this way do both players watch the turn as it evolves or is one a 'replay'? Or does it work in someother way? Thanks, SC ------------------ The Grumbling Grognard Link to comment Share on other sites More sharing options...
Herr Oberst Posted October 7, 1999 Share Posted October 7, 1999 If I were to hazard a guess Scott, I'd think that the actual combat resolution is done "behind the scenes" given the quantity of number crunching that is going on. No sense slowing down the combat resolution with video work. When it's complete, the cameras start rolling, so to speak. So in a sense, it may be something like this (pure conjecture on my part, but I'd like to know if this is close): Let's say I host the game, and you are the "guest" 1a. I submit orders, 1b. You submit orders, (a/b order doesn't matter) 2. The Game engine on my machine takes over and resolves the current minute of combat, effects, unit dispositions, etc. 3. Game Engine "posts" each set of results (Ger & US) to player files, and then either routes the appropriate results file to the proper machine is some active connection is being used(Net, Modem), files (PBEM), or holds both for a "hot-seat" game. 4. Both players watch the movie results, with popcorn for the entertainment crowd, coffee and cigarettes for the serious crowd, or lots of beer/wine for the crowd who just had their Panther, HalfTracks, or Stug smashed by some lucky flyboy. Link to comment Share on other sites More sharing options...
Guest Scott Clinton Posted October 7, 1999 Share Posted October 7, 1999 I have another question: Will it be possible to save the turn replay files and reveiw them later in the game or after the game is over? A best case would be the ability to actually string them all together and sit back and watch the game... ------------------ The Grumbling Grognard Link to comment Share on other sites More sharing options...
Moon Posted October 7, 1999 Share Posted October 7, 1999 "Best case" is what you'll be getting most probably although there might be a break between the 60 sec turns while the next movie is loading. That's what Steve had mentioned on the board a while ago. Link to comment Share on other sites More sharing options...
rwcanuck Posted October 7, 1999 Author Share Posted October 7, 1999 Has any of the beta testers tried out the modem aspect of the game? Will modem play be possible when the public beta comes out? Thanks RW Link to comment Share on other sites More sharing options...
guachi Posted October 8, 1999 Share Posted October 8, 1999 I think the ability to string turns togehter into a battle will be a MAJOR plus for the game. I know for certain that I will be watching my games over and over. Just think, no more renting movies. Fire up a few CM games and enjoy! Seeing other people's games will also be cool. Jason Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted October 8, 1999 Share Posted October 8, 1999 Herr Oberst and Moon are correct. Playing over TCP/IP will not be in the initial Beta Demo, but PBEM and Hotseat alredy are. Network code is the next major chunk to go in. Steve Link to comment Share on other sites More sharing options...
Herr Oberst Posted October 8, 1999 Share Posted October 8, 1999 Cool. Just call me Kreskin. Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted October 8, 1999 Share Posted October 8, 1999 Well that explains the bent spoon on my table. I don't know how you did that Steve Link to comment Share on other sites More sharing options...
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