Rokko Posted March 6, 2012 Share Posted March 6, 2012 Could someone with some modding experience help me on this one? Since the vanilla version of CW only contains one (ONE!) texture for the unit in Normandy with the greatest uniform variation I decided I'd try making some on my own. This is how far I've got (have to paint the camo pattern by hand :eek:) Obviously not done yet (no shadows, details, etc.), still I wanted to load it up to see how it looks ingame. But all the textures I DIDN'T change don't get displayed in the game. I really don't understand why, since I didn't change anything on them (like the trousers or the straps). They turn out just invisible. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted March 7, 2012 Share Posted March 7, 2012 You might be saving yours in an improper bmp form...they should be saved at 24 bit. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 7, 2012 Share Posted March 7, 2012 Your traphics look very pretty and shiny. Don't forget to make em look worn, scuffed, dull and dirty. 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted March 7, 2012 Author Share Posted March 7, 2012 Yeah, thats the shadows missing mostly. I wanted to make a clean version with the original camo pattern in its true colors before altering it. I've also managed to make the texture show up ingame, but boy, what an elaborate work texture modding is :mad: Even the original textures don't align perfectly with the 3D model 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted March 9, 2012 Author Share Posted March 9, 2012 Texture is coming along nicely I think, takes forever though. And still a lot to do. I've tried fixing the Zeltbahn-bug, but it seems this is something only BF can do! 0 Quote Link to comment Share on other sites More sharing options...
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