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Xorg_Xalargsky

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Posts posted by Xorg_Xalargsky

  1. Are there differences in the effectiveness of various grenades? At least from what I know, all grenades have the same range, ~25 meters.

    As for their usefulness, I've never found them to be lacking in killing power. Grenade fights are over very quick and pretty damn conclusive, as they should be.

    The only things I'd wish for grenade-wise would be a dedicated grenade/explosive target command and for the TAC-AI to throw grenades more rapidly. 

  2. 21 minutes ago, Hapless said:

    Oh wow. Err... I'm not actually up on my late war Eastern Front stuff. So I guess... an IS-2? Not sure whether we've seen one of those yet.

    Or who/what-ever shot those unfortunate pixeltruppen in your first screenshot.

    Trick the genie into giving you more wishes!
    "I wish to see... your screenshot folder."

  3. 5 hours ago, AlexUK said:

    ChrisND mentioned a long time ago that there may be a revamp of the sound effects. Is there any chance of that. For me, sound effects are super important for immersion and I seem to recall the Russian maxim, in particular, sounded not so great (although may be authentic). 

    The stock CM sound effects are not that great, but they do their job. That's where mods come in however. CM allows you to modify any visual (2D) or sound asset. The High Quality Sounds mod is available for every title and provides excellent sound replacements for literally every gameplay-related sound in the game. They're pretty consistent in terms of style, volume, and about as realistic as you can get with a simple audio file.

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