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NPye

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Everything posted by NPye

  1. Yep agree, I have made a lot of beach maps and it would be awesome to have Belgian Gates, Mines on Tripod logs, mines on poles, anti para posts and most of all a copy of some of the WN fortifications, Tobruk MG, copulas....I suppose the list is huge... oh well I wonder if they will ever update the whole game engine to something open source, Unreal Engine maybe? On my Utube channel I can see the age of my visitors... guess what not one person under 50. Once we get to old then where do they go???? This franchise is awesome but it could be better, Gates of Hell is RTS and 1st person Shooter at the same time and the graphics reflect the region you are in very well? But I still love this game more than all others but I just wish they would modernize the game as a whole rather than keep releasing new games that use the old technology... which is out of date for sure??????? Still love ya though CM.
  2. Another new Vehicle, work in progress but I like how it's coming on for the Mod.
  3. Morning, Can this be exported as an .MDR file then the BMP files like the main body and then the wheels etc, basically like the tanks we adapt, I use the original BMPs then overlay new textures on them, or can this be exported as is and used in game???? Maybe use a vehicle like that bloke made the Patrol boat so it could actually move??? Imagine everyone's faces when an AI Train casually buzzes by....lol
  4. Awesome find bud, loads of great info and images on there. Cheers
  5. New King Tiger for version2 of the Berlin Mod i'm making...
  6. I know most civi cars would never get petrol rations, it's like the Swastikas, you would have to be a fool to garnish that flag from your building during the soviet advance for obvious reasons...but they add to the game IMHO and they also give the map a little bit of a landmark??? Cheers
  7. Hey i've found a free version of a Loco made in blender. Anyone fancy getting the bmps to me and i'll texturize them???????? I have no clue sadly...
  8. Glad you like bud... I used them to pack the streets out with clutter but know what you mean. Cheers
  9. Excellent i've got loads of British Beach maps for d-day...
  10. lol cant work that blender thing out...btw did the Atlantikwall use Dragon's Teeth?
  11. Me 2...lol LS Works great now looks ok in all lighting settings....TY
  12. It's not a flavour Harry, it's a replacement for the KT II. Cheers
  13. train_box_spec.bmp Cheers dude soz my DB is full...
  14. Cheers bud bmp to big to upload direct....?
  15. There ya go gud .bmp This is the original.
  16. All aboard, did the germans have diesels??? lol
  17. I solved the rotating problem, here it is in situ.
  18. Here's the mdr file. Cheers shelter1.mdr
  19. Ha good on ya bud... Lovin it myself. Cheers
  20. Here's one for you techies, I got the MDR file from that guy who made the ships etc, then added my graphics to the BMP file... Looks ok but some problems: 1. Very difficult to rotate, it seems to have a sweet spot but seems to change on each one? 2. Looks terrible without shaders on? 3. Disappears when moving the cursor around the map? Can someone have a look at the MDR file...is that possible? Cheers Thanks in advance Without Shaders on.
  21. Great work bud they look awesome....cheers
  22. Just made a nicely detailed bespoke King Tiger from the Muncheberg Panzer Division.
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