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KGBoy

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Everything posted by KGBoy

  1. I was going to send my driver team out into the mortar fire to be killed and see if I could scrounge their ammo that way. They were not giving their stores up any other way that I could think of. Cheap b-tards!
  2. Weight of the ammo doesn't seem to slow the men down-- or does it?
  3. Just a final follow up. Reinforcements come in with 4 jeeps. So, in order to get ammo: 1 minute to dismount jeep - 1 minute for 3 man platoon to embark -- 1 minute to acquire and dismount -- 1 minute for drivers to remount. Finally in the next minute you drive away. To catch up to the running teams I had the platoon drive the jeep to destination but you cannot dismount till the minute after arrival (which amounts to the same amount of time as the former). 5 minutes to get to orders! Thanks all. Great community!
  4. Success!!! Sequence is important. Put the squad in BEFORE the jeep acquires the ammo. I was having the jeep acquire the ammo then putting the squad in -- in that case you cannot get ammo for the squad from the jeep. Sorry and thanks to you both.
  5. Frustrating I know but.. that does not work. Did a reinstall to no effect. I can get ammo in Devon I just can't do it in Facade Troops. At first I thought because the 3 man gun platoon can't get in the 2 crew jeep but the then realized the AT Jeep is 1 man which the 3 man gun platoon can get in but still no light to the acquire button.
  6. Yes. Quite right. Apologies. Regardless, in set-up, I can acquire ammo for the jeeps -- I just can't give it to the squads even while sitting in the jeep. Perhaps a reinstall will fix this...?
  7. Thanks for your patience on this umlaut. I will try a reinstall. Just for my FYI did you try it for Facade Troop particularly?
  8. Still no good. I knew of the acquire button, it just won't activate. The AT jeep is one man so you can move a 3 man crew into it but still the acquire button will not activate even tho the jeep is stocked. All this begs the question in the first place of why such a laborious method- that is switching multiple groups in and out of a jeep (which doesn't work in my case)-- for acquiring ammo at the beginning of a game anyways?
  9. And there's the rub. In Troop Facade it is British combos that I haven't seen until this scenario. A platoon consists of one 303 gunner and 2 sten with a (separate) 3 man mortar carrying nine rounds. No squads breakdown possible. Dismount the jeep and they can drive but the ammo stays with the driver! Share the same space with the driver results in zip. Some of the teams come with only 150 303 rounds and the fight is withl brick buildings and stone bridges. The 12 pounder can carry 600 lbs. 303 rounds (!) but can they share them? Not anyway I can figure. Thanks for replying!
  10. I have tried every which way to make this work. Plenty of ammo 303 Mk VII but all in the wrong hands! Stuff them all together and they still will not share. Is this a bug or some deep secret that nobody wants to share like the troops themselves? Works at the start line -- albeit bits and drabs (50 shells at a time) --- but get them in those buildings and nothing happens. I have no interest in playing a scenario where I make my gunner run around with only a hand gun. Any help appreciated. Great to be back 20 years on...
  11. Played the hell out of this scenario. Loved it. Tried it every which way. Has a great number of smaller skirmishes that are ideal for learning to control your troops and not get mauled. Will try and do an AAR on all the ways I got to MONA. At first everything felt slightly underpowered and everything is slightly underpowered. Running the same situation multiple times does not yield an always positive outcome. Mostly, very negative but sometimes you get lucky. The light is the key variable. Who sees whom first. A really marvellous effect.
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