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numdydar

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Everything posted by numdydar

  1. Fantastic Can't wait for that as I am so fed up with the World in Flames progress (or lack thereof )
  2. As I am playing WitP AE as Japan in a PBEM game, obviously complexity is not an issue lol. Actually WitE is Div/Reg and scale is 10 miles/hex. So roughly 2x the size of AoCs map. Corps are actual HQ units versus combat units like AoC seems to be. So I assume HQ units in AoC would Army/AG HQs? As a sucker for turn based games I'll probably end up with AoC or I may pass and get AoD instead as the Western area of WWII is not well represented. Most likely since 80% of the ETO was in the East. Plus not a lot to do land wise from 1940-late 43/early 44.
  3. I really like SC due to the global aspect of the game. And I REALLY liked the BF scenerio So my question is why AoC and not WitE? While AoC has research that WitE does not, that does not seem to make AoC a compelling purchase. So I just wanted to see what others opinions here were about it. Thanks.
  4. Thanks for the commments mcaryf1. Below is what is listed durning the war. Delivery was via the Arctic Convoys, the Persian Corridor, and the Pacific Route. The Arctic route was the shortest and most direct route for lend-lease aid to the USSR, though it was also the most dangerous. Some 3,964,000 tons of goods were shipped by the Arctic route; 7% was lost, while 93% arrived safely.[20] This constituted some 23% of the total aid to the USSR during the war. The Persian Corridor was the longest route, and was not fully operational until mid 1942. Thereafter it saw the passage of 4,160,000 tons of goods, 27% of the total.[20] The Pacific Route opened in August 1941, but was affected by the start of hostilities between Japan and the US; after December 1941, only Soviet ships could be used, and, as Japan and the USSR observed a strict neutrality towards each other, only non-military goods could be transported.[21] Nevertheless, some 8,244,000 tons of goods went by this route, 50% of the total.[20] So in my game the Artic route was cut off and I owned Persia/Iraq. This means that only 50% of the lend lease assigned to Russia should come through. As the game uses these points to purchase military units, then actually zero lend lease should be allowed since the Pacific route only allowed non-military goods to be delivered. All three routes had limitations to what could be supplied to Russia. But given the game mechcanics, it seems the easiest way to handle it in game is to just eliminate it if Archangel is frozen and/or no rail connection to Moscow is available.
  5. I just finished my first game after your fixes in the Mideast and they worked great However, I did find some other oddities. The main one was that the Germans were able to overrun all of Western Russia. Russia about a year later delared war on Japan sometime in '45 I think. This is because the Russian capital switched to the Far East map after the German's overrun. This was after Stalingrad was captured. Once Japan captured enough cities in the Far East, the game to awarded Japan the capture of all of Russia. All the way to the Polish border 0). Nedless to say the Germans were not happy lol. The AI also seems to go plane happy and build far too many planes at the expense of ground units. There is also an event 'French Partisians disrupt supply that occurs almost every turn. This is very anoying since every city in France was occupied. And no partisian counters show up like they do in Russia and China even when the cities in those areas are occupied. So which is it partisians show appear even if all cities are occupied or no partisians should appear if all the cities are occupied. Also, no partisains show up in the DEI/India/PHL/etc. Any reason why not? No that I mind lol. Lend lease to the USSR. It seemed like Russia would get PP even though that was no rail link to Moscow from eith Archangel or Murmask. matter of fact there was no land connection at all between Murmask and mainland Russia. So if Archangel is frozen over does lendlease still come through? If so, I sincely hope this is addressed in yor upcoming AoC otherwise I will not be getting it The last thing is Turkey. I had all the conditions for entry, US nutreal, Syria and Iraq Axis and Axis control of the Turkish/Russian border area. Yet turkey did not join the Axis. However this area was NOT linked up to Europe yet as I took this area from the south and the eastern part of the front had not linked up with the southern one yet. Of course by the time they were linked the US was Allied so no way to tell if that was the issue. Or was there some square that I missed somehow that prevented Turkey from being triggered? If you need any saves just let me know which ones you want and I will see if i can provide them.
  6. I found another oddity in my game of BF. I had a Chinesse unit retreat into Hong Kong lol. This was in 1940 whwn Japan and the UK were not at war. Of course I cannot attack the unit. I am not sure if this was a function of the BF modifications to the game or an underlying issue with the Gold version itself.
  7. Trying to help out here. borsook, it is unfortunate that your ISP has been flagged as Spammer or some other designator that needed to blocked. As someone that used to be a network engineer, I can tell you that any company deciding to block an entire ISP is something that is not done on a whim. So whatever reasons battlefront had to do this it was not directed at you personelly. Battlefront felt that your ISP for whatever reason was not stopping of preventing the issues it was causing battlefront. So they informed thier ISP to block all traffic from the IP address range that your ISP had been allocated in order to protect themselves. Battlefront has every right to take this action to protect their site and forums, etc. from attack. Just as you have every right to be upset about it. However your anger should be directed at your ISP and not battlefront. Becuse it is your ISP actions (or lack of action) that caused battlefront to have to take such drastic measures. Should battlefront allow themselves to be harressed and possible have montery losses just so you can continue to access their site? That would not be a good business decision on their part at all. Too much of this could cause no more SC games for anyone much less you. Battlefront took the actions they did to protect themselves from whatever your ISP was doing or allowing to be done. It is unfortunate that you were caught up in the net, but battlefront is not going to allow your ISP back in just so you will be happy again. Obviously it is difficult to change ISPs. but agian it is your ISP that caused the issue due to a small but signicent number of people abusing the system and your ISP unable (or unwilling) to take actons against them. So you are left with no good choices. Continue to be upset at battlefront for doing what they felt thay had to to protect their properity and hard work. Get upset at your ISP and pressure them to do something about thier lax enforcment of good behavior of their customers Or change ISPs. I am sorry you were caught up in this, but other than the above there is not much else you can do.
  8. Soviets came in in late '41 like August/Sept because I took Palenstine. Did not declare on ANY country in the Middle East. plus the scrips for Syria and Iraq did not fire so I had NO Axis units anywhere near Russia's southern border. Nor could I get there other than declaring war on Syria and Iraq which I did not do. So them declaring war when there was no threat on the southern border does not make sense. Even if Iraq was Axis, unless there is a certain number of Axis units within a close proximity (that the russians could see, is the only way their attacking first makes any sense. I would actually script it so Russia cannot declare war until Spring of '42 as they just were not close to being ready in '41. When Russia did declare war, a popup came up and said that Germany had completely surprised the USSR with Germany's attack. Really, lol. Russia declares war, and are surprised when Germany counter attacks To me if Russia attacks, regardless as to why, they should get a much reduced amount of lend lease (if any at all) until Germany reaches certain certain locations in Russia, like Rostov, a few hexes away from Lenningrad, etc. Plus if the rail line to Murmask is cut they should get zero lend lease until Arkangel is unfrozen. I hope these comments help. I like Brute Force much better than the stock game so hoping you can keep making it even better
  9. I accepted the Pact. Also none of the traditional German allies joined the Axis ether, Hungary, etc. I assume that is because Russia declared war on Germany versus the other way around? Even though Russia took Berbesia from Romania. Finland did join though. To be honest, if there is enough German units on the Eastern front, Russia should never delare on Germany. If Russia does, I can see the UK providing aid to the Russians. But would the US provide aid to England if the UK was giving aid to the Russians when Russia was the aggressor? Or Russia directly? Both of which occured in my game. The US started giving lend lease to the Russians before they joined the Allies along giving to Britan too One other oddity is that at one point for several turns, the US was giving aid to both Japan AND the UK lol. This occured because I was making a special effort to keep the US out of the war for as long as possible. So I went through the Magnot Line to knock out France. So did NOT declare war on the low countries, Norway, Yugo or Greece. According to the notes this saved 20 points off of US activation (4 points per declaration of war). This also allowed Japan to get much further in China without the US cutting off aid. So in July of '42 US is only at 76% to activate versus 96% (or joined already) if the historical route had been done. However the lend lease from the US when NOT actively in the Allies, it a game breaker. Germany is being overrun by the Russian hordes in '42 due to the Lend Lease. So that should be fixed so that no aid is provided until the US is active. Also the save I sent is from the original version of Brute Force that was with the SC Gold package. So that may be why it did not load for you.
  10. I have the save after the UK delared war on Italy, but not before. I do have one as France was being invaded, but you would need to play a bit before the UK delares war.
  11. Versus the AI I had the opposite problem. I accidently moved a German unit next to Paris and Italy went to war against France but not the UK. The AI UK then declared war on Italy. I then went into Palistine and Boom, the Rissians declare war. Syria and Iraq had not become Axix (btw there is a bug in the scripts on these countries flipping to Axis that has been fixed, but a new game has to be started for the fix to take effect). So if you want to stop the carnage, just like the AI, you will need to start hostilities as Russia.
  12. I for one prefer Brute Force over the stock game so I would love to have a bigger map. Also prefer the corp/Div since historically that scale makes more sense. After all Germany did not have a para corp
  13. Awesome Al. Did you check the other scripts like Turkey too to see if the map changes affected them?
  14. The Pro-Coup in Iraq seems to be messed up too. I had more than the number of units within Tobrok and Alexandra and Iraq still shows as leaning towards the Allies. I should point out that the Allies never took Tobrok and I had three units within the range of Tobrok from the beginning of the game.
  15. Thanks Al. Do I neew to start a new game or will this work with a save?
  16. According to the game notes, when three Axis units are in Palestine Syria will become Axis. Well I have more than three in the area and sitting on the Syrian border. Yet Syria is stuck at 5% Axis for several turns now. I do not want to attack since it is VF and that would cause issues elsewhere Anyone have any ideas as to what I am missing?
  17. Very detail and nice explaination Thank you.
  18. So basicly once I am at war with the US it does not matter so invade then at will after that My CVs were definatly in the wrong mode so will try again My results could not be any worse lol.
  19. Just started playing the game and had some questions about it and was hoping someone could answer these Thialand and IndoChina - These were occupied by Japan historicaly but in the game they do not. Does Japan have to attack Indochina to get this area of is there something Japan needs to do trigger it to switch? Does Japan have use diplomatic influence to get Thailand to join the Axix. Seems like a waste of MMP to me Pearl - How many CVs does japan need? Historically they had six. As there are no fleets in the game and the scale is so large, that a single CV counter is mutiple CVs. Or am I wrong and each CV is a single carrier? I also assume that grouping them into fleets is not something the game allows correct? Just to be safe, I sent all my CVs to Pearl (a total of five due to thinking more than one CV was in a group). After attacking Pearl two turns in a row, the results sucked imh. Sank one BBand most of my planes on the CVs were whiped out. My Naval attack value was 1 at the time. How high should it have been and how many CVs should I have sent? I was very surprised that opposed landings by AVs are not allowed. Attacking with AVs do not seem to do much damage so if is hard to clear a spot. My Amphib Assult is 1. What should it be? I noramlly put 1 point into a bunch of different (as a lot of it looks good ) Should I be doubling (or tripling) some areas? Other than INF of course. I generally like to boost Ind and prod for Japan and Ger. Is that bad? Thanks for all the help and look forward to the replies.
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