-
Posts
2,939 -
Joined
-
Last visited
-
Days Won
3
Everything posted by JM Stuff
-
Hi Is that possible to created a new faction or nation with an existing one (Syria) Exemple created an Algeria Niger or someone else from Africa an used both of it on the same battlefield?
-
Replace the original load progress screen bar. Make your choice for CMBN OR CMMG Enjoy! http://cmmods.greenasjade.net/mods?game_type=5&show_all=true
-
Give us feedback please !
JM Stuff replied to JM Stuff's topic in Combat Mission Battle for Normandy
thanks Steve and BFC teams. -
Dear BFC Staff you recieved a mass of wishes, desires, but is it a possible to realised some of those, can you give us a feedback about it (achievable in the study or unimportant) and especially what are those who have retained your attention. Thanks in advance to your contributions.
-
How is the way to play "Ardennes 44"
JM Stuff replied to JM Stuff's topic in Combat Mission Battle for Normandy
Good shots thanks ! -
How is the way to play "Ardennes 44"
JM Stuff replied to JM Stuff's topic in Combat Mission Battle for Normandy
Then just good job I expected more. -
Hi Is it possible to play the battle of the Ardennes at this time ? By installing a new copy of CMBN with all addons and patches in a different directory? If I install the following mods CMFI_GL_BULGE__44_v1.0 CMFI_GL_BULGE_44_ALLIES_V1.0 CMFI_GL_BULGE_44_HEER_V1.0 CMFI_GL_BULGE_44_HORIZON_CHOICES CMFI_GL_BULGE_44_LUFTWAFFE___FJ_V1.0 NW_Europe_Winter_Horizons Road_Signs_and_Bulge_Map Winter_Defences Winter_Flavour_Objects winter_ground Winter_Roads Winter_Roofs Anything from vehicles? Probably to early (we are jumping on the Netherlands at the moment)! Thanks in advance to all modder's for the winter job. Are they compatible? When not how is the procedure? Thanks in advance.
-
Thanks a lot guy's I did not know about this thread !
-
Please help me find ideas for military signs
JM Stuff replied to kohlenklau's topic in CM Fortress Italy Maps and Mods
May I help you! http://www.leslufteaux.com/bienvenue-dans-la-section-lutwaffe/les-panneaux-indicateurs-allemands/ In english is the same -
Hi all It's very nice to watch all mods, I enjoy it every time, thanks to all of you to realized it, but I wonder if all these changes and there are a lot, (sounds, effects and bmp's in high resolutions) have no impact on the game engine, can be the game becomes slower or requires more time to load...?
-
Operation Market Garden announced!
JM Stuff replied to PanzerMike's topic in Combat Mission Battle for Normandy
Sorry Guy allowed me a last one -
Operation Market Garden announced!
JM Stuff replied to PanzerMike's topic in Combat Mission Battle for Normandy
Yeps clear -
Operation Market Garden announced!
JM Stuff replied to PanzerMike's topic in Combat Mission Battle for Normandy
Ok I said mp3 but perhaps it's possible with another light format we have a lot of sound and music files? All files don't need to be decoded or compressed ? -
Operation Market Garden announced!
JM Stuff replied to PanzerMike's topic in Combat Mission Battle for Normandy
Only a suggestion, In this case it's perhaps possible to use mp3 instead wav files? Well I agree the sound quality were a little bad but most of us will probably enjoy the possibility to make his own sound -
Operation Market Garden announced!
JM Stuff replied to PanzerMike's topic in Combat Mission Battle for Normandy
Very impressive good job, can't waiting to download. -
Hi I made a new test and tried two original existing floating icons set 128 x 128 It seems that the game resized automaticly the icons to 32 x 32 See below http://imageshack.us/photo/my-images/843/77sb.jpg/ http://imageshack.us/photo/my-images/43/3mpu.jpg/ not :cool:
-
I'm on the way :cool:
-
Thank you very much I will try a new one
-
Hi I would like to change the size from floating icons, is there somewhere a file to change it? Thank in advance
-
Hm... Hm... 1 Possibility to transporting infantry men and equipments on the tanks. 2 Possibility of changing the "lines of movements and States of the units, thinner lines and style by movement." --Example: line intermittently for the movements in the "assault" in closing its movement by a square around the unit and not the awful points and white triangles. --Normal movement dotted lines. --Fast movements in the form of arrows. 3 More details to place and designate a shot or a final movement. 4 Possibility to change uniforms for the distinctive, before playing a scenarios in advance, or via a link for example, be able to load the directories with the distinctive prepared with the sounds adequate leisure gamers, I'v got about 10 :cool: directories only for each units Ger US Uk Can Pol what I do already for now but before CMBN launching. Point of the line, thanks in advance for the realization of my wishes
-
Give your's "big feet" the real sound
JM Stuff replied to JM Stuff's topic in CM Normandy Maps and Mods
Hi Erwin For the Sherman sound it's different because his sound can be used to other's tanks 'there is no big difference between the sound from Sherman or Kpzw II or IV or a Firefly or a Sturmgeschütz all medium tank...":rolleyes: because the sound is similar Allied or Axis. Anyway the Sherman is a medium tank and not an heavy tank. In my opinion there is no heavy tank in use CMBN in the US army side we can find one in British service, The Churchill, but I have to verify??? And for this one I have prepared a sound too.:cool: This is not the case for the Tiger because his sound is different and you can not give his sound to another tank uncluded another german tank like Königtiger or Jagdpanther it is ugly (for your hear a special sound).But a beautiful sound for himself,(anyway destroyed the sound from tiger it is wrong) I put the wrong one on the forum...at soon a new one, apologyse about it You will I hope more understand with my next post -
The first package represent the "Sherman tanks Big feet sounds 1 " avalaible for : medium tank track, engine idle heavy.wav Backup your's files from ...\vehicle loops folder Put the file's to your "Z" folder. Copy and paste the news one's vehicle loop engine idle heavy.wav vehicle loop move medium track These represent the real sound from the Sherman tank. ...At soon the German tanks Big feet sounds 2 Available for Tiger. Planned Allied Axis tank "big feet" : Königtiger,Jagdpanther, Panther, Churchill, ... http://cmmods.greenasjade.net/mods/4914?view_type=preview Play and enjoy the engine sound.