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Big Boss

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Everything posted by Big Boss

  1. ¨Great work as always! The guys at battlefront should make you their number one texture/skin artist.
  2. Hi! Me and my friend plays the campaign (The battle pack H2H) and so far we love it. Very nice maps and fun unit compositions. As the wonderful pdf campaign manual said not all missions are balanced but should be winnable for both sides. Last night we played the mission Forward to the farm in RT. A nicely done map and we found it interesting with a night setting. For the first time in the campaign we found the mission to be designed in away that nearly made it impossible for the attacking side (US) to win, even a minor or draw victory. The map is fairly small with few protected setup zones for the US. With small adjustments the Germans could fix LOS to all but one small area and use artillery on that one. I played as the Germans and found myself overwhelmed with forces to deploy. Two PAKs (7.5cm) could dominate a large proportion of the map and infantry aplenty with HMG and AT capacity quickly forestalled every chance the American hade at deploying and try to attack. The only cowered space the US side had was a large wood on their left flank but to reach it they had to advance over an exposed field. Even so it’s pretty easy to cover a wooded area with a few squads even at lower exp levels. The battle ended in total victory for the Germans and it seemed to us both (we are at about the same level of CMBN experience) that there were never any real chance for a different outcome. If you Fredrock or anybody from the wonderful team that built this campaign is reading this we fought it might be more fun and harder with these suggests. 1. Far fewer Germans, maybe just a ONE company and weaker PAK support, making it important to move units dynamically to defend hotspot and breach points. 2. Larger deployment zone for the attacker. /Kim sorry for the weak english
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