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Seedorf81

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Posts posted by Seedorf81

  1. Seedorf81,

    Then why are my critics frowning?

    Regards,

    John Kettler

    Well John, I'm not entirely certain, but maybe they're not insecure enough to realize that folks that use an overwhelming amount of arguments and/or information are basically insecure. Just like judgmental people, macho people or arrogant (yours truly?!) people or condescending people or bossy people or power hungry people or whatever people, and nearly everybody else.

    You can only really smile at things in life when you understand that nearly everything we people do, is based on our inner fears and/or insecurity. You then can smile because you know that what you do or say, is in fact not very much better or worse than what anyone else says or does.

    But make no mistake, it's not a happy smile. Practically all wars and crimes and other nasty things we humans do unto one another, find their origin in insecurity. So there ain't to much to smile about, except for the strange realization we're all, no one excluded, dumb f#$kers from time to time.

    I certainly am, and that's why I smile.:)

  2. Man, these AAR's are like goin' to the movies.

    Beautiful screenshots, honest and wellwritten explanations of intentions and motives, doubts and fears, frustrations and (self)mockery.

    Random luck, blatent stupidity and cunning skills are all contributing to the nailbiting tension that the average viewer endures while watching these monumental battles.

    I'm in awe with the game, and as much with the creators of these AAR's.

    Thank you, thank you, thank you.

  3. Man, these AAR's are like goin' to the movies.

    Beautiful screenshots, honest and wellwritten explanations of intentions and motives, doubts and fears, frustrations and (self)mockery.

    Random luck, blatent stupidity and cunning skills are all contributing to the nailbiting tension that the average viewer endures while watching these monumental battles.

    I'm in awe with the game, and as much with the creators of these AAR's.

    Thank you, thank you, thank you.

  4. I see. Well, I have no suspicion that Bil's looking in here, but for clarification for you dear readers, my intention was that this selection screen shows you everything about my selection.

    I have opened up one example of each unit in the Para Battalion that I have, so you can see what the details are, and I have left closed the rest. You can see which platoons of which company I left in and out.

    If I had clicked on every plus, it would have run over one screen.

    So you can see that I have 1 Para Battalion with 1 and a bit rifle companies plus 1 weapons company . I have one full company (5 company), which you can see consists of 3 platoons of FJs, each of which has a shek, a mortar and 3 squads. 6 Company is depleted, having only 2 platoons, and 7 Company is out. 8 Company, the weapons company, is stripped right back. It has only one of the HMG platoons, plus a couple of individual Medium Mortars added. (Whoa, darn it, I meant to bring a couple more HMGs oops!). There are a couple of PzIVH's assigned to the Battalion, and a couple of Mortar Sections, one of which is opened up to show that these contain 81mm off map mortars.

    My Kimono is open!

    GaJ

    Very good reaction, but will mr. Hardenberger believe that?:D

  5. Again, if I were mr. Hardenberger, my thoughts could be as follows: "Ehm.. well.. yes.. Could that last reply from Gaj mean that his selection will be the selection that the selectionscreen shows, or could it be that that selectionscreenselection doesn't represent his real selection at all? Did he pick something completely different? Or not?" (etc)

  6. OK. So threw out the idea of the whole left flank. That plateau looks like a killing field.

    Now I have a new plan.

    A. Create a nice safe zone on my side of MonteG and Point 502.

    B. Take the battle to him, by pressing right up the right flank. I "have this thing" about that ridge that he has, P253, I feel like it had to be taken off him. So I will see if I can get in around the right hand side...

    Here's the force:

    ForceSelection.png

    (squished to 1000px as requested)

    I activated the Battalion of Airborne Inf FJs, as required, and pared it down to 1500pts, again as required.

    Then I added a bunch of 81mm artillery and TRPs, because I'm going to need to bomb behind that ridge I want to take, and probably have some left over for squabbiling about possession of the left side of the map later.

    Then I though I need some tanks in case he brings some. At first I thought a Stu42 for blowing up inf plus 2 Marder IIIMs for anti tank, but those thin Marders make me nervous. So I plumbed for 2 general purpose PzIVH's instead.

    It's in Bil's hands now... get thee over to his thread, and plague him mercilessly if he hesitates for a moment in force selection and setup :D

    GaJ

    If I were mr. Hardenberger and read this reply, I had to ask myself: could this be a cloak and dagger selection?

  7. Thanks for your thoughts so far.

    Still wondering if the amount of money, time and resources spent on camouflage, be it WW2 or the present, is worth the effort. Does it save lives, for instance? Since nearly everything about war has been researched in one form or another, I cannot imagine that there are no reports on WW2camouflage. If forummembers stumble across any source of info, please share.

    Umlaut mentioned that the German's used their camo mainly for cover against air attacks. Yes, they had to in the latter part of the war, but I know for a fact that the SS already wore camouflage during the attack on the Netherlands in may 1940. I don't believe they did that out of fear for air attacks, but because someone had realised that camo made them harder to spot on the frontline.

  8. Speaking of things people routinely did in combat that we can't in CM... this is a quote from JASONC, something went wrong.

    To extend the "was it done in real combat or not" discussion into the next level I would like to state that taking a leak or dump was inevitably and frequently done during combat, but I haven't seen that portrayed in any wargame so far.

    I agree with JasonC, a strict definition of "real combat" is hardly possible and I bet a lot of them dozerboys (and other GI's for that matter) from WW2 would say that they have seen combat, though probably not one of them ever got the CIB (Combat Infantry Badge).

  9. I do not have a real problem with Battlefront not providing the possibility for shoving wrecks aside with tanks/dozers. They're the boss and they decide.

    But what I felt, still feel, and seemed to be corroborated by Cornelius Ryan, is the fact that pushing wrecks aside could not be left out of a Market Gardenscenario that wants to depict the fight on/for Hell's Highway with the high standards of reality that BF usually employs.

    And as for the shoving of wrecks not being "common practise" in combat; I dare to state that it was much more common for GI's to see a tank shoving a wreck off the road while bullets were flying around than, for instance, for GI's ever seeing - let alone fighting - an Elefant/Ferdinand. So one might say that shoving wrecks in Market Garden has much more to do with reality than the appearance of the Elefant/Ferdinand in The Gustav Line.

    But I realise I'm a little childish in being so stubborn about it.

    Now for JonS his question:

    Part Four - The Siege ("Het Beleg" in Dutch)

    Chapter 8

    Section 1 - Describing Sosabowski's and his men's frustrations,

    Section 2 - The airlift on the third day and David Lord's Victoria Cross.

    Section 3 starts with describing "Maxwell Taylors 101st fighting like lions to keep the corridor open". Just after the sequence in which Cornelius Ryan describes that it was the "Screaming Eagles" that named this sector "Hell's Highway", is the piece of text that you are looking for.

    Hope you can find it and if my translation was very bad, please inform me.

  10. It seems that last october people wondered about the long silence that fell on Market Garden news. Since then there seems to be a rerun of this silence (not even one tiny little bit of screenshot so far) and so I have to let everyone know that I'm still desperately yearning for Market Garden.

    As some form of compensation I picked up Cornelius Ryan's "A bridge too far". and there (page 333, Dutch version) I read something I hadn't realised before:

    "The cramped up vehicles on the highway formed an easy target for the german artillery. BULLDOZERS AND TANKS were driving ON AND OFF to shove wrecks from the convoys, in order to keep the columns going." (Translation from Dutch is from me).

    In an earlier thread I wrote:

    "Well, I now must plead guilty to becoming a stubborn little f#*k myself. Because I continue to believe that tanks were shoving other tanks, trucks and so on right out of their paths on Hells Highway. Whether they were under fire or not. One of the reasons, besides the obvious need for speed to get to Arnhem, was that it sometimes was their only option. (..) I agree that this wasn't common practise, but the circumstances on this peticular stretch of Dutch highway made it a necessity. And I persist in stating that for MARKET GARDEN we as players should be able to push stuff off Hell's Highway."

    It ain't gonna happen, but I do like the knowledge that (for once?) I was right.:P

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