lettowvorbeck
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Everything posted by lettowvorbeck
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Does anyone else think the middle zoom level provides the most enjoyable play? I wish the replays would not automatically switch to the closest-in zoom. Another thing I wish the middle level had was the retention of the labeled features that exist only for historical flavor. For instance, the city of Pinsk is placed on the map but has no effect on the game. But, like all the little white outlined map locations and labels, it disappears from player view on the middle zoom level. I'm not sure why this occurs, as I don't think there are enough of these to cause a crowding effect.
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From a cursory Google search, it doesn't appear the SC series has a tradition of user graphics mods similar to say TOAW. I am well satisfied with the appearance of the game overall (except for the giant cities and towns) but I would love to see some jazzed up unit counters. For instance, the various surface ship naval counters carry the same ship profile for the Dreadnought, cruiser, and the destroyer. Obviously, the vast preponderance of the effort went into the sprites, but I just "see the board" far far better with counters. Unfortunately, I have no artistic skills in this department.
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Has anyone actually captured Paris in 1914 using the retail version of the game (not the playtest betas)? One thing needed by the Germans is the extreme luck of having clear weather for the entire string of early turns. My first pbem opponent had this bit of good fortune. When I play I always get mud bogging everything down after the first turn..LOL.
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1.02 Patch???
lettowvorbeck replied to FatherOfSeventeen's topic in Strategic Command - World War 1: The Great War 1914-1918
You have 17 children and you're worried about a game patch? Ha -
1.02 Patch???
lettowvorbeck replied to FatherOfSeventeen's topic in Strategic Command - World War 1: The Great War 1914-1918
Great! I was hoping the two would be paired. -
Partisans
lettowvorbeck replied to lettowvorbeck's topic in Strategic Command - World War 1: The Great War 1914-1918
Thanks, Bill. I've always wondered if leaving the Turkish detach. in Van is worth keeping the non-unit uprising there in check. One thing I also wanted to know was if a British detachment will auto-spawn in London if a German amphib unit approaches. I was always uncomfortable leaving the city ungarrisoned in my pbem game. -
From the "Call to Arms" scenario pbem AARs, it looks like the unopposed blockade very quickly racks up a devastating effect on German NM (too much so??... I don't know) but no effect on MMPs. How about lowering the NM value of these tiles slightly, but also assign an MMP penalty to these tiles to represent the material pinch that the blockade will also incur?
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As far as I can tell, in the Call to Arms scenario, partisans appearing as actual units on the map are limited to Libya, the Lawrence/Arab uprising, and Serbia. Is this correct?