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Posts
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Posts posted by Boche
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Hmm...well I believe that happens IRL too. Most soldiers aren't going to leave their buddies behind if at all possible.
hmmm well, if you need to get an attack on end and you start taking casualties someone is going to have to be left behind
btw to the author, are you talking wounded as in yellow or light/dark red?
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well just saying, I dont think fortifications are designed to be core units.
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Haha, I guess I missed that boat. Cue posts referring me to search function...
What happened in that thread? I guess team 3-squad lost?
you are correct xD ill link it one second:
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This is exactly what I argued on another post.
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right ... so what is the problem ?
i allready said that differnt people play this game a different way. so for sure not everyone recognizes the same as others do.
am i wrong ?
so why cant blackcat post how he has experienced the game?
Man you need to take some chill pills or something...
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apparently the British and Americans never lacked for ammunition.
well that doesnt show ingame jajaja
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Yeah, I noticed this too. Since they had no targeting line, trying to give them a Clear Target order had no effect. Finally, I gave them a Hide order and that shut them up.
Michael
Yeah, I had one mortar team target light an mg in a foxhole, when the unit was not spotted anymore and the target was canceled, the mortar quickly switched to target and fired off a couple of rounds in quick succession...
The last thing I want to do is moan and say the typical "the patch broke more than it fixed" or "now that 1.01 is released we need the next one tomorow!", but somethings have got to be adressed...
it seems the mortar thing isnt the only thing plaging 1.01
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Is it me or have mortars suddenly started targetting with no orders?
its happened a couple of times now.
First 2 of my 81mm mortars spotted a Sherman and started firing at it and blew through their whole 24 rounds (albeit they did manage to damage it to the point the cew bailed, which probably saved me
)
and now one of my 60mm has spotted some infantry and is attacking with high fire rate and is going through its rounds quickly and there is nothing I can do to stop it.
is anyone seeing this?
Cheers!
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I downed 3 germans with 1 thompson spray ^^
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wow thanks for the detailed explanation
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it the topic of the 17ss PGs, and the author of the thread seems to have a book on them.
do you by any chance know what recon assets the division had as of 10-11 june ?
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THank you snake_eye! looking forward to the scenario!
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Im happy to get any information on any german unit, and especially this one since it will help me in ma Carentan scenario
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I shall do it tomorrow. Either by posting a mail to you or in that post.
Thank you very much
!
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Looks great!
and also may I have a copy of that map showing the german deployments in normandy? I could really use it
!! thanks!
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ah the classic reverse italian joke, jejeje never gets old!
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patience people
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I am currently building a map of the crossroad next to Objective W and the road heading to the WYZ buildings for a retreat battle I am trying to develop, about 1/2 done.
if you want to see it when it is finished I can send it to you.
I also plan on doing the XYZ buildings for the clearing battle of D-Day
nice, sure id love to see it.
im planing on doing the XYZ battle aswell,
currently making an "ambush at exit 4" mission.
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I think you mean Saint-Martin-De-Varreville Battery
yeah, jajaja, written it so many times suprising i got mixed up
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Im am working on a series of scenarios depicting the 502nd in Normandy, one is the taking of the Saint Martin de Vierville battery
ofcourse in real life the battery was found abandoned, but that wouldnt make a fun scenario now would it
I made the map historically through Google earth, (before I found the 1947 aerial photo page) and made some playability adjustments to it.
its basically a 29 strong airborne group (several HQs and attached units) against 4 Flaks + ammo bearers (both 50% strenght),a defense Fusilier Platoon and several fortifications and MGs. in all totalling 85 men.
Well heres the thing, I wanted to see.
I wanted to see how some players reacted to the map and how difficult they thought it was. Its not supposed to be challenging yet, its the 2nd mission in the campaign, with much more (hopefully) challenging missions coming later.
I also still havnt got the hang of the point system. if anyone can direct me to a guide or can give me some good tips I would really apreciate it.
anyone interested in checking "Silence the guns" (name possibly to be changed) please send a PM or email me at ryangarciadonoghue@gmail.com and I shall send the scenario.
Thanks and I really appreciate it
Here are some pics of the battery, tell me what you think. Is it too concentrated? is it believable? thanks!:
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CM:Afghanistan is a title that would greatly benefit from a flood of 3rd party scenarios from experienced old CMSF hands. Only a few of the scenario in that title were from 'the usual suspects'. It has a lot of potential. Afghanitan is the only theatre that you can justify putting a giant freakin' montain on the map! there's no towering alpine peaks in Normandy.
exactly, after all its basically CMSF with new addons but the scenarios where the things that lacked, for me they had no apeall
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if they do share development, I hope they do a better job than Afghanistan...I just could not get into that game
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wow thats fantastic work, makes them so much real!
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well every system has its flaws,
also the bad thing is that if the Steam building goes down, the whole system goes down jaja
I remember a couple of years back, a tornado damaged the steam center, and no one was able to use steam for about 3 weeks
Wounded Soldier holds up entire AI Plan
in Combat Mission Battle for Normandy
Posted
Yeah I supposed so aswell but just making sure...but do yellow soldiers run slower? I havnt really noticed that