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Posts posted by Buzz
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Time for Updates, I guess,...
The Gustav Line thanks you Aris.
"The Gustav Line module terrain folder alone is nearly 500 megs big."
Such a tease
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How about a Gustav Line "Bestiary" file included with launch?
Like a "Dealership" file to se all the enchanted by extraordinary units / vehicles in our Toy Box. Might help average folks decide what they want to play with tonight
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How about a CMSF-2 "Bestiary" file included with launch?
Like a "Dealership" file to se all the enchanted by extraordinary units / vehicles in our Toy Box. Might help average folks decide what they want to play with tonight
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Moon has told us the setting for CM:SF II is a conflict between modern day Russia and NATO in the Ukraine. I'd like to hear people's thoughts on what the entire Family -Base game and modules- might consist of, and in what order you'd like to see the various forces appear.
Here is my list of the Main contenders:
Russian Army
US Army
Ukranian Army
Russian Airborne forces
Ukranian Airborne forces
US Marines
Polish Army
German Army
British Army
My GUESS for the initial game is the US, Russian, and Ukrainian Armies with Russian and Ukrainian Airborne forces appearing in a later module (US Airborne/Light infantry, already having been done for CMSF can appear in the initial game).
Good question Sequoia.
I would like to see all of the Main contenders.
Order -
US Army
US Marines
Russian Army
Russian Airborne forces
Ukranian Army
Ukranian Airborne forces
British Army
German Army
Polish Army
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Sandy will come in handy.
Thanks MikeyD
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I would enjoy this in CMSF-2. Doubt it would make it for the reasons listed in the thread but would be cool.
dont know if this idea was post on the forums before.maybe a sights view? just like using the lock view can this be possible? what you thing?
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Thanks Blimey. You have been very productive!
Anticipating CMSF-2?
Will try this mod as soon as I get back to town.
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Could be useful when scouting for partisans who have wine & chickens for resupply
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"Release is near. It will be available the day it's ready, but we don't know what that day is. Other than not this weekend"
Steve
Maybe my tingling sensation was not a super power...just my belt was to tight
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Can't view videos out here in the woods as internet is way to slow.
Some of the hits I have seen in the videos before concur with "if you keep popping out from the same corner..." your probability of getting hurt and or worse increases a lot. When you add the armor / RPGs / HMGs and occasional fanatical "aggressive action" all in very close quarters .... nasty combat for sure.
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I named my monkey Gustav
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You will enjoy Habibollah Kalay Fuzee.
Let us know how you approached it using "PID" and results when you have time.
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An anti-cheat (and a cheat) system for email games.
Have you experienced cheating in a CMSF email game?
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Looked. Don't have it here Sequoia.
Don't recall Marines involving a night attack on a village with the objectives named after Flintstone characters.
Will check again back in City.
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Quick look in my CMSF Mod "toy box" shows:
T72 Sand/Green Marco Bergman .brz
Z_GEM_SAND_AAV7_V01.brz
Z_GEM_Sand_LAVs_v01.brz
Z_GEM_Sand_Strykers_v01.brz
No sand BMP 2s that I have in my "Mod Bucket" external drive for CM games.
Will check the HD when I get back in the city.
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"minestrone" preorder made with the house weeks ago. I am also getting that tingly feeling way out here in Rural America.... Home of the Brave, Land of the Free and very sloooow satellite internet. So if Mama's minestrone is ready for Mother's Day ... tingly feeling.... I can watch those small packets dribble ever so slowly from the heavens onto my MBP while fighting in CMSF
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OK... I will pass on the Consommé.
How about a Gustav Gravy delivery ... with snow on top
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"Day of days". That would be Habibollah Kalay?
I have not completed it but have advanced about 2/3 way through. I would not assume you can obliterate any and all along the map. At least I did not find that to be the case.
You will enjoy it. Good Luck.
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8-12 KM is a BIG map. Big Maps can be fun wit the right equipment. 4X4 KM is about the maximum I have fired up in CMSF now (I think) and that is plenty big for a good fight with modern equipment.
I do not think CMSF-2 will go that big. That would almost be another CM game.
If Russia is heading into Ukraine they would not be as air defense countermeasure heavy being mobile and on the attack I would think.
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Faster movement on roads. I´ve noticed curves slow down a lot the speed of vehicles. Perhaps a new special order to travel by roads is required (it could also avoid traffic jams).
The tedious corner plotting is not too much in a tiny urban scenario. Make the same urban scenario HUGE and it gets time consuming.To be fair... "avoid traffic jams" hot key would be another AI calculation that serious grogs may not desire.
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Thanks YankeeDog.
You obviously know more detail about modern technology. Thanks for you clarification and detail. I was just joking about using the the F-22 vs. Al-Qaeda in the Islamic Maghreb.... "they would not be the ones dropping pickles in buckets."
My fault for not making my F-22 vs. AQIM comment clear.
I do hope F-22s are included in CMSF-2.
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The ability to toggle covered arcs on or off with a hot key.
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Since air support was brought up, It'll be interesting if Battlefront includes the F-22. If you can't use them in a war against Russia when would you use them?
Excellent point Sequoia
Maybe Al-Qaeda in the Islamic Maghreb (AQIM)?
The French seem to have managed w/o F-22s so... ?
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YankeeDog... Personally, I can see some potential in very short, simple campaigns comprised of less than a half dozen scenarios, really representing an extended battle lasting a day or so...
This is more to my time commitment capability and personal preference.
It seems some serious players that have the time would enjoy multi person mega games and if I had the time and someone spent a lot of time constructing one, it could be fun.
I was wondering about the CMSF-2 Editor and what enhanced features specific to "... a full spectrum conventional conflict between NATO and Russia in the Ukraine...." Having ..." a rich tactical environment to explore with the most advanced militaries the world has ever seen...." there should be some significant Editor enhancements.
New file at the Repository: Black Technical Pickup (2013-05-14)
in CMSF Scenario and Mod Design Forum
Posted