Jump to content

Battlefront Repository

Members
  • Posts

    2,448
  • Joined

  • Last visited

Posts posted by Battlefront Repository

  1. Global scenario encompassing all of World War II starting in 12/7/1941. All nations are at war and the Japanese are within striking distance of Pearl Harbor. Germany is deep in Russian territory and at the gates of Moscow.Allied and Axis AI are working but Axis AI is untested. They are based on the AI for the 1939 game.Any questions or suggestions please email me at winky3x17@hotmail.com

    More...

  2. This scenario encompasses the whole of World War II from Europe to Pacific with several alternate decision scenarios available throughout the game. Production is as close to historical as I could make it while making the game playable. It also includes custom, and copied from SC Pacific Theatre, images for counters and backgrounds. The Allied AI works but I am still testing late war stages. Axis AI is completed but untested. (Updated 7/29/2009)After the standard AI is working well I will then add in more decision abilities. Will the German AI do a 1941 Barb? or go to take out Gibralter through Spain? Will Japan try and conquer China? Will Germany and Japan join forces to destroy the USSR?All updates for latest version are in the update file.feedback and suggestions to winky3x17@hotmail.com

    More...

  3. You are in command of 1st Platoon, C "Cobras" Company, 1st Battalion, 502nd Parachute Infantry Regiment, 101st Airborne Division. You have been dropped behind Syrian lines to outflank the enemy in the vicinity of Idlib. Lead your platoon through the harrowing first day of the war! -All-infantry campaign-All maps are based off of real locations from Google Earth-4 missions, with tiny core forces suitable for RT or WEGO play-Take care of your men! There will be no reinforcements and limited ammunition resupplyKeep in mind that the present version is a BETA version. Please leave any comments and suggestions here or in the CM:SF forums! Enjoy!-Field Marshal Blücher

    More...

  4. NOTE: This campaign requires v1.20 but NOT the British Forces module. Take command of the reconnaissance elements of 15th MEU as they forge their way east from the beaches! You have the LAR and CAAT elements under command.-4 missions with a variety of objectives and enemy types-All maps based off of real-world locations from Google Earth-Unique core forces: few infantrymen, lots of lightly-armored vehiclesBe aware that this is a BETA version. Please post any feedback here or at the CM:SF Forums! Enjoy! Field Marshal Blücher

    More...

  5. Tanks in the dessert & Tanks in the dessert II © by amandusNotes by the author: These fictional scenarios are very tank heavy battles. Each side has got a similar amount of tanks supported by some AA- and artillery assets. Basically you have two tank platoons at your disposal.You have lots of support - so does your opponent - expect heavy traffic in the air!'Tank_vs_tank' (= tanks in the dessert) is to be played from the German side, whereas 'tank_vs_tank_usa' (= tanks in the dessert II) is to be played from the Us-side.Although both scenarios take place on the same map (mp 04) and have almost identical setup-areas, they differ in terms of equipment. Both were created purely with the battle generator and some units (armies) added later with the mission campaign editorHave lots of fun and feel free to modify these scenarios !amandusP.S. Mozzilla Firefox is recomended for download

    More...

×
×
  • Create New...