Jump to content

banned

Members
  • Posts

    157
  • Joined

  • Last visited

Posts posted by banned

  1. 14 hours ago, IanL said:

    Ah well, I'm not bothered in the slightest. Not offended before or now.  I have no idea why calling you on being unreasonable would be considered unprofessional.  Actually I read back further it was someone else compared you to someone rude who used to be a member here - I'm the one that said you could not be that person.  All I did was say your expectations were out of step with reality.  I'm afraid I do not understand why you are so upset by my comments nor how you interpreted them as my being upset by your comments. 

    :confused:  but also not really caring much about it either :shrug:

    For sure you are the "don´t care" type of guy.

    However let´s agree upon that this matter doesn´t need further discussion.

  2. On 20/03/2016 at 9:35 PM, IanL said:

    So, you want more for less.  Hee, hee I don't see that happening

    Spoken like someone that is a ) not really paying attention or b ) who thinks the only features of value are the ones they care about.

     

    On 20/03/2016 at 9:58 PM, IanL said:

    No there really are a handful of posts back to 2008.  So not likely who's it back for more.

    Just returned to be confronted with the inevitable of course but I didn´t expected it of you. Are you´re also searching the trash bin of your neighbours when you don´t agree with their opinion? Let´s hope not. Unbelievable how a grown up man can become so aggressive and butthurt because of video game criticism and ideas that are voiced in a dedicated thread. Very professional behaviour you´re showing here.

    Have a nice day.

  3. What would make Combat Mission a better game? Straight talk.

    Since nearly a decade I´ve seen in combat mission soldiers, vehicles, and weaponry of different conflicts and eras. However every mission in this game plays nearly like this: Engage a enemy in static defence positions. Most missions were you´ve to defend against an advancing AI look like a tribute to the last stand in an hollywood movie like Fury. Briefly, mission structure has become extremely tedious. However this may be the result of the limited AI and I´m well aware that AI programming is one of the toughest challenges in game developing even studios with triple A budgets don´t get this nearly right (e. g. Total War series). But creative improvement ideas are constantly mentioned by community members. Utilize them.

    Next, since almost a decade missions presentation consists basically of a ugly text screen telling me to engage this and that while being supported by a or b. I´m not asking for shiny cutsenes but just for immersion. Most of the stock campaigns may be designed well on the techical side (despite my first point) but lack soul and uniqueness. There are some scenario authors that have proven that with some imagination you´re able to tell exciting stories of individuals or units and their feelings. Get some inspiration from these modders and revamp the missions interfaces so more immersive missions can be created. Also the community hungers for dynamic campaign elements for years. There are fundamentals there (core force units etc.), expand onto it and add a campaign layer. Let the player see a visulization of his progress.

    Sound department in a nutshell: Everything sounds the same and not very pleasant since nearly a decade - overarching all modules. The sound engine is extremely limited (e. g. there are occassions were all vehicles of one type share the exact same sound file). Mod creators do a wonderful job in providing sound mods but of course they are hindered by this limitations.     

    Finally Battlefront may should rethink their unreasonable price policy and the attitude to monetize every little engine upgrade. Especially when you take into account that most modules are mainly reskins that lack major features at all. They of course have the right to ask what they desire but what you receive is not just justifying the price tag. I know there are easier business sectors than selling strategy simulations but I think they harming themselves with that concerning their revenues.

  4. There's a mission (eighth or ninth I think) in the vanilla CMSF campaign which requires you to clear out a series of buildings and a small village. I don't have any problems loading this mission, or saving within it, but every time I complete the mission the game hangs and will not load the next mission.

    same here, its Mission 11: Night Stalkers (clean buildings ,TF Lightning Vanilla Campaign).

    after completing this Mission and proceding in the Battlereport Screen the Game crashes at 2% Loading Bar and creates a generic Windows crash Message.

    tried reinstalling, setting graphics low, nothing works.

    I am using a paradox retail release with battlefront downloaded marines module, no mods.

×
×
  • Create New...