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Arzok

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Posts posted by Arzok

  1. So finish the adaptation of the allied campaign, I add 2 new tanks, from an uchronic lend lease program :

    A french "firefly", with the CA 75mm Mle1917/34 (Schneider)

    An AA gun, L53

    10_ucdg_M4_01.jpg

    A french "Achille", M10 with the CA 90 mm Mle1939 (Schneider)

    Also another french AA gun, 20 was delivred in 1940... too late...

    10_ucdg_M10_01.jpg

  2. I hope it will make a good oposant for PIVg / h, and with some luck, against tiger I :D

    Here is the B2-ter, with 75mm L53 (Canon CA 75mm Mle1917/34 (Schneider), that was an AA gun)

    And a 105mm for the hull :eek:

    ucdg_b2_06.jpg

    And the three brothers :

    B2 (47mm L53 et 75mm L17)

    B2-bis (75mm L34 and 75mm L17)

    B2-ter (75mm L53 and 105mm)

    ucdg_b2_05.jpg

    Now, I need to make missions. But it is a lot of work.

    So I wonder if I will adapt russian or allied or Gnasher campaign, by exchanging allied by french units :confused:

  3. Here is some screens of 4 "new" units for the next version of this mod :

    Bunker with 47mm gun

    ucdg_fortin.jpg

    Evolution of the hotchkiss : H42, with a L60 37mm gun (from the french marina)

    ucdg_h42_01.jpg

    Somua AA, with a crusader turret, buy from the british, and with a twin 25mm AA gun.

    ucdg_s40_aa_01.jpg

    Very efficient...

    And a unit from JSH (russian army) for the british

    ucdg_mathilda_CS.jpg

  4. For the man ON the gun, I never saw that !

    Very amazing !!!

    Does someone else see this bug ?

    For the Churchill mark III-IV, I took this model (churchill VII) because it was the one I had...

    For the range, I have to check, but I think that the true range is about 150m. 300m is a wrong indication. I will change this.

    I remember that there was a sherman 105 in brittish army, used in Italy ?

  5. ToW3 Kursk is ready, I'd need a few testers now, if you want to help, drop me a mail!

    Very good news ! Few more steps and it will be done !

    Good choice to process by step.

    I am away for one week, but as soon as I will be back, I will test for you !

    And make some missions... :)

  6. You can use the one for TOW 1, as the files that are in the 'local/ru' directory are the same.

    But I think you have to add some lines :

    data\local\ru\ammo.utf8

    data\local\ru\encdescription_armoredcar.utf8

    data\local\ru\encdescription_artillery.utf8

    data\local\ru\encdescription_car.utf8

    data\local\ru\encdescription_flak.utf8

    data\local\ru\encdescription_hmg.utf8

    data\local\ru\encdescription_spg.utf8

    data\local\ru\encdescription_tanks.utf8

    data\local\ru\guns.utf8

    data\local\ru\items.utf8

    data\local\ru\units.utf8

    Of course, it will not work for tanks. If it does not work, I will send you the one I use.

    I am away for 1 week.

  7. The Churchills repeatedly disappear leaving only the grey icon & then reappear (I hadn't got the crews to them) but Daimlers were within 3m.

    I think it is normal. The daimler can only look through "slit vision" (not sure of the english term). So if the turret for exemple, is not oriented towards the churchill, they really can't see them, even if they (and you) know that the churchills are here.

    Some shell trails (orange lines) freeze on screen & stay visible - other things are moving OK.

    Maybe my vga drivers are a problem?

    I have the same problem. I would say it is not linked with the mod (it appears for me between 2 armored cars, not with the churchill), but in an other hand, I never saw this before. I will think about it.

    Thanks for the work & a fun mission!

    Thank you ! Did you succeed the first time ? I think it can take 2 or 3 times before taking back the churchills, germans are very determined :D ...

  8. Fine !

    Forgive me for this omission, the same problem was underligned for the sherman 105mm for Afrika.

    If you can prepare the russian files, I can integrate them in the mod. I think I need these files :

    encdescription_artillery

    encdescription_tanks

    guns

    items

    units

    But if you rename data/local/en in data/local/ru, all will be in english.

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