Can anybody explain the following behavior of weapons in CMSF:
- Often syrian ATGM's seem to be Duds, the ones on light vehicels and carried around by foot crews usually come too short (for instance in Allahs fist all three AT-3c crews got all their missiles of, but all of these hit the ground early, as if they were mortar rounds), the ones on Tanks, especially on T-62's, usually go too far. Assumes the game that russian missiles are of inferior quality or that the older missiles in the syrian inventory are unusable by 2008?
- Syrian Tanks, even the T-72's in guards units who should get the best ammunition available, rarely use their AT rounds vs. Abrams. HE is fired, regardless of targetaspect. Assumes the AI that its gun can't harm the Abrams armor and uses HE for killing by damage as 75mm+ calibre tanks did in CM1x? If it is so, why receive syrian tanks any other rounds than HE at all? The lighter US stuff won't require AT as well.
- Luckily for gaming experience the M1 seems not to be immune to HE. After a couple of hits the Tank is often abandoned. Is this realistic?