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bodkin

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Posts posted by bodkin

  1. Just a bit of advice after I was caught out.

    Once a minefield is identified by a red sign after half a squad is killed by them, get engineers into an action square opposite the mines, then the 'mark mines' button becomes available. Use this to then target mines.

    Caution needs to be used once the mine signs change from red to a khaki like colour, because your troops can still be killed unless they move through that area using the slow command.

    This can be moved to a tactics thread when it opens.

  2. ... but lost my main page login info. Bummer.

    ATTENTION! We are offering these early downloads exclusively to pre-order customers as a reward for your trust and loyalty. In your best interest, please do not tell anyone else about it, or the download servers may be flooded with a lot of new customers, robbing you of your ability to download the game quickly.

  3. Hey mate,

    Good to see your keeping up our standard from the preview day. :)

    Start by laying down a heavy artillery mission on the village to stun the defenders.

    At the same time lay down a smoke barrage with your mortars infront of the town allowing the panzergrenadiers a chance to rush into good positions close to the village.

    When the Panthers arrive get them in hull down positions on the hill on the left side of the map and let them wait there and kill the US armour as it arrives. The armoured cars can be brought into the wooded area infront of the town for fire support.

    Following these basic tactics you should win easily, I didn't really need the Marders.

  4. I'm curious about a similar issue at the start of the busting bocage scenario I put all the mortar crews around the company HQ who has a radio. But during the mission the platoon HQ's can only contact their own platoon mortars via the company HQ even though the other platoons mortar crews are right next to them it says 'out of contact' or whatever.

    Is this realistic? Is it a hard rule that the HQ of one platoon are strictly forbidden from requesting fire support from the other platoon via the Company Commander?

  5. I thought the editor was fully functional yet I don't seem to be able to see any bridges I place when I go to 3D Preview. Also Fog and Mist just send the sky black.

    Just wondering if it's a bug with my system or those features aren't included in the demo?

    NVidia GTX 460 SE

    CPU i7 960 @ 3.2

    6 GB RAM

  6. I tried to find the mods you were talking about..no success...so would you please tell me where to find them?

    Scipio's Flames near bottom of page

    http://petzi-fr.bplaced.net/CMx2Mods/

    Skies

    http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=942

    Explosions and more flames

    http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=936

    US voices (need to remove file 4 and 9 from the 'spot infantry' folder as they refer to 'Hadjis')

    http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=562

    Tracers (one of many mods)

    http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=254

    Files load in reverse alphabetical order so if you want Scipios flames rather than Veins you might have to rename with a z infront.

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