massive1974
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Posts
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Posts posted by massive1974
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hat's off to ya bfc! excellent effort and it shows! fighting in bocage is very nerve wracking cuz as everyone knows there's a german behind every bush!
LOL. and lots of them to make it 10 characters.
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I didn't know (or forgot) that right click allows the camera to rotate in any direction. At least that's what someone said on the Wargamer forums. I will give it a try next time. If thats the case then perhaps the camera isn't that bad (but still could be better although I'm certain I'm probably in the minority here).
Yes, rigth-click allows you to pan the camera in every direction. That makes a whole lot of difference, you're reaction-time becomes much shorter, gives you the edge. You'll get used to it no-time
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Good morning and thank you BF.
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Sigh.. Steve is in big trouble now. My wife is going to kill him since I have been reduced to sitting my the computer hitting refresh all evening... At least if I had the demo I would interact more with her "Look Honey, a Tiger !" "Honey, you can control 2nd platoon. Where do you want me to move them? No, no.. Move over there, up the flank. NO HONEY.. up the flank !!!"
LOL
Well im smarter than that. I got myself an ipad so i can refresh in bed, by my wife's side.
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Hes just spinning that knife one more time. Argh
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Just got home from my commute .. what did I miss what did I miss ?? OMG.. Like 3 pages of posts.. beta testers claiming they aren't releasing the demo, others claiming its coming out this evening after work, still others saying its coming out friday .. MADNESS !! ITS ABSOLUTE MAYHEM IN HERE !
Refresh.. refresh
The fog of war hehe
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Stop refreshing? Dont think so
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This tension makes me grow a Tier One Beard.
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Sixkiller, sir, you are being AMBIVALENT
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Yeh feel like a fool now and it does feel like the mickey is being taken. If people knew the demo wasnt coming today why let us get all worked up then tell us last thing that it isn't?
Nobody told us yet that it isnt. It was only sixkiller saying that hes still testing. That dont mean chickencoop
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Well some of us are also busy trying to break the demo so you guys will have refreshed in vain. Guess you will find out soon how well we did.
Whaaaa?? You still testing?
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Sht, it's 23:35 hundred military hours over here, i got about one and a half, two before i need to tuck myself in. I wonder....
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My monkey is frenetic now.
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That's funny.
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I TOLD you mofos!!!!! to quote the Oracle: "very, very, very (three times very) soon."
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Hallelujah!
Thanks for the update Steve!
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i'm holding my breath. i can hear some shuffling over there.....
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I second that, just admit failure, we'll forgive you. Just be honest: say no release this week.
And then...half an hour later...release the DEMO!!!!! wouldn't that be a positive anticlimax.
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what ? they've released their thing?
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And what rough beast, its hour come round at last,
Slouches towards Bethlehem to be born?
The Demoo.
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I like the way we hang on to each word or phrase. this is what we call CMBNical hermeneutics.
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avoidance of a clear answer is proof of guilt so it must be ....a couple of hours or minutes left!!!!!
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well, in the other thread, Sixkiller who is a beta tester said that it's as near as a couple of hours. or 24. or 48. or 72. or 120. get it.
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are we there yet?
First Impressions
in Combat Mission Battle for Normandy
Posted
well, having played the demo for a couple of hours now i have to say that this games kicks major a...rsch.
back in the day, i always felt that WEGO was just to slow for me and...khrm, unrealistic. i mean what kind of a simulation allows you to take infinite pauses and rethink a hundred times every decision that you're supposed to make. war is hell boys, you've got seconds to make decisions which will either cost you the lives of your men or not. fluidity and organized chaos, that's what makes a good wargame for me, and that's what RT delivered primarily.
in this sense I welcomed RT play. The fact that there was still is a lot of micromanagement and now real-time, did make things a bit hectic. With CMSF and co. RT might actually and ironically be just too much. With the kind of capabilities that a modern army carries things are over in seconds.
CMSF for me has always been just plain asymmetrical warfare, no way around that and also lacking the mythology of WWII ( i gues that will be rectified in the next 20 or so years, once all the books are written and movies made about Iraq and Afghanistan).
So it's all clicking together for me: RT and a WWII setting which allows for a slower pace yet seems totally realistic, forces which are pretty much even. There wasn't a moment yet since I started playing the demo that I thought: wait a minute, that looks weird or funny or naw, that can't be. There's such a flow to the game, it's unbelievable.
Ok, if there was one thing that I found just a tiny bit enervating is the way the AI seems to be prodding you forward with successful mortar strikes. there's just no stopping anywhere on the map, they'll find you. as much as I love RT, I just wish they gave me a brake once in a while. I sometimes feel like medic Irwin Wade in Saving Private Damon." just give us a f... chance you sonomamitch." spittle in the wind.
so congratulations to the BF crew, it's an awesome game, you did it again as the blonde lady used to say.