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meade95

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Everything posted by meade95

  1. I'm not talking about tweaking any of the core specs within the game/engine itself - But merely allowing end-users / customers the ability to tweak the ratings of soldiers/squads . I'm sure BFC currently has Syrian soldiers rated different then U.S. soldiers in a number of categories... Adjusting these specific skill related values wouldn't cause any issues to the engine itself.....the engine is already set up to run with various rated weapon systems / soldier skill levels. It would just give the customer the ability to create new scenarios with various created units (with differng skill sets)....Again, just one example would be to create an SOF QRF (Quick Reaction Force) unit.... As for AATF - <P. http://www.prosimco.com/aatf.htm As for POA2 - That is a modern HPS war simulation - http://www.hpssims.com/Pages/products/POA2/POA2b.html http://www.hpssims.com/index.htm OGR - Just original Ghost Recon FPS
  2. You don't modify weapons or vehicle capabilities in a game that strives to be historically (or hypothetically, as the case may be) accurate. BFC goes to great pains to get these things right and they have no reason to let you mess it up. If you are looking for a fantasy came CM is not it. Mods in CM games mean graphic modifications. </font>
  3. Black Foot Stuidos is a newly formed independent gamming company - The owners are origianl Dev guys from GR and R6 - It is being developed to be the most realistic FPS (squad based) shooter on the market - They have a great small team and the game is currently in the building phase - It is going to fall in line with GR/R6 (the originals) in terms of realism and tactics based play - Ops will be very realistic (based on current events).... Go here to read on its progress (they are tremendous with regard to customer feedback and input). http://www.blackfootstudios.com/forums/index.php?s=fab122a6be034ddf2b0be5c59ff893e1&showforum=13 This link provides more details on the game that will be coming out - http://www.blackfootstudios.com/forums/index.php?showtopic=10 Here is a picture of some of the work in progress.. http://www.blackfootstudios.com/forums/index.php?act=Attach&type=post&id=98 [ May 20, 2007, 03:33 PM: Message edited by: meade95 ]
  4. Ouch! - So there will be a game editor (that allows us to make new scenarios)... But we won't have access to the *stats/values* of the weapons systems....or the ability to *mod* a new unit/squad into the game. Not even for single player? That is terribly unfortunate.......I thought this was going to be the next big game for me......Guess I'm still waiting... Maybe what Black Foot Studios is working on will be it...... This game looks great.....Really wish it allowed for us (Single Player even) to adjust weapon/unit stats......or to add a new unit in....(say a type of QRF). Allowing such would create a tremendous following....
  5. I'm very interested in this question as well - Will we be able to edit existing units? Existing indivdual soldiers (meaning their stats). Will we be able to create new units / individual soldiers (or squads) - Meaning could we create a QRF and label it as an SOF unit (with edited stats for each soldier / squad if need be). Thanks [ May 19, 2007, 04:27 PM: Message edited by: meade95 ]
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