There are no arguments, only a series of poorly phrased rants about college professors taking golden showers.
Axel (the original poster) said:
"but when it comes to an attack i have no clue what to do no difference if im playing against the CPU or a friend my attacks always seem to fall short.. does anyone have a good "attack tactic" to share?"
In reply he received a series of tactical doctrines, but in the area of overall planning, only such vagueries as "have a decent strategy" or "just kill the enemy".
I added:
"To win convincingly, you must "control" the battle. That means keeping the enemy from doing what he wants to do, while doing what you want to do. The tactics mentioned above are merely a means to that end."
You then said:
"I think Misereor is oversimplifying things with the whole "just control the battle and you'll win" dictum. There are some basic tactics or rules a player should know if he is going to use armor effectively"
But note that I do not claim that tactical doctrine is unimportant, but that it must be used with some overall purpose in mind to have any meaning. I do believe we were talking past each other on that.
(Any perceived "huffyness" on my part was purely unintentional, but then the flamefest began.)
I later elaborated, after being asked to do so.
It is my opinion that for a novice to attain battle control in an advance/assault scenario, he should focus on where he wants to go and what areas he must control (whether by fire, occupation, or smoke) to do so without taking too many casualties. He must do this in order to decide WHERE he wants to apply the tactical doctrines he has been innundated with if he has been reading this thread.
(I also believe that it is unlikely that a novice player will remember more than a few of them anyway, so until he's had a chance to properly integrate them, he should focus on purpose more than form.)
Furthermore I also believe that when facing a skilled human opponent, being able to control the battle distinguishes the master player.
(Though "battle control" is implicitly not limited to the above idea in such a case. If I may point again to the Sunken Lane AAR posted earlier to make an example.)
I guess a summary is warranted for those who haven't microread the thread, as it contains a lot of junk data. I am of course obliged to correct honest misunderstandings, but I have no intention of being held accountable for things I have not said. I have nothing but ridicule for strawmen arguments made by... well, you know what I mean.
Hope that clarifies things a bit, but certainly no hard feelings on my part.