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Fizou

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Posts posted by Fizou

  1. 5 hours ago, Zaba said:

    What hapenned to me:

    When you select your game folder, the installation app adds "Combat Mission Shock Force 2" to the selected path by itself. So, in my case, when i selected the game path the first time the installation app create a folder named "Combat Mission Shock Force 2" inside my Combat Mission Shock Force 2 folder. I had to delete that folder and re-apply the patch, that time selecting only my "Battlefront" folder in the installation setup.

    Ahh that was it. Thanks! 

  2. 54 minutes ago, BletchleyGeek said:

    The quality of the edition is that of a typewritten fanzine. I found too that the content has been mostly superseded by more recent work, at coarser timescales. The maps are imprecise sometimes - necessarily I think - but overall a useful resource if you want to visualize the campaign for the city itself on a daily basis.

    I got the two first volumes, didn't get the other two because of the somewhat lukewarm sensation I got after going through them.

    Thanks!

  3. 1 hour ago, rocketman said:

    Ran the same test as @Fizou with no CTD. 

    GTX 970M, driver 398.36, Win 10 version 1803 OS version 17134.37, shaders on, no mouse input.

    Thanks for checking. I left a turn based single player scenario running on my computer just now, only played a few turns then let it sit for a few hours, and came back to a CTD. Never seen this before either. Really sucks to see my favorite game stop working, especially with so much new stuff just around the corner. 😭

    GTX 780M, driver 398.36, Win 10 version 1803, OS version 17134.112. Shaders on. 

    Whats the mouse input part? Whether the mouse is moved/used on during the test?  

  4. On 6/15/2018 at 4:10 PM, Rinaldi said:

    When I'm CMing on my laptop and I start to get that CTD I've been able to solve the problem by tuning the graphics down to potato (re: lowest) settings. I watch the turn in the high-fidelity, give my orders, save it, then fire it back up and send in low graphics.

    Has worked 100 percent of the time. Side-steps that nasty memory leak problem that usually leads to crashing. 

    I tried that but didn't work for me. Thanks for the suggestion. 

    On 6/15/2018 at 4:55 PM, rocketman said:

    I looked through some of my present PBEMs and there is a variation in save file size but nothing really dramatic, and even with huge scenarios like "Hot time in Hatten" the saves are never bigger than 50MB. So saves larger than 110MB seems like something extraordinary. One thought: will the same turn, with the same commands and the same settings always yield exactly the same save file size - no matter which computer it is played on? If we can identify instances when save file size grows beyond what is expected, then that might be an explanation for CTDs?

    Fizou, is the save file size huge for your oppo also?

    Yes, file size is the same for both of us.

    On 6/16/2018 at 4:04 AM, IanL said:

    So, that's a fair mount of variability.

    Thanks for checking Ian. 

  5. 11 hours ago, rocketman said:

    Interesting with increasing save file size. From what I remember from all the PBEM games I've played is that once you're beyond the set up phase the save file size remains just about the same. I really wonder what makes up file size, as you stated previously is that there were rather fewer units now than at the start so fewer units, orders, combat - if anything, the size should decrease.

    Another wild, wild guess - are there any units on any of the bridges, or ordered to move across one? Bridges still cause buggy behaviour but mosty during playback and not CTD but all guesses are worth looking at. I hate the idea that my scenario would be unplayable to the end :( especially as I'm working on an even bigger one.

    I agree about the file size but to the best of my memory the size have been increasing in my previous games also. Hitting a maximum then staying there or maybe they get reduced a bit closer to the end. Would be great if someone else with a lot of PBEM experience could comment on that.

    A lot of units have moved over the bridges, but in the given turn they have already passed so no current movement on any bridges. I understand the frustration of creating something that does not work all the way to the end, but most likely this is a one in a million situation. Just wish we knew what caused it. 

    Looking forward to that new bigger project, would love to try it out once its ready :)

  6. 22 hours ago, rocketman said:

    AFAIK the computing of the turn is always done by one of the players in a PBEM. The other one goes to save immediately. Does the CTD happen at the same point in the computation of the turn? Take a look at the savefile - is it much larger than the previous ones? I had one playtester complaining that the save was almost 120 MB which it shouldn't. I don't know if BFC are interested in having a look at saves that causes CTD, I hope so. Try reaching out to tech support. One more thing to try; for one turn both players issue no commands at all. Maybe the crash is associated with something like that (wild guess though...). 

    Edit: one more thing, there was a Win 10 update recently, maybe that effed things up? 

    Guess it has always gone so smoothly I never really thought about it before. The save files have been increasing from the beginning. File 60 is 90MB and file 102 is 120MB (I have seen this big save files before). I have contacted helpdesk and sent the file to them. Hope it can help for the future.

    The CTD occurs at about 50% and sometimes around 70%. Thanks again for your aid.. this really is the best community, for content and for friendly and helpful members.  

    I really enjoyed the scenario and think we were not to fare from a cease fire. Im pretty sure my German opponent would take Sevenig town, he was well on his way with only scattered Infantry resistance left. His assault was slowing down in general as the US artillery took its toll (I got good use of the TRPs). Most panthers still active though with only one Hell cat left. Well end it as a draw, looking forward to the next battle. :)  

  7. 4 hours ago, rocketman said:

    I'm gald you both enjoy the scenario but a CTD is most unfortunate.

    The scenario was tested to its end and I got continuous feedback and made incremental changes. Nothing that should cause the crash. There are no reinforcement due that turn either.

    Since it is a H2H scenario try to redo the previous turn. Did you or your oppo plan a lot of movement/combat previous to the crash? Try playing the turn on lower graphics settings and with no other programs running. If it still crashes, send me or someone else the turn to see if it crashes on other PCs. Have you or your oppo had problems with large scenarios before? There is always the risk of a corrupt save file also and that would necessitate going back a few turns.

    I really hope that you'll find a way to proceed now that you've played for so long. Let me know how it works out and what the solution was if you find one.

    Thanks for making it and sharing. Really appreciate the tips for a possible resolution. 

    Not more combat or movement than the other turns, if anything we are running out of units because of the carnage! I have tried removing mods, lowering graphics, going back and redoing turns. I have sent the file for others to try with the same CTD result. Neither of us have seen anything like this before.

    I just tried to load my oppos files and one thing struck me, Im not sure if Im just ignorant but I thought there is always a bar computing the next turn for both parties in a PBEM? Running his turn and hitting the red button send me direct to save the PBEM to outgoing email. Is that as it should?  

  8. Im well into a big PBEM game in CMFB with my regular opponent (file 102), when I end the latest turn and the real time action starts to compute I get a CTD after the bar hits 70 percent or so. I have never experienced this before. The files are quite large, around 50 mb, but I could dropbox it if some tester would like to have a go with it. Really hope it can be resolved.  

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