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Posts posted by Fizou
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Phillip Culliton,Originally posted by Phillip Culliton:Fizou, sweet, thanks. Is it infantry-heavy MOUT? Who are you playing against? Could you describe how you play and with what?
I have played the campaign and all the scenarios that come with the game. Many scenarios are infantry-heavy MOUT as Im sure you know.
I play only against the AI and haven't played a live opponent yet.
I play real time only and I believe that gives a better experience. If a units moves in a way I don't like I can end the move instantly.
Personally I really liked the WEGO style of the older CM games but when I got CM:SF i decided as I fired up the game for the first time to try real time. After this I never tried WEGO as I really enjoyed real time. The drawback of real time for me is that I tend to focus on a particular area of the battlefield with a small amount of units until it is secured. Then I move on with my next stryker plt and tackle a new area.
Regarding bugs in the game I don't see that many that I cant correct myself (pathing and not that often). Again probably a real time benefit. I understand the frustration if one of my vehicles moves down a road I didn't tell it to and it gets destroyed by the enemy.
Cant wait for 1.05
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I for one dont avoid MOUT, I love MOUT.
I really enjoy CM:SF and I know it will only get better with time.
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Thanks George! Love your work.
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You can always split teams...
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How many missions are there in the campaign? I dont know If I should patch with 1.03 or finish the campaign first. Im currently at the "Screen part 2" scenario.
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*MOD* US Army infantry DOWNLOAD
in Combat Mission Shock Force 1
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