Jump to content

rofl

Members
  • Posts

    265
  • Joined

  • Last visited

Posts posted by rofl

  1. Bevore the uberpatch we had the possibilty to destroy units with

    DamageObject ( UNIT , 129 , 100 ),

    works fine but it causes allways a big explosion.

    Now we have a new command with differend parts to destroy but i doest work for me :(

    damagePart can be:

    HULL - object is destroyed

    TURRET - vehicle’s turret is destroyed

    TRACKS - vehicle’s running gear is destroyed ENGINE - vehicle’s engine is destroyed

    Example: DestroyObject ( GROUP , @group , HULL )

    Maybe it's buggy or i've done something wrong?

    My trigger:

    DestroyObject ( UNIT , 563 , HULL )

  2. Originally posted by Stoppelhopser:

    BTW I clearly remember ingame screen shots of russian mortars firing and on the move, from about 2004. Maybe I find them on my HD.

    However there might have been be a development problem with trajectory and such. Or maybe it was too omnipotent in crushing AT guns which are fundamental to gameplay and missions.

    I also remember a screenshot of the german 2cm Flak, though that's not the theme here.

    Yes i can also remeber that.

    Some other interesting screens like commander look out from hatch, german mortar, goliath and HMG on move you still can see on 1c site :( .

    http://games.1c.ru/ww2rts/?type=gallery&page=5

×
×
  • Create New...