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About TheGreatRadish

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  1. Thank you to Battlefront for doing/allowing this. I've still got full installs from discs but should I ever need these then it's great that they are out there and I hope there is something of a CMx1 renaissance.
  2. I'd really like to see the engine incorporate the ability to allow a little less micromanagement for those who want it that way. So, the player could issue basic orders to a platoon HQ to secure a specific location and then the subordinate units would be subject to the TacAI, although you could set parameters around urgency, loss tolerance etc. However, the player would still retain the ability to micromanage as deeply as they like, so they could issue orders to individual units directly if they felt the need. Those familiar with the Command Ops system will know where I'm coming from here,
  3. Oh, that's a shame. Works with all CMx1 titles for me - sorry to hear that. The DDraw dll is definitely in the same folder as CombatMission2.exe? I heard another program called dgVoodoo2 also works but I didn't try it because DDraw did so well. I'm using the CDV retail trilogy disk version, running a new NVidia GTX 1060 card, the latest experimental DDraw release. For info, this is my DDRaw log:
  4. Just to confirm, with the latest version of DDraw fog is present in CMBB on my new machine running Win 10, i5-8400, GTX 1060. Excellent :-)
  5. Anyone else tried this? https://github.com/narzoul/DDrawCompat/releases I've found it to be a big help, allegedly allows fog on newer machines but I can't verify that as yet.
  6. Yet HOI4 is there as is a John Tiller title. There was a recent thread over on that group's site discussing the best WW2 tactical games/sims. IIRC, only Wodin mentioned CM. CMx2 really doesn't get fair recognition even in the wargaming community, never ind in general.
  7. The DC series was already good but Barbarossa is, and I'm not prone to bandying a term like this about for nothing, a masterpiece. I think that system with the player as Ike trying to deal with difficult characters above and below in the chain of command would be a hell of a lot of fun, I hope it's the next step they take with it.
  8. I have asked this question about AI control of individual countries over on the official SC3 forums on several occasions, Hubert and Bill have answered plenty other questions there lately but not even a hint of a response to mine. I think you can take it to mean that this is not one of the new features, sadly. Also, in the box art reveal, this was said " Take control over either the Axis or the Allies, while directing the efforts of each nation belonging to your alliance." I'm disappointed. it was my most hoped for thing in SC3 I must admit.
  9. You need to contact the helpdesk with details of the product and the licence key - I had this issue recently myself and battlefront were very helpful in providing the means to fix the issue. See this. Then raise a ticket and you should be fine.
  10. BFC helpdesk have always been great and quick to respond when I've needed them (and I'm in a completely different time zone). Doesn't matter whether it was the CM series or a SC product. The helpdesk is prominent enough on the site, so much so that the need to e-mail directly shouldn't even enter your mind.
  11. Pay-day today and, as promised, I have purchased and am downloading now. Really fired up about this, having a blast playing PBEM GC:Gold with my old mates just now. Fascinated to see what you can do with SC3 guys, wish you all the best.
  12. Thanks Hubert. That's fine, I'll probably buy the bundle when I receive my next pay cheque (trying to impose some much needed financial discipline here - I have a small monthly 'treats' budget which is currently exhausted ). Loving the demo though. I am interested in WW1 and have respectable knowledge of it so all is good. I'm bigging up the game to anyone who will listen, my closest friend has got hold of GC:Gold now too and I'm working on some others
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