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aittam

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Posts posted by aittam

  1. never really used the galaxy as a resupply vehicle, may be 1/20th of the time; rather than a repair vehicle I propose a tow vehicle than could take a damaged one out of a hot area and then the DS come in.......

  2. 1) well you do bots wrangling but a single commander can be elected by votation, still you are allowed to switch between units, 8 units per side, in a 6x6 will leave just an AAA vehicle and a jammer to be wrangled around, easy enough

    2) due to the AAA range sometimes flying around it's impossible, nevertheless air units are actively researched by the modders, see subforum, as wella s new vehicles/weapons systems

  3. well I'll play the other trumpet and say that alternate more the rotation will be better

    going back to tactics: the best defensive tactic has always been to funnel the enemy down one or two directions with antitank and mines but also AAA is emerging since when the cobra was added to the arsenal, actually is an area denial weapon even better then mines-> it force you to drive a long way to get there, bacchuse docet, I personally like to drop one and keep in at the edge of the engagement area

    as attacker I always like to scout a little the enemy defenses, and still a spotter function to direct mortars fire would be great

    once detemined how the enemy is placed I like to attack with a pincer manouver: a main attack supported by artillery if possible and ews; and a second attack usually from behind with either a 76 or a hermes to force human player to deal with me first and/or kill bots that usually aren't that good at perceive my presence

  4. well didn't want to open a new topic but I'd like to mention that a couple of minutes ago Volcanic Dep on Landis suffered of the so called quick sands effect, everything on the slope was down in the "mud" to the turret while on top (base) everything was floating a twelve inches or so above ground........

  5. points are made only if there are no opponents in the perimeter otherways only the hits are added, since I'had a platoon scattered on the west side from the houses to the top of the hill that was preventing any scoring but they never left the perimeter as well so......

    poesel: sorry for the invisible trick

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