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jtsjc1

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Posts posted by jtsjc1

  1. The M4A3E8 76mm gun Sherman seems to have excellent armor. Too bad its over-matched by big AT guns, making armor quality a moot point. :o

    23 hours ago, MikeyD said:

    I recall asking Charles something about the Hetzer armor awhile ago. He told me the bow armor quality was mediocre and the sides were crap. I think he even threw in Brinell hardness numbers. It came as a surprise to discover individual plates can be assigned their own armor quality value. There's more going on 'under the hood' than we realize. 

    Late war German tanks and Russian tanks in particular have a much higher chance of interior spalling - pieces of armor breaking off and flying around the interior. I can't recall the last time I saw 'interior spalling' happen on an American tank (or a modern tank). I vaguely recall mention that early war cast hull Shermans were given lower quality armor specs. Sherman appears to get better and better in that regard over time. The M4A3E8 76mm gun Sherman seems to have excellent armor. Too bad its over-matched by big AT guns, making armor quality a moot point. :o

    Well at least when the projectile comes through there won't be too much spalling!

  2. On ‎6‎/‎1‎/‎2018 at 12:52 AM, Battlefront.com said:

    The Maus is what I consider just simply "crazy" since it never entered service.  None of that stuff is going into this game.

    I was talking about things like AT guns that weigh 22,000 pounds (10,000 kg), full sized AT guns jammed into armored cars, tanks/TDs so heavy they had trouble getting into the fight, etc.  Maybe not everybody's definition of "crazy", but personally I do.  Though I do have the benefit of hindsight ;)

    Steve

    I know of one AT gun that weighs about 22,000 lbs.  Major tank destroyer! 

  3. 1 hour ago, MikeyD said:

    CM doesn't try to represent the peculiarities of siege warfare or occupation duties. But, then again, the coming CMRT module is supposed to bring the title up to VE day. Which implies brutal Berlin fighting. In Berlin the combat losses mirrored the carnage of us CM virtual generals. If a whole company manages to get decimated within 10 minutes 'welcome to Berlin'.

    I can't wait to see those Berlin maps.

  4. 4 hours ago, Michael Emrys said:

    Quite a few years ago I read a book by a sergeant who commanded a platoon of M48s in Vietnam. On of the things he described was his technique for bunker busting, which was to order his driver to drive right up to the bunker until the muzzle of the cannon was up against the firing slit of the bunker and then to fire a round. Anybody inside the bunker not killed by the muzzle blast was probably finished off by the shell (I don't recall whether it was a HEAT round or a HESH).

    Michael

    That has to be very uncomfortable for a tank crew especially with the widespread use of RPG's in Nam. All it takes is one round at that range.

  5. On ‎4‎/‎8‎/‎2018 at 6:30 AM, Amizaur said:

    IIRC one of the complains about the Panther D performance during first days of Kursk battle was that unusually high number of gunsights were damaged and workshops were quickly out of spare gunsight parts. This could be because of two factors: 1). Panther mantlet was unusually big in comparison to whole front turret profile, 2). it COULD take a 76mm blow on mantlet and keep going, only with optics damaged - instead of whole tank being destroyed like would be in case of PzIII or PzIV catching same 76mm hit:).

    This is probably why the Panther Ausf "F" had the "pig's head" mantlet like the King Tiger and a smaller front turret facing. The Germans called it Schmalturm.

  6. 1 hour ago, MikeyD said:

    PzIV commander would use the bow mg for air defense and security overwatch when on the march.

    I once worked with an old ex-Pacific jungle-fighter who said troops HATED the armor shield on M16. The armor was too thin to stop anything but it would cause the bullet to tumble before hitting you, causing ghastly wounds. If they're going to get shot they'd prefer a clean penetration that had a chance of being treated medically.

     

    images.jpg

    The M16 looks pretty useless. Isn't the idea of armor protection supposed to be it can stop a round fired by your own weapon? No way that stops a .50 BMG even ball ammo.

  7. 5 hours ago, c3k said:

    Am about to purchase a copy of Hunnicutt’s book on the Pershing. Having a deucedly difficult time trying to determine the “best” publisher and edition. 

    I have the 1996 2nd edition. It is the same as the original with the glossy pages and the white cover. It is published by Feist Publications. The newer ones are the Echo Point reprints. I have the Echo point reprint of Firepower. From what I can tell the originals are better quality especially the photos. They're also quite a bit more expensive and hard to find. I would say if money isn't an issue, look to get a good used copy of the Feist 2nd edition. Hope this helps.

  8. 1 hour ago, Bloody Bill said:

    Sorry I did not explain very well.  I was the U.S. in this fight defending a small village.  I had two Sherman easy 8's killed the turn before and during the video I had 3 Jacksons killed by the King Tiger.  I hit him 13 times at ranges of 500 and 600 m.  The King Tiger on the move one shot killed all five of my tanks/TD  all I have left is my 57mm directly to his front at around 80m.

    Spray and pray!

  9. 3 hours ago, JoMc67 said:

    Nah...This is Engine 4, and no need for Big HE to realistically reduce buildings and occupants...Just need to use Small Arms or have small HE rounds fall anywhere on the Map to make sure the Building Occupants flee in quick manner :unsure:

    Whatever happened when it realistically took several minutes or hours to take a Block of buildings...From an excerpt from "Star Trek II The Wrath of Khan"..."According to myth, the Earth was created in six days (then, v3). Now, watch out! Here comes Genesis! (v4) We'll do it for you in six minutes! ;)

    :D I like the sarcasm.

  10. 8 hours ago, DMS said:

    Great news! For Berlin battle Soviet heavy guns would be great. 122mm, 152mm. If crew vulnerability would be tweaked a litle. Now they just walk and don't hide behind gun shields. And FOG-2 static flamethrowers. They could act like "blast" command, with more flame.

    And don't forget the 203mm tracked howitzer the Russians used to "reduce" fortified positions with direct fire. B)

  11. 2 hours ago, c3k said:

    Part of it is, to me, the lack of survival behavior by the gunners. As rounds crack by or ping off the shield (if there), they stay on the gun. Now, as an offensive player (or, so I've been told by many who've left in a huff ;) ), I like the gunners' dedication. However, a bit of duck and cover and then coming back up would be good. Or, if you're getting pinged by a rifleman off  to your 2 o'clock, swivel the damn gun and spray down the likely areas of cover rather than staying on your suppressive duty.

    The other part is the ability to hit a tiny target behind a shield. It seems to be a bit over-represented in-game...imho.

    So, a little too much accuracy and a lot too much of "stick to your gun". The solution? Keep the tracks back so the enemy accuracy falls off such that only a lucky shot hits the gunner.

    Thank you! An adjustment to the AI here would be great. I hate when gunners ignore incoming fire from 100m away to keep shooting downrange 500m at a target they have less chance of hitting. I don't mind my gunners being Manila John but use some common sense!

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