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dan/california

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Everything posted by dan/california

  1. I would like to make three points. 1. Extremely close simulations of histoical warfare can be utterly facinating and I irritate my wife to the edge of reason playing them. 2. I will pay full retail for dropteam todady! I mean right now, for the priveledge of being a beta tester. The games basic premise of fudamentally well reasoned vehicle performance, ability to have upload maps in a standard existing format, and the prospect of battlefield 2 style team communications, hopefully between somewhat intillegent adults mostly could make the most fun it is possible to talk about in a pg13 enviorment.
  2. Can I but in now and join the beta test? please? pretty please?!
  3. I think task force Arsenault would be an excellent place to start. Meeting engagements where both sides have the same objective seem to make a fairer game.
  4. Two completely seperate issues, 1. I am available for tcp/ip games durning the day west coast time and am also interested in email games. The computer is getting boring so I will probably only embarrass myself a little playing a live person. I can at least use the interface well enough too embarass myself reasoably quickly . 2. To the people who do this for a living instead of a hobby, if the hellfire is the most effective atgm in our(U.S.) arsenal, why do we only use it on helicopters. The potential for some kind of well protected apc tucked compltety out of sight that can pop then out at the beck and call of lighter units seems like a no brainer, especially for weight sensitive forces like the airborne and marines. Even more so after some recent very unpleasant lessons in how easy it is to shoot down helicopters.
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