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Earl Grey

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Posts posted by Earl Grey

  1. Thanks! I have always like a bit of colour in what I do. Each of the vehicles I am working on now is coloured differently and at a different stage of distress.

    May I sugegst you try a more brown hue for one of your future mods? Something between this green and the original color maybe? I think that look pretty good.

    I am also doing some Infantry as I find the colour differences in the different stock models to be minimal. Can you imagine that for regular Soviet Infantry Battlefront have included 8 different stock models.

    Fernando (the official BFC uniform artist) has already been asked about that and said there were only minimal color variations during the war which is the reason he did them that way.

    my guess is they put that many models into the game to satisfy all kinds of modding needs.

  2. I see. Yes, I have the same issue, although I didn't really notice it before because I usually am not playing zoomed in that far.

    BUT: Nothing is perfect and you won't be able to make it so. I don't know if stopping with your mods is the right way. it may be for you and that's perfectly fine. But your mods make the game so much better for so may out there even if not everything is 100% perfect - shouldn't that be reward enough?

    In CMx1, LOTS of things weren't perfect, but that didn't stop peopl fromg etting the best out of the game as they could and always trying to push the limit even further. Some things worked, others didn't.

    If I look at the CMx2 3D models for example - I could literally find hundreds of things that I don't like or would like to be different, but I know that can't be cahnged unless I learn to do 3D models myself. So I learn to live with it and do the best I can with what I have.

    "Be content with whatever you're dissatisfied with and you'll live a happy life" a wise man once said... :D

  3. I tried the uniform mod in CMRT and don't see any problems. Everything's looking fine on my end.

    What CAN happen, though, is that if you ALT-TAB out of the game (repeatedly) the bump maps MAY get screwed. At least that's what happens for me sometimes. With vehicles as well.

    I haven't noticed that shadow bug but will take a closer look now that it has been brought to my attention.

  4. @z1812: Weeell... Yes, I do indeed drink that tea. LOTS of it. Chose that name 'cause my mu used to drink a lot of that tea, though, but never was one for coffee, so...

    But you wouldn't believe how often people ask me when they see my nick. :D

    @Fritz: Hm, that more or less is the color I expected, although I wouldn't have thought it's that light (I'm speaking about the FS approximation here).

    I suppose it'd be much darker in practice on top of a primer. But hey, artistic license is perfectly OK - after all, we do NOT know how the war time colors REALLY looked.

  5. So what color IS 4BO...? :D

    Since the topic of what exact color German Dark Yellow is has been discussed to death over the years I propose we start with Soviet colors now.

    I always thought 4BO is something in the vicinty of Olive Drab rather than that blue green I see in the screenshot. Or am I completely mistaken?

  6. Did you try using the vehicle textures mods too?

    I can assure you those work 100% as well. As long as the vehicle in question is in the game.

    You only have to be careful if using a CMFI mod - the mod tags (e.g. "[mainland]") will NOT work apart from "[muddy]".

  7. Very nice work! Can't wait to see it released!

    Couple notes if I may:

    - Blue looks good, maybe a bit too blue - but photographs of original items can and will be misleading depending on lighting, camera setup and how your screen is set up (if you look for digital pictures). I guess it comes down to taste after all.

    - Your tan-and-water is extremely dark. ll pictures of supposedly orignal items I've seen so far are much lighter also some were pretty dark (but still much less than your first run). To pleasethe masses I suggest going for something like this:

    DSC_0042.jpg

    Collectors agree on these being genuine.

    In the end it comes down to personal taste as well but if you have taken alook at original items you'll most likely notice a pretty wifde variety in colors and brightness depending on a multitude of reasons - your choice.

    Personally I'd rather have it brighter.

  8. First: Awesome work on your very first mod - you should have seen my first one. I can say with certainty you're much better than I am in that regard. Keep it up!

    Second: Erwin, it's much, much easier to do whitewash camo on a plain colored surface than on one with a camo pattern already applied - that's why he took the CMBN truck as base.

    Having a second pattern underneath adds to the attractivity, but there are a lot of vehicles without snow camo, so I'm sure we'll see something like it in time.

  9. I think you are mixing up CMFI and CMBN. There is no TO&E for HG division in CMBN. Hermann Goering Training and Replacement Regiment would be a leg infantry formation in Market Garden, but there is no specific TO&E for this in the game.

    Quite, yes - I've been switching between the different games so often now that I indeed confuse things now and then. (Even though I wrote it myself that "HG" never fought in Normandy or on the Western Front at all...)

  10. Ok. Cool. So, I'll give that HG training Bat the Goering Div Symbol. But that would only apply to Arm Inf and Armor? No Paras and regular Infantry, right?

    Correct - the "HG" division was the only mechanized formation the Luftwaffe ever had. (Admitted, they formed a second Panzergrenadier division later, but we're talking Eastern Front here.) Technically they never fought in Normandy - only Africa, the Mediterranean and the Eastern Front, but we have them in the game, so...

    So, if the Luft didn't have any Armored Div besides HG where did they get their armor assets from? How did they organize it? By battalion?

    Organization is pretty much like a standard Panzer division. (Although I'm sure some soldiers transferred from the airborne or from a field division to "HG".) Around that time the division would have had roughly the following OOB:

    - PzRgt "HG" (2 tank + 1 StuG battalion)

    - PzGrenRgt "HG" 1+2 (3 armored infantry battalions each)

    - PzAufklAbt "HG" (1 armored recce battalion)

    - FlakRgt "HG" (2-3 Flak battalions)

    - PzArtRgt "HG" (3-4 armored artillery battalions)

    - various support battalions like signals, engineers, medical troops etc.

    Assets were already assigned to the division before the war started, so they didn't steal or borrow form the army or something like that. Göring just asked for the material and got it.

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