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Earl Grey

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Posts posted by Earl Grey

  1. this is looking sweet!!! any chance to get a update for the other vehicles? since you released the first plain olive vehicles pack(it was you, wasnt it?) i use it. i accidently deleted the BMP2 and i cant find the file anymore. its not on the repository and not on GAJ´s CMMODS site :(

    No, that actually was Gordon. But I can try to get the file you seek form him (we're talking the base game vehicles here and NOT the Marines module, right?) and try to upload the file - the original one seems to be corrupted. Give me one or two days and you'll have it.

  2. My question: the shiny inner fender is visible in some of the mods, but not others. (I use nvidia drivers, so I too have shiny fenders.) How did you get the shine out?

    Well, I haven't gotten the shine out per se, it's rather that the 3-color screens are taken from a different angle - look at the shadows. As far as I can tell, that's not a texture issue, but rather something to do with the general lighting settings - but I suspect it's because of the mapping of the 3d model. An issue for the guy that created it in the first place. Sorry for not being able to resolve that problem... :(

  3. Okay, I know that we have a dedicated mod section here, but I have been told by Marco Bergman (whom I had the pleaseure to work with recently) to do a little advertising in the general forum because he feels that the mod section gets too little attention and gets overlooked by most members - an opinion I share. Therefore, here it is - our big advertisment thread!

    (Steve, Moon: Sorry, but I'm being under orders from Marco, so please blame him! ;))

    Anyway, here's the first one I want to show you - Marco Bergman's T-72 Sand/Green mod (for all variants):

    t72_1.jpg

    t72_2.jpg

    t72_3.jpg

    t72_4.jpg

  4. I do have a very reliable and adequately fast internet connection (DSL6000 if that does mean anything) and I can upload files that size (or even bigger) without any hassle through other services/to other locations. That's why I'm asking in the first place...

    EDIT: Marco Bergman tried it with the same file a while ago and couldn't upload it either - although it might be due to his connection being slower than mine...

  5. Well, I have uploaded over 1000 mods and most don't have descriptions. You can take over if you are not happy . . .Oh, there is a way to still upload the descriptions. Are you interested in doing it?

    It didn't intend to be offensive, of course. And I'd gladly volunteer if I had the time - which I unfortuantely haven't. But I assumed most mods had some kind of readme you could simply paste...

    There is basically no file size limit. If you really need a file size bigger than what it's set to right now, I'll increase it.

    I tried to upload a file with over 60MB a few times and it didn't work - always got a timeout. Any idea why?

  6. Too bad no one really bothers with reuploading the description as well... All nice and fine to have all them mods up and running again, but without a proper decription included you more often than not won't know what you download - esepcially when nobody did a preview picture in the first place. I had really liked the uploaders to that as well - I'd have done it.

    By the way, what was the file size limit again?

  7. No backward compatibility, for example no water or bridges in CM:SF makes sense, but what about forward compatibility? For example, what if I get the CM:Bulge game and want to create a campaign that spans an entire year, including summer and winter conditions? I know the engine is capable of summer conditions in western Europe because of CM:Normandy already being released and now I have winter conditions with CM:Bulge so why doesn't CM:Bulge have the ability to do both?

    I think if they actually did that, all they'd get themselves into was one helluva mess - becasue everyone would emand that this and that forward compatibility feature should be added as well (not counting all those features that have to be added, anyway). And if tehy did that, we'd have exactly the same as before, just with a new engine. It would take years over years over years until we saw something even remotely finished and still nobody would be satisfied. So don't expect them to - ever.

    What BFC's doing is the right thing, believe me (having served my time in a PC game company a few years ago) and you'll be thankful for it. Which wargaming nut actually cares if he has to sepnd a few additional dollars, anyway? I bet most of us have spent thousands of dollars already on this hobby (including all the other stuff that goes with it like action dolls, books and reenactment equipment) and surely enough to make most 'normal' people weep... So what's a few more dollars to us, eh? :D

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