patboy
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Posts posted by patboy
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Never done this mod Junk2drive, may be DEY ?Originally posted by junk2drive:I think Patboy did the ww over grau.
I only did WW Sdkfz 7t gun tractor.
Pat
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It's seems they are planed scenarios editor and map editor, interesting ! I agree with you graphics look great ; anyway, I hope we'll got something identical with CMX2.
Pat
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.....upcoming game preview "officers" ?
www.warfarehq.com/index.php?cat=1
index recent features
Interview : Questions & Answers with NiKolay Demchenko
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Don't worry be happy ! COG said us he has an issue with network card and he is still busy with her wife at the moment, worst is behind them I hope. That's why mods are the least of his worries. Be patient
Pat
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Thanks to all for your help !
Hardware : MB/CPU Intel P4 2.4 Ghz
chipset Sis645DX/962L A2 ATX
memory 256 MB DDR PC 333
VGA Nvidia geforce 5700VE 128 MB AGP 8
sound on board chipset AC 97
Windows XP
Hope these info could help you to give me the right way to follow. Thanks again.
* I've enough to play short scenario
Cheers
Pat
[ April 02, 2005, 03:24 PM: Message edited by: patboy ]
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Hi,
:confused: Don't know whether it's already asked before ? I would like know if anyone has the same problem as me ? I explain me, when I play a very huge scenario vs AI my PC is very sluggish ; I only have 256 Mo RAM, and I would like upgrade my memory to 512 Mo RAM. Do you think this issue might be solved ?
Thanks by advance
Cheers
Pat
[ April 02, 2005, 12:00 AM: Message edited by: patboy ]
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Happy to read the good news, best wishes for your wife and you !
Pat Maxi.
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Thanks for that Gurra, all PzIVH with new paint scheme are welcome.Originally posted by Gurra:Well, I just wanted to let you know that I have a finished version of a PanzerIV H with extra options, waiting for upload. As we all know, THE site is down at the moment and there is a reason for it. My thoughts go there.
As additional info, I´m also working on the JagdPanzerIV family, at the moment creating one of those 'Götterdämmerung' style panzers - beautifully ugly and worn. That was all for know.
I'm working on new railroad based on "gyrene"Hight-res-tracks mod and your arid-rocks-open-ground mod and it's almost finished now, only one thing we can't add 30 before BMPs numbers as buildings, hedges etc... and it's a great pity for us.(can work with mod manager)
*I upload it when I could for the same reason we know.
Cheers
Pat
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Hi Nils,
Thanks for this scenario !
Cheers
Pat
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Great news, and I wish Long life to her!
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David, email sent!
Night
Pat
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Hi David, I just posted a reply at Proving Grouds before I saw your answer ! I thank you for this very good scenario David, really very nice map,(I must say to you, I really would like to build this scenario when CMAK was released but not much time and not enough documentation about), I have some bridges photos, and I'm not sure which is the right, the only thing I know it was a 120 meters metallic bridge. As you like I can send you by email some operationnal map "Fustian mission", Primosole bridge photo, Simeto river photo and the last ASL map about Primosole bridge. CheersOriginally posted by David I:Patboy,
I responded to your note at Proving Grounds today.
In short it says that I will upgrade my first Primosole scenario (less turns, Italians begin dug in). I have already finished the 2nd scenario, the German counter attack the next morning - I call it "Red Devils vs. Green Devils"
and will send it to the Proving Grounds soon.
David I
Pat
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-First, you're right HB did well the IIIs not IVs, 'cause I just do it.Originally posted by junk2drive:Not your English, my bad thinking.
I had it stuck in my head that HB did the IVs not the IIIs.
When MickyD finishes all the PZs we won't need these anymore, correct?
-Second, I hope so MikeyD doesn't be discouraged to doing the PIVs remaining, 'cause there are still a lot of things to be done.
Cheers
Pat
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I said, Tom might be busy ; I think, and it's a great pity for us!
David I, Did you read my request at " The proving grounds" site about Primosole scenario ?
Cheers
Pat
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Hi,Originally posted by junk2drive:I was a little confused. I think I got it now.
You did for the IVs what Heinzbaby did for the BB IIIs. Correct?
A lot of work for you so a big thanks.
- Correct, and Sorry for my bad explanation at this Forum, I thought at cmmods the mod description was clear ! Not ?(sometimes my english is poor)
- A lot of work ? Not really, the most work was done by MikeyD ! Only one thing, the Wirblewind running gear appear not perfect 'cause I've many difficulties to fit with the polygon.
Cheers
Pat
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at www.cmmods.com to improve some old and new mods. This patch mod work with CMAK and CMBB both.
Enjoy
Pat
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Normally you have permission it's writing in readme, but it's more polite to ask ! Pat
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"BLoody Buron" one of the best IMHO !
Pat
* CMBO obviously !
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MickeyD, sorry to disturb you, but BMP ALT_112042 seems corrupted ! Pat.
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Fantastic job MikeyD ! Please see my request at Stuart thread. Pat
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Hi MikeyD, I sincerely congratulate you for yours very good PIV mods, I got 3 new today, thanks. Oups ! Only one request ? Could I upload some redo mods based on yours ? sample : Brumbar, Jagdpanzer IV. Pat
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Look at www.cmmods.com
CMAK section
Gautrek designer : British Armor
Dusty "Honey" Stuart I & II
Pat
Mod in the works
in Combat Mission: Afrika Korps
Posted
Amazing work ! Thank you !