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Grond

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About Grond

  • Birthday 02/09/1964

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  1. I just installed CMAK and I keep getting a black and white flashing screen. Alt-tabbing out will only fix it for a minute at most. The drivers aren't the latest but they are reasonably recent. My desktop resolution is 1600x1200 at 85hz. I never had a proboem with Combat Mission 1 and 2. It flashes about once a second and when it is white the sides start to pincushion in quickly until it flashes black again. Help! :eek: :eek: :eek:
  2. I was actually doing quite well and got to the town with minimal casualties except for the 88's. I had sent my medium tanks up the middle and my light tanks around the sides but they aren't able to knock out the Russian tanks even with a side shot. The ensuing massacre was as brutal as it was short.
  3. Well my pilots were obviously drunk since they never came close to hitting a tank but then this seems to be the rule not the exception. The AI seems to be pretty smart about calling down artillery on AT guns so I'm not sure how much the smoke would help. I think you can count on a human opponent doing the same.
  4. In my experience 6 shots for a flamethrower is on average 5 more than they get to use before they die.
  5. Holst The Planet's. Some parts might remind you of Star Wars.
  6. It's just annoying when you only have time to play a really big scenario once a month and turns out to be a complete waste of time.
  7. Yep I just want the sceanrio's and a prepatched version. I don't have much time to game anymore and don't have time to figure out which scenarios I should download. I still enjoy playing the first 2 so I'm not in a tremendous hurry but I would buy it as soon as it came out.
  8. I'm surprised this is still being argued about. It's already been shown that half-squads exploit 2 very powerful loopholes in the game mechanics, only being able to target one squad and casualties being proportional to squad size. It also exploits a third only slightly less powerful game mechanic, saving your ammo while forcing the enemy to expend more. There is no way this is balanced out by the slight disadvantages. I'm used to seeing people defend their favorite exploit but this one isn't even close. That doesn't mean you have to ban them completely. You could agree on a ratio, like splitting one squad per company.
  9. I should add that I'm not 100% sure how relative spotting is going to work but the simplest and best system imo would be to let you only see with the unit you have selected AND for people to use turn limits. Allowing an infinite amount of time per turn is going to make any system less realistic.
  10. Well if it does comes out I would expect it halfway between the CMAK release and the release of the next game. I can't remember an instance of a compnay making an expansion to a game after the sequel came out. I bought both the previous Special Editions before the next game was available.
  11. A few points: Multiplayers are indeed a small minority of the purchasers for most computer games. The massively multiplayer games would be the exception. If time is an issue use turn length limits, it's more realistic anyway. The first priority for any game is to make enough money for the company to not go out of business. I don't see any reason BattleFront can't assign a zero priority to file size but include a way to save the file. How people exchange it is up to them.
  12. Add the adjustable turn length from TCP/IP games to all game types.
  13. This must have been mentioned before but can't all of the borg effects be minimized to insignificance by using a sufficiently short turn length?
  14. Am I patheticly sucky or is this scenario nuts? How do you attack when your hopelessly outgunned in armor? You got the 2 88's but those are childs play to knock out before they ever fire a shot.
  15. Sorry if this has been asked but I haven't been able to find any info on it. Will there be a special edition for CM3? When will it be available? I saw there was a CDV release for CM3 in Europe, is this a special edition like the first 2?
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