Blashy
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Posts posted by Blashy
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Corvette are whats needed in SC2 if the map is going to be bigger and naval warfare a bigger part in the game.
Corvettes were the primary sub hunters and were very small for a warship and not nearly as expensive as cuisers or battleships.
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I TCP/ip game can be saved, or it this against league rules?
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Why surrender? You seem to slow his progress slightly and you still have 3600mpps coming from Russian and 360 from US, that could have pain used for a counter attact no?
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I like the idea of didding on Soviet readiness, more so than MPPs, bidding on MPPs just make the game feel like playing cards to me :eek:
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So what do you do? Bring US troops to UK 1st?
This only puts the Allies once again at an MPP disadvantage. Spending to transport the same troop twice.
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IMHO the most import thing is to have a VERY extensive editor with more control, this way you can go your on way and try different historical things.
Right now if you activate a country you are limited in what it does, for example Italy can joined axis or surrendered to allies. We should be able to choose the others as well: joined allies, surrendered to axis. Goes the same for all the other countries. Imagine being able to make it so Russia comes into the conflict but not as an Allie or Axis, then when Germany falls Russia vs. Allies could rage on.
I would like to be able to decided if Vichy France is installed or not.
Able to add units to ALL countries. Best thing would be if they could buy units / have there own MPPs while they are alive (option).
MAP editor, so you can make a world map or other areas.
Make research luck based or purchase based.
You should all stop worrying about how the game will be, if Hubert makes an extensive editor, then you'll be able to have the game how you wish.
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Damn, did that extra 350mpp did that much of a difference?
I really don't play this game alot, because I just can't see how UK/France can win this game so early, at least not vs. another Human.
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This should be sweet to hear. You guys to good AAR.
Spain gambit, did he go through Portugal 1st or use the French / UK troops to go after Spain?
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And you had Norway / Sweden I gather?
I've never played a game where I got both Spain/Protugal and Iraq, guess I'll give it a shot.
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What land did Germany have to make that much MPP on its own without having any Russian land?
I've NEVER once came close to making that much with Germany only without having Russia on the brink of surrendering.
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Can you clarify something? ZAPP states that Axis have almost = MPP, how so if all of Russian is still Soviet and UK, Canada and USA are untouched?
USSR 460, USA 180, UK 130 -/+ = 770 MPP.
How can Axis match that?
Sorry for the interruption, just trying to get a picture of the situation, sounds like a great AAR. Considering I have no clue how Rambo can manage so many AC effectively knowing their cost. :confused:
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What you'll often see in H vs. H is the Axis putting 2 ground units, 1-2 air with an HQ and Naval protection to help prevent a Russian takeover of Findland.
If you wait eventually those units come into play.
While you wait you can slowly remove the entrench level of Leningrad to 0 and give experience to your Air and units attacking it from Finland.
But I would not move in on Russian territory until my eastern front can link up, mainly not to cause the Siberian Transfer.
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I play with no tech because it is based on luck.
I am definitely for tech, as long as it is not luck based.
You pay 500 MPP per level or something like that and you immediately get that level... and only to new units built.
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I hear you, "luck" tech totally breaks the strategy part of this game.
I always play with no tech now.
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Why SC3?
If SC2 has an extensive editor, you'll easily be able to make mods for whatever type of game you wish
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Yes... found it using google, not too difficult.Blashy --- So you have the MMP-Maker, pretty simple, eh? I haven't tried, but have been given a link to get it.But it does not work with the latest version and I've not found any other cheats using google, a good thing.
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Even with 3-4 bombers, they really suck in this game and are way too costly to repair for the damage they do.Originally posted by Bill101:Give the USA a strategic bomber or two. That way, coupled with the British one (if it hasn't been sold) the allies can launch the historically accurate bombing campaign against Germany, something that just doesn't happen enough in most games.
Another little thing that needs a tweak so SC is not a Air Fleet / Jet research / Army game at its core.
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Its funny, I read all this and think that if this were a First Person Shooter league I participate in I would be pissed off big time.
But for SC I'm just not competitive, I try different things in every match I play witch often leads to a loss and I really don't care, I'm just curious to see how things would have gone if this or that had been tried.
I've done searches on the net and I'll I've found is an MPP creator that worked with v1.06, apart from that nothing. I don't think it is as widespread as some of you beleive to be.
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Now THAT is one hell of a good idea.
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This game does get redundant quickly vs. the AI or even vs. Humans.
But if you have an open mind you can play the many mods that have been created that offer variety to some extent.
In the end the lack of an extensive editor is what the game is missing.
This was Hubert 1st game, so it was a learning experience and he still did an excellent job.
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IMHO, the best thing to do to even out this game is not the current bidding system. Although it works, I find it to much "off" history.
Give USA the big starting $$$, 2000 minimum MPPs. They were the production machine of WW2 by a longshot, in SC they are just a blimp.
Russian can hold a line with its current MPPs and once USA joins with all that $$$, at least it makes the Germans having to prepare for the invasion like they did in WW2, now you just leave corps on cities and wait to the last minute to "op" a few units to defend France.
That is my preference.
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Make it simple.
Have the standard scenarios start whenever H wants.
Give the editor the ability to have ANY dates available 5000BC to 3000.
Thats easy to do and gives us flexibilty when creating other mods.
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If he's a programmer of any kind, they'll dable in anything they have an interest in just for curiosity. Programers love programing and see if they can understand it in many ways.Originally posted by zappsweden:Why on earth would Hombre Plin spend hours hacking and programming something if he was to quit playing SC?
I have one friend who keeps looking for things for another game and building them... he barely plays anymore.
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IMHO, if we go way back, your rule changes in your league drew 1st blood.Originally posted by zappsweden:You threw first blood, not me.
But then again you want to make Z-League a competitve one so you changed the rules to make it so. Its your league you have every right to do so. But I don't see why you came here and complained Terif was leaving because of this which he stated. So what??? It is his choice to leave and your choice to make YOUR league as you please.
The bottom line is you both can't accept this
The SC Late Show with Zapp Letteeeeeeeeeermaaan!
in Strategic Command 1
Posted
You know ZAPP, I've not said anything before.
This is absolutely ridiculous and your a league ADMIN :eek: :confused: ? You're representing your league very well......