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Blashy

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Posts posted by Blashy

  1. How is the Axis advantaged?

    By the time the war with all 3 Allied countries start Axis could be around 650-680 MPP in a best case scenario.

    When russia joins, they get 480MPP per tunr plus some starting MPP, 480+150(avg.) for UK that's 630 right there, add in the US 180 and it is an average of 810, lets say 800MPP per turn for the Allies.

    True the Axis received plunder but for the most part they are 150 avg MPP lagging behind every turn.

    Or does this really change when you play a human player?

  2. Originally posted by jon_j_rambo:

    The Germans were OVER-RATED when it comes to their so called Generals & battle plans for Barbarossa. Why? They lost.

    What experience did these so called Generals even have to be deemed Generals? They had a little batting practice on France & wiped out a few farmers on horseback in Poland. The Sleeping Bear (Russia) was no different for the first 12-months of the war. Any General can trash armies sitting upfront, so a plan wasn't that difficult to make for the early part of the war. Bomb 'em & drive in tanks to the rear, while the Army goose steps forward.

    Far as the "Big Picture"...just buy a map & a box of crayons, say a few buzz words, salute strong to the Fuherer...and suddenly you might be a General. It's all about politics to get ahead in the world, not being a smart General. I'm sure it took more brains to be a Supply Sergent or a mechanic who can fix a Panzer.

    Rambo

    P.S. It's easier to destroy a stronghold with a thousand soldiers than to win the heart of one man with words.

    I do think you forget one thing, a TON of their strategies were always turned upside down by Hitler.

    Allies Generals stated (after the war) that the ideas that some of his Generals had (Axis) would have given Hitler europe, but he thought he was a military genius, not just a political genius (I hate giving compliments to that bastard).

    BUT in defense of Rambo's post smile.gif , they were stupid enough to follow his dumbass tactics even if they knew it was a lost cause.

    NOTE: Many of the combatants on both sides had WW1 experience, best xp you can have.

  3. I tried the submarine way.

    I found it a was of MPP for the return of MPP damaged done to UK.

    The max per round I did was 40MPP with 6-7 subs at level 5 tech.

    Sure I had a nice blockade going versus the US but any good player would have easily taken out some my subs earlier one as well as made the most of my spent MPP on subs rather than planes and tech in planes.

    I'm disapointed at how much no emphasis is put on the might of subs in wargames like these. Being an ex submariner I know how deadly they are and how a fleet of submarines should completly cripple all shipments.

    Hitler sub commander stated that if Hitler went to war as planned (1942) he would have 10 times more subs in service from 1939. War strategist have stated over and over that this would have been a death blow to the UK since shipping would have been virtually 0.

  4. With all the strategical mistakes Hitler made himself, since his Generals virtually never agreed with him.

    If he'd kept one promise (not going to war until 1942) and still made all those mistakes, , we would be living in a sad world.

    His Sub commander told him that by 1942 he would have 10x more subs in service... ouch.

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