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M1A1TC
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Posts posted by M1A1TC
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V-22s are used by the USMC, and there is only US Army in the CMSF. So you might see them in the USMC module, if we ever get one in the future
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Why Dont you do a search before posting about stuff discussed previously?
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Military Police work as traffic control points (TCP), defilade control, dismounted patrols, convoy security. I can imagine a lot of scenarios involving those kind of actions
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Not right now, but maybe when we get back State-side. There are people attached to my unit, and they go to Iraq 4 months after coming back. Thats why I want 31B off my military record. This is my second deployment, I dont want any more
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LVOSS is a smoke grenade launcher mounted on Humvees. It can disperse smoke, CS, whatever. It works very fast.
I didnt choose to become an MP, my unit reclassed for this deployment. I dont really like the job so far, espessialy the hours we have to work. This is my 3rd MOS, and I will try to erase it from my record when we return.
I am finally here in Germany, just got here last night. The women look amazing. Too bad we cant drink for next 30 days
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I think that Stryker needs a AT missile system instead of the big-bore gun, and maybe a 25mm or 30mm as infantry support, or a MK19 mounted in a remote turret
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Why is CM:SF is not even listed under Games Currently Under Development?
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Will MP units be available? As I just reclassed into 31B10, I am getting to like the equipment. Armored humvees, LVOSS system, MK19 or SAW mounted, etc. Id like to see them being represented. (BTW, I always be tanker in my heart)
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Yes, the turret must be traversed in a certain position and locked in order for the driver to crawl inside the turret.Originally posted by oren_m:I dont think that modern MBT's has a driver escape hatch.
But i have a qustion, does M1A1/2 driver can move into the turret without getting out?
In the Merkava we had "wounded driver" drill, the gunner rotates the turret to 3 oclock and the loader grabs the driver in his vest and pulls him into the turret.
Do you have similar drills in M1A1/2?
Oren_m
BTW, its less then 5 days till I am on the plane heading for a year long deployment. Ill try to keep in touch
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The front/middle periscope is removed prior to night ops and the driver must be inside to install the night vision. This is for M1A1. For the A2 I dont know, as I didnt served on one. Yes, it has to be dropped down in order for the driver to exit(its very easy-2 thumbcrews)Originally posted by Count:M1A1TankCommander i have question for you. I heard M1 driver cant leave tank if nightvision device installed. He must remove it first. Second: driver can't leave position if turret don't headed in rear position if tank turned over.
The driver can exit if the turret is moved to a side or rear. In event of rollover the TC usually tries to rotate the turret to the side.
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The expansion titled "Full Spectrum Warrior: Ten Hammers" comes out in few days. Judging from screenshots, its full of inacurate gear again
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The expansion titled "Full Spectrum Warrior: Ten Hammers" comes out in few days. Judging from screenshots, its full of inacurate gear again
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The expansion titled "Full Spectrum Warrior: Ten Hammers" comes out in few days. Judging from screenshots, its full of inacurate gear again
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Our training HEAT rounds are filled with concrete. Have you ever tried putting a roll of toilet paper with grease on it on the round's tip, and then fire it? Makes a fireball
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Is it polite to use with a stranger?
There are many weapons in CM games that are misrepresented, unfortunatly.
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Id like to see concrete road dividers
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I dont have any personal experience, but Ive read that a round went through a dirt berm, killed a tank behind it, went through it, and killed another tank. This happen during Gulf War
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No, incorrect
The round is not inert, its a round used to shoot gunneries with. It has aluminum penetrator. The real war rounds have black color instead of blue, have depleted uranium penetrator, and are fired only during war.
When that round hits the target, there is a lot of radioactive dust released, so thats why it is only for combat. Only time I saw those when I was in Korea.
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Does Tschuss mean Aufiederzein?
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You still didnt anwser if you are using motion capture
And maybe if you dont have screenshots, you could post some textures, or something
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M1A1/A2 Abrams tank- "M1" and "A2"
M113 - "113"
Bradley is just "Bradley"
HEMT - "Hemmet"
Infantry and scouts - "Crunchies"
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Are you using motion capture?
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While I was a driver, I threw track off only once, while making a power-slide in a sand bank
In USA the red flag on a range means you are locked and loaded, ready to fire. Green means chamber clear, weapon clear. Yellow and Red mean a weapon malfunction. All three flags are a chemical alert.Originally posted by gibsonm:Also are you guys really allowed to have both live and training ammunition natures on the vehicles at the same time ??!!!
Using training or blank rounds whilst having a red AFV flag up is a chargeable offence here in Aust.
The only time I had battle ammo (With depleted Uranium sabot) was in South Korea. All other times tanks carry training ammo, with Aluminum sabot.
Here is an example of a fire command
Commander: Gunner, Sabot, Tank!!
Gunner: Identified!!
Loader: UP!!!!
Commander: Fire!!
Gunner:ON THE WAY!!
Commander: Target. Cease Fire!
[ January 03, 2006, 10:32 AM: Message edited by: M1A1TankCommander ]
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Bush used that argument for pre-emptive strike against Iraq, and look where it got USA.
Soviet Union would never have attacked Germany.
Aircraft And Helicopters
in Combat Mission Shock Force 1
Posted
Yes, A-10s are still used as tank busters.