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eichenbaum

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Everything posted by eichenbaum

  1. AP shells fired when no target is locked ? Can you tell me what gun that might be ? Playing CMBB for a while now, never seen AP shells used for an area fire (only when they run out of HE or Canister)...
  2. Operation Störfang Imagine your self as a German General in the Crimea, Russia 1942. Your task, the capture of Sevastopol, the heaviest fortified city in that time. The Russians dug in deep, supported by large batteries of heavy guns such as Gorki I and II. Naval bombardments are a constant danger for your army, fighting the way to the port city. Before the main attack was launched, almost every artillery gun and aeroplane had been brought up by the Germans, trying to blast the heavy fortifications into rubble and dust. At Eichenbaum's Headquarters we have started to build the area of Sevasotopol as 52 scenarios for Combat Mission 'Barbarossa to Berlin'. Each scenario consists of 9 square kilometres of (scaled) landscape, containing batteries, bunkers, pillboxes, trenches, rivers, walls etc.... However, these scenario's aren't tested enough yet. Can anybody give me any response about these scenario's ? Operation Storfang can be found on my website : http://www.eichenbaum.org The 1st operation is Mission Swartzekätze :. [ June 23, 2003, 08:59 AM: Message edited by: eichenbaum ]
  3. To be precise : http://www.cmmods.com/web/CMMods.nsf/6dff1856d1c2cc5185256c5f00614f33/47A5078236AE795D85256CD1006410FB/$File/CMBBSOUNDMAP.ZIP
  4. If you're forced to use area-fire when you can't lock the abandoned tank, only HE shells are used (untill they run out). The impact of a HE shell, smaller then 78mm , is in most times not enough for knocking out a medium or heavy tank. Nils
  5. Knocked out or Abandoned ? Only in scenario's you can gain some advantage if a unit gets abandoned instead of knocked out. Depending on the battle's parameters the unit can be repaired over night and returns to front the next morning. If most of the crew is killed or routed, the returning of an AFV is unlikely. That's why you have to withdraw crewmembers from the line-of-fire (and place them near a HQ unit if been rattled). If 1 or 2 members are killed you even can receive replacements, turning the AFV in a fully functional unit again. The first following set-up zone is an other factor. When abandoned units get isolated no repair is possible. Example: In Magnuszew Bridgehead (CMBB Scenario) I lost a Puma (PSW) when a T-70 shell hit the turret and no longer could turn it. The crew remained in the Puma until the battle ended (and killing 2x T-70 tanks). In the next battle the Puma disappeared from the scene. After 2 battles (1 evening and 1 night) the Puma returned fully repaired to the frontline in a glorious morning It's a nightmare for the opponent if a tank gets abandoned instead of knocked out. In most situations you don't have enough time to make sure that the tank is really knocked out (hitting it a few more times with AP shells) Nils
  6. Comments : All players need to have the same patch installed. This type of gameplay is tested with the CDV version of CMBB, not with the Battlefront's version. [ June 23, 2003, 05:03 AM: Message edited by: eichenbaum ]
  7. Playing Combat Mission with 3 or 4 players 1. Throw up a coin and divide your group by chance. 2. Chose a battle 3. Select Play-by-e-mail 4. Start the battle and write down the password 5. Discuss the battle plan with you co-player 6. Split the force in 2 7. Write down the names of your HQ units * 8. Make your setup and save the game 9. Send the saved game (*.cmf) to your co-player 10. Co-player uses the same password to open the setup 11. Co-player creates a PBEM after clicking on the GO-button 12. Co-player sends the PBEM file to your opponent 13. Opponents do the same procedure (5,6,7,8,9,10,11,12) 14. Repeat the procedure untill battle is finished. * Note : If you write down the names of the HQ units, you can always track your own units. CM displays the Company, Platoon, Squad and Team in the unit's name description. Play large and huge battles (for example: Blitzkrieg (CM Scenario)). Discuss everything with your Co-player and visa versa. Reserve enough time and effort for this type of gameplay, it can take months before the battle is over. Keep in mind that your in war with your oponents and not with your co-player Have fun ! Eichenbaum Website : http://www.eichenbaum.org
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