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Salkin

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Posts posted by Salkin

  1. Serves me right. That's what you get when you post in the middle of the night. :(

    I just checked out gamerankings.com and that showed that all of the old CM games got great scores.

    I stand corrected, I'll happily await the 9's and 10's tongue.gif .

    NoxSpartana, I bow my head in shame .

    //Salkin

  2. Hmm...many of the popular review sites probably wouldn't take the time to really get ingrossed into a Combat mission game if you ask me.

    Accessability is really important for mainstream reviewers today it seems.

    When review material is piling up in front of the mainstream reviewers today it's understandable how they can get intimidated when CMSF lands on their doorstep. Many of the big mags are very console oriented today it seems...

    There are exceptions though. I think CM got some pretty good scores from PC Gamer (UK?) or was it PC Zone?

    I wouldn't expect stellar reviews from Gamespot, Gamespy, IGN or 1up....I hope I'm wrong though.

    Maybe we can get lucky at one place or other and score 7/10 , but the best scores will probably come from the enthusiasts like SimHQ or Out of Eight.

    //Salkin

  3. Originally posted by Troy Goodfellow:

    </font><blockquote>quote:</font><hr />Originally posted by Salkin:

    First of all making a simulation for hardcore grogs *shudder*....secondly getting slapped across the face with reviews from an unfinished product ...*ouch*...

    When someone sends you a disk that has "review copy" stamped on it, you kind of expect it to be reviewable; i.e, finished product. I don't knowingly review unfinished product. Someone from the publisher or developer tells me it's good to go, so it goes.

    If it isn't and things like AI or pathfinding are iffy, we can't exactly pretend it's not no matter how much we love Combat Mission.

    The actual final review, though, will be 1.01, which I am in the process of acquiring. Just cleared that up with my editor.

    And no, there is no 1.02 yet and I never said there was. My only reference to it is in reply to James Allen's reference to it. And that's in the comments, not the main body of my text.

    Originally posted by Michael Dorosh:

    Who is Troy Goodfellow, anyway?

    Raconteur. Gadabout. Chef to the stars.

    (Actually, the blog has a link on the sidebar if you're really curious. But I'm not that interesting.) </font>

  4. Originally posted by Vern_S:

    Thx Moon for setting things straight...

    How far has your hair line receded with this release? I'm sure that between TOW and CM:SF it's got to be getting pretty shiny up there... smile.gif

    LOL !

    First of all making a simulation for hardcore grogs *shudder*....secondly getting slapped across the face with reviews from an unfinished product ...*ouch*...

    Winecape,if your still around, these guys need a refill ;) .

    With all that said I fear for how the game will run this saturday on my Core2Duo, Vista 64bit, 8800 GTX config :( .

    //Salkin

  5. Wow...now if he wouldn't speak so fast I could actually understand a thing or two about what he said. It seemed like a great vid though, newcommers could probably even learn some of the basics just from watching this vid...if they were any good at german that is.

    I understood the last part though where he said it wasn't for everyone and that he recommended that you try the demo to see if it was for you.

    That sure sounds like our CM smile.gif .

    //Salkin

  6. I'm just looking forward to an updated CM engine with all the goodness that it brings.

    he 1:1 representation of infantry and tracking of every bullet will be nice too see. Also the allready impressive damage system on vehicles will be improved on and I'm very excited about that.

    I also look forward to all the new stuff I'm going to learn about modern combat. I learned tons about WW2 combat through playing the early CM games.

    Other things that excite me about CMSF :

    Things that will go BOM :D !

    //Salkin

  7. Sure...but there are still some issues that needs fixing. I think you will be missing out on a graphical beauty layer or two, but from what I understand it should definitely be playable. I think even one of the devs are running it on a vista system.

    //Salkin

  8. Originally posted by Sirocco:

    </font><blockquote>quote:</font><hr />Originally posted by Moon:

    If playing against the computer opponent in CMSF, you will want to play a standalone mission and not a QB to be able to use the full range of victory options and other features which are either not available in QBs or dumbed down. QBs, with their randomly generated elements, simply cannot substitute the complexity (and challenge) of a "hand-made" mission.

    I personally hated scenarios in CMx1. Being "hand made" can also be a drawback. </font>
  9. Originally posted by Michael Dorosh:

    </font><blockquote>quote:</font><hr />Originally posted by Salkin:

    I did military service in my country. It was the conscription type (I think that's what you call it) and only for ten months but I played computer games until the day when I went in and it turned out ok.

    I didn't play during the evenings of my service and I wasn't suggesting sage2 would either. I just thought it would be good for him to do something fun before entering the service.

    What do you call this? :D

    This would also give him something fun to think about during one of the many dreary waits that military service consists of.

    Off course in sweden we have a different way of drilling soldiers then you in the US do.

    //Salkin

    Soldiers wait no matter where they go. In Canada our methods are also less "intense", and I think it varies even in the States from branch to branch. Still, the formative weeks are the most important. I realize I sound like I'm taking this too seriously, but I don't apologize. Too many people waste time and money entering service as a lark, and it creates a huge burden on everyone up and down the chain.

    Besides, its just plain funny to get them worked up. I miss Rommel22; the dog thread was a classic. I hope his absence from the forum means he's doing well in the service, or found a better option. He was fun to wind up, but he wasn't all that bad either. </font>

  10. I did military service in my country. It was the conscription type (I think that's what you call it) and only for ten months but I played computer games until the day when I went in and it turned out ok.

    I didn't play during the evenings of my service and I wasn't suggesting sage2 would either. I just thought it would be good for him to do something fun before entering the service.

    This would also give him something fun to think about during one of the many dreary waits that military service consists of.

    Off course in sweden we have a different way of drilling soldiers then you in the US do.

    //Salkin

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