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nevermind

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Everything posted by nevermind

  1. Wasnt it Snorkle that said he hated the word slathered the other day? :mad: :mad:
  2. Indeed,i just found something about it doing a search.How close do the trps have to be?My TRP really isnt all that close to the building in question. Also,how much of a bonus to hit does it give? Again,thanks!
  3. I have a 88mm Flak that is targeting a infantry squad on the top floor of a light building.Using the LOS tool,it tells me that the squad is 454m away,(i dont remember the exposure)and that they are boresighted.I have never seen anything like this in the game before.Of course i dont use 88mm Flaks very often either. So,what does this mean exactly? Thanks!
  4. Actually,your pretty well right on in your understanding of the situation.However,the term "reverse slope defense" has some how crept into this poll,and i dont know how.The Defender had some or most likely all his infantry at the back edge of the map(ie:a few hundred meters away from the rear VLs,or many hundred meters away from the forward VLs),with no way to get LOS to them.In CMBO,you can not use forward TRPs.The defender essentially had no forward defense or really a MLR,no ATGs,no IGs,etc. From what i assume,the plan was to wait and let the attacker get to,or occupy the VLs(which if the attacker approached cautiously would be near the end of the game)then let loose with the arty,to: A)Kill all his infantry B)Inflict some casualties,while denying the VLs.Considering that the VLs were in somewhat of a semi-circle within a village,the was no way to get around the VLs and the wall of steel.Then the defender would rush all his infantry out to occupy the VLs at the end. I too am amazed that more people do not find it gamey,perhaps they need to have it done to them.In real life(as some have used for reference,even though this is a question of what is legit within the game of CM)the attacker could have surrounded the village,laid seige to it for weeks,amassed a very large force to over-run it.Again,it may be somewhat legit in real life,but within CM it is very gamey(IMO).Especially since you cant use forward TRPs,and in real life there wouldnt be a "map edge",and etc..
  5. Here is the situation,i will try to be as accurate as possible,please tell me if this is an unfair or gamey advantage.This game did take place in CMBO,but i wanted to hit a larger audience,and this is still CM related,as well as potentially "gamey" related. The defender choose not to defend any of the forward VLs out of a total of maybe 8 or so(maybe more,im not sure) VLs.This leaves atleast around 5 undefended.The defender chooses to place TRPs on all these VLs and have lots of arty ready to drop on them.The defender has infantry hidden away out of LOS,and away from the VLs. The attacker also has alot of arty,and begins to hit strategic areas including some of the VLs.The attacker proceeds to the outer VLs and finds that there are sharpshooters as forward scouts,but the VLs are undefended.The attacker suspects that this exact situation is a possibilty,but before he can really do anything the arty starts to fall.All this takes place toward the end of the game with around 10 fixed turns to go. Now,all this pertains to a specific game,but to get a more generalized opinion,the details about the specific game in question will stop here.All other details about points;forcetype;etc,is irrelevant for this question.So,based on this is this a significant advantage for the defender? The attacker may be able to target all the VLs but doesnt know if there is anything there.The attacker may waste alot of points on arty to no avail. The defender knows the attacker has to come to the the VLs and with even poor use of scouts can know exactly when and where the attacker is,coupled with the fast and deadly ability of TRPS. Within the scope and style of play in CM,is this a legit tactic,or is it "gamey"?
  6. Coons age????Are you born and raised in Pennsylvania ? Dont sound very yankee to me. :mad: :mad:
  7. Or atleast send Kinky some bondo to patch the holes i am putting in his AFVs in our battle :mad: :mad:
  8. The symbol you see is much like the 3 man squad.It is a representaion,its not actually how many nades you have.I forget how many each symbol represents though.I was also thinking that a squad never runs out(?),i am not sure about that though. Think about it this way: Each man in a squad(or team)carries 2-3 nades times how many men you have in a squad = alot of nades.Also, i would assume that a tank hunter team would carry alot of 'em. [ May 14, 2003, 12:21 PM: Message edited by: nevermind ]
  9. I vote that Whino needs to learn how to attach turns.How completely utterly goat-humpingly incompetent do you have to be to send emails without turns?? :mad: :mad: [ May 13, 2003, 04:10 PM: Message edited by: nevermind ]
  10. What he means by this is that he takes his love(!) for his fellow man,very seriously :mad: [ May 13, 2003, 12:36 PM: Message edited by: nevermind ]
  11. Aint that the truth :mad: :mad: Then again,5 days per turn isnt bad,eh? GGRRRAAAGGHHHRRAARRGGGHHHH :mad: :mad: :mad: :mad:
  12. Prinz Eugen Calm down, Kinky has challenged me to a rematch in which the honor of both his sig line as well as all Uber-Finns shall be determined.Aside from that,i simply have tooooo many PBEMs going right now,hell i've got three just in this thread,as well as some CMBB with peeps not in this thread,and some in CMBO,including a 3000 point monster. When..err ok...if Shake yer Booty(aka kinky,aka Maggot) loses to me,then i will have a open slot for another Uber-Finn to test his mettle. :mad: :mad: Besides,strong winds?Pffftt,it would russle my rooskies hair,you know that makes 'em angry [ May 12, 2003, 03:20 PM: Message edited by: nevermind ]
  13. Shake shake shake,shake shake shake,shake your booty Awwww shake shake shake,shake shake shake,shake your booty LMAO
  14. Whino the less you know,the less you know Yet another one of my brilliant protection plans :mad: :mad: In another intersting event,i saw a review at the Scenario Depot done by our very own Kinky ,the reviewers name was "Sheik Yerbouti aka Keke" Now,this may be a fake name intended as a joke,and i guess it depends on how you pronounce it,but doesnt it look like "Shake your booty"? Awww shake shake shake,shake shake shake,shake your booty! And yes,i hope i got that song stuck in all your heads you Maggots :mad: Shake shake shake,shake shake shake,shake your booty!
  15. We agreed to the same thing that Soddball (the no turn sending Maggot!)and i agreed to,no sig line punishment this time.Since it was our first times playing one another.I wish i had done the same with the_Whino .This was my protection against being stuck with a sig like soddy has. :mad: :mad: (ie,challenging someone better than me,and me losing)Know thy enemy or somefink [ May 12, 2003, 01:03 PM: Message edited by: nevermind ]
  16. Yep,it is true,i spanked Kinkys' non-Uber-Finns little misbehaving bottoms and sent them running home to mommy. However,fate is indeed cruel,for it has matched me up with the_Whino who is clearly an evil bastid that has sucked me into some micromanagement hell.Damn you Snottball for creating this atrocity :mad: :mad: :mad: In other news,it seems that my DSL provider actually expects to get paid for services rendered.I tried to explain to them that i simple DO NOT have the money,but for some reason that wasnt acceptable.So,if i should suddenly disappear,you know why. :mad: :mad: The anger will of course have me back in fighting shape in no time though!
  17. I can see i have my work cut out for me I would hope not!Hell i only have one thing capable of actually chucking TNT,what kinnda gay ass scenario is this Whino (MAGGOT )?Its like it was made by some no turn sending,goat porn collecting,smacktard or something :mad: :mad:
  18. Ok.....?Granted he is a creepy and sometimes evil man,but is it really all that bad to be me..err him? :mad: :mad: I would ask your troops opinions,but they just keep running away [ May 11, 2003, 11:35 AM: Message edited by: nevermind ]
  19. 1)They have to have a radio to embark 2)Not certain,but i think at either the start of each turn,or the end when you hit "done"
  20. Contact(armor) and Hunt(armor) While hunting,an afv will stop to engage AT assets that it can destroy,it will keep moving or "cower" if it cant.I believe it will keep moving even if it spots infantry and will engage unless you are using arcs. While moving to contact,it will stop regardless as soon as it has LOS to any enemy unit(unless it "cowers" and moves away),and unlike hunt,if the spotted target is destroyed or LOS to it is broken,it WILL NOT continue moving. Thats all i got,and there are more details to my above statement,but i am tired and lazy
  21. Whino :mad: :mad: Any time...Any place :mad: :mad: Within reason [edit to add] Just look a my nice tight virgin sig line You know you want it [ May 10, 2003, 06:57 PM: Message edited by: nevermind ]
  22. See,Whorland(unbolded to show disrespect)is one of the pengers *shudder*,see how strange they are.I mean come on,anyone who thinks im a moron is clearly screwed up in the head :mad: :mad: Or,if you prefer,anyone who can call someone else a moron,and then refer to others as knights,and kings and crap,and talk like they're in medieval times,they are OFF THEIR ROCKERS .... DING BATS ... SMACK TARDS ...ehh,you get my point, MAGGOTS :mad: :mad: [ May 10, 2003, 07:28 PM: Message edited by: nevermind ]
  23. What in the hell do you think you are doing posting in here with nothing but the damn rolly eyes.Get a pair and sound off Maggot :mad: This is where the cool kids hang out.We are the anti-peng *shudder*,stay away from that cess pool,junior.However,for you to trully apreciate the wonders of this glorious thread,be a man and challenge someone to a game in here.Then when you only get ONE damn PBEM turn per WEEK :mad: you will begin to understand the anger filled TNT :mad: GAAARRGGGHHHHRRRHHAGGGHGGGRRRAARRRAAHHFGGGHH You can also check out the FAQ,MAGGOT !!!AARRGGHHH ME AM TOO ANGRY,ME HAVE NO TURNS FOR MUCH NEEDED TNT RELEASE,MUST GO DESTROY SOMETHING :mad:
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