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Richie

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Posts posted by Richie

  1. Methode Champenoise...

    Note the 'e' on the end! tongue.gif

    Of course all this speculation about scenario design is undoubtably interesting but in full ROW tradition you can't really expect anyone at B&T to confirm or deny anything... except you fella's are playing ROW V and your pain is real. ;)

    Richie

    (Interesting that JWX put out that disclaimer so early on... don't you think?)

  2. OK...

    I want PLANES that make really LOW STRAFFING RUNS

    and SHIPS with men running around on them with GUNS THAST WORK sitting in a harbour

    and MULTI STOREY BUILDINGS with INDIVIDUAL ROOMS and interconnected building complexes

    and AIRFIELDS with PLANES ON THEM

    and UNDERGROUND BUNKER SYSTEMS and TUNNELS you can move men through

    and BLOWN UP TANKS all over the battlefield

    and MEN with PARACHUTES falling from the sky

    and TRAINS like troop trains and freight trains that might even roll along the tracks through the battlefeild

    and CIVILIANS running around that your not supposed to shoot

    and normal everyday PASSENGER CARS like those old citroens in city streets ....

    Hows that?

    Richie

    PS: Nice post Mace!

  3. Hi guys,

    Got a little time before ROW starts?

    Why not try this blood thirsty little piece!

    GESTAPO HEADQUARTERS, BERLIN

    In the ruins of Berlin the Germans fight on.

    Many of the shattered buildings that once formed the power centre of the Third Reich have now become final Strongholds.

    The SS are unwilling to surrender to the Russians.

    The Soviet Troops are bent on conquering Berlin.

    They fight tooth and nail for every block.

    The dead lay where they fall in the rubble and the smoke.

    At dawn on the 28th May 1945, Soviet Troops launch another infantry assault toward the Government District.

    Clinging to the ruins of their fascist state, the SS are bitterly determined to make their stand.

    At one such Nazi Stronghold, the fighting would prove it to be one of the bloodiest encounters in the entire battle for the Nazi Capital...

    8 Prinz Albrecht Strasse,

    Gestapo Headquarters, Berlin

    Thanks to Admiral Keth for hosting!

    Richie

  4. Hi guys,

    Got a little time before ROW starts?

    Why not try this blood thirsty little piece!

    GESTAPO HEADQUARTERS, BERLIN

    In the ruins of Berlin the Germans fight on.

    Many of the shattered buildings that once formed the power centre of the Third Reich have now become final Strongholds.

    The SS are unwilling to surrender to the Russians.

    The Soviet Troops are bent on conquering Berlin.

    They fight tooth and nail for every block.

    The dead lay where they fall in the rubble and the smoke.

    At dawn on the 28th May 1945, Soviet Troops launch another infantry assault toward the Government District.

    Clinging to the ruins of their fascist state, the SS are bitterly determined to make their stand.

    At one such Nazi Stronghold, the fighting would prove it to be one of the bloodiest encounters in the entire battle for the Nazi Capital...

    8 Prinz Albrecht Strasse,

    Gestapo Headquarters, Berlin

    Thanks to Admiral Keth for hosting!

    Richie

  5. Hi Steve,

    If I understand you correctly, it's either mass multi player or a half decent AI?

    I'll take the decent AI and the multiplayer options we already have with CM... if that's possible.

    I think being able to play any game vs the AI like you're playing a PBEM with a friend would rock! If the 'near human AI' acts like a 'near human AI', then why would we need all the other human input?

    I think most people yearn for greater human involvement because the AI, at present doesn't always reproduce this for them...

    But Hey, what would I know?

    Thanks for asking anyway Steve!

  6. Originally posted by Michael Dorosh:

    I just got KGP II during the Moving Sale at MMP, looking forward to both of these. Glad someone is getting mileage out of their HASL(!)

    I have played the ASL versions. I always found the Stoumont Op incomplete without the push on to Targnon, and these days, unfortunately I find it slightly inaccurate too. Still a great game though!

    PS: Sorry for the typo in the briefing...

    A big Thankyou to Admiral Keth for the fix too!

    Richie

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