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easytarget

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Posts posted by easytarget

  1. Is it possible to download a list of what is currently available at the repository?

     

    I find it a bit of a challenge to run through what's available in the current format and thought perhaps one easy solution would to have a download option that just dumped a list (with whatever parameters are contained about them of course in the database) to say an excel file?

     

    That way you could more easily sort it to see what might be of interest.  I sort of currently have to know what I'm looking for, in which case the search feature works just fine, otherwise I just scroll down the pages seeing a handful and then going on to the next page.  Feels like I'm missing some possible gems and the hard work of the folks that made them might be for naught as their scenarios are lost in the shuffle which would be a shame.

  2. I had AVAST stop the file from downloading, fixed that by temporarily telling it to lay off.

    After that the installs went fine, both btw were located on a drive other than C:\, so not sure why you'd see trouble getting it to update when/if the game was located on another drive, the updates for me have had no trouble locating my installation location.

  3. Use ATGs properly on the defensive and they can be effective. Expect them to dominate a battlefield used in singletons from open fields, and don't be surprised when they fail.

    Ah yes thanks for explaining it, the problem everyone has is as a result of using them improperly and harboring expectations they could dominate open fields with them. Got it. This is just an improper setting of expectations.

    Whereas anyone fielding an ATG would expect it to do something, the solution is to re-set those expectations and expect nothing and thereby become happy and completely satisfied when those expectations are repeatedly met.

    I feel better now.

  4. Which is not to say of course that anyone going to trouble to make AI opponent scenarios should abandon them based off forum input alone and decide it's not worth the trouble.

    Forum regulars for all games are notorious for their convictions they speak for everyone and are through sheer volume of posts representative of the majority.

  5. Indeed. It's a large step forward from the method used in the Shock Force titles though, which had far less (i.e. zero, AIUI) option to customise your force. BFC are keen that the core of your force have some connection to historical reality; not only does the interface "resist" just picking the forces you want, it gives positive incentive to use Formations, as there's a large premium per unit purchased individually. There's an overhead per Formation, too, but for vehicles, if you want more than 3 that could be bought as a single formation, it's cheaper to buy the formation. Similarly for infantry teams that have direct analogues within formations.

    I appreciate their "keenness", they aren't mutually exclusive features. When I'm in a position with few points at my disposal, I want to buy want I want to buy. To tell me I'm wrong amuses me I'll admit.

  6. Right, I've got that part (purchase formation delete process), the missing piece is the loss of the ability to highlight over what I'm hand picking and see some cursory data about the units.

    And I'm aware of the pricing discrepancies caused by formation purchase vs individual, just another element of the interface in my opinion working against the way I want to interact with it, which is hand pick what I want. ;)

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