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Brent Pollock

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Posts posted by Brent Pollock

  1. Okay, here's a minor glitch that's only just started occurring in a CMBB PBEM of the B&T op "Failure on the Aksai"; about half the time, when I open up the PBEM file in CMBB, my keyboard's SHIFT and CAPS LOCK have the opposite effect and when they are not activated I get ALL CAPS.

    I don't recall seeing this with any of my files before, CMBO/CMBB/CMAK, PBEM or otherwise. I haven't checked to see if it is reproducible witheach file or if it's random.

    One other thing I have noticed is that this PBEM match's files seem to have a long lag before they'll accept my password keystrokes: normally, once I open the file and it's loading, I can type my password, hit ENTER, and it will all get logged properly by the Password window when it finally shows up. With this match, it often doesn't wotk because the password has been enterred incompletely...and, of course, when the caps inversion is happening, that buggers it up no matter the number of keystrokes.

  2. Didn't know that...definitely a good reason to send "B" forward, in addition to the fact that the "B" team gets the up-close and personal weapons (SMG/MP/DC/MC/grenades) while the "A" team gets the fire base (LMG/BAR).

    Originally posted by xerxes:

    You can regroup across impassable walls even. You can even split a squad and have the split occur across an impassable wall.

    The morale of the regrouped squad will be that of the "A" team. A "rattled" B team rejoining a normal A team will produce a normal squad. That's why it's good to scout with the B team.

  3. Yes, too bad "Dug In AFVs" doesn't also permit their placement in prohibited terrain.

    Since we're placing spoilers, the very first time I encountered this design technique was in Pavlov's House - lost a Pz III to the ATG set up in the building...a complete ambush I wasn't prepared for...bloody marvelous piece of scenario design.

    Originally posted by Tom Murphy:

    I have one scenario in play testing right now that I placed T-34s in the rubble of the Barrikady Gun Factory. Works real well. In another scenario called Kursk-Tigers on the Farm... I buried a AT gun in the rubble. Its a nice effect that I plan on using more often.

    Make sure you let the player now in the briefing that if they remove them from the rubble during set-up, they can't put them back in the rubble.

  4. Good to see one of us isn't suffering from "acronymnesia" ;)

    Originally posted by Green Hornet:

    I've noticed that, although everyone has given you plenty of good information, no one has actually told you what TRP stands for. smile.gif

    In case you're wondering...

    TRP = Target Reference Point.

  5. Sorry - forgot to mention that I knew that already.

    My main concern herein is with vehicles, especially their ability to leave the prohibited terrain once they've been placed in it. Otherwise, they end up being de facto Dug In AFVs.

    I wouldn't be overly concerned with towed guns, since they rarely get moved once the action is on.

    Another aspect of this I have yet to check is the fate of such mobile units if they have not left the prohibited terrain by the end of a Battle that is part of an Operation.

  6. And now the update: I've tried to fine tune this in CMAK by getting the vehicles as near the edge as possible. I purchased a five tank platoon and had the terrain type set to Grain so I could estimate the edge and have it sand out in the editor. Next, I placed all five as close to the edge as I could get, then edited the terrain to somthing prohibited (buildings, rubble, marsh , deep ford, etc.).

    When I played it, I was able to have vehicles reverse out of the prohibited terrain, so it can be done. I can send the Battle file if anyone's interested.

    So, it appears that we can mimic vehicles setting up with their nose in the terrain type, with an escape route. Or, we could mimic a unit starting in a prohibited terrain type that it has been slowly chewing through prior to game start.

  7. Those weren't "grenades"; they were Naverteidigungswaffe rounds.

    Originally posted by undead reindeer cavalry:

    [snipped by Brent]

    same goes for infantry. a couple of times when infantry was trying to assault a KT that had lost its gun, the KT crews were tossing more grenades than a platoon of veteran/crack infantry, effectively pinning them down (they were under HQ control). crews tossing grenades like that seems absurd, especially if a grenade is supposed to simulate something like 5 grenades. i must be missing something here. yeah, and of course ordinary infantry used molotovs before using grenades :D

    how much does the size of the target matter to the hit %? T-34s seemed to miss KT "awful lot" from 100 - 300 m distances. if they manage to miss KT from 200 meters, i can't see how they could ever hit a StuG.

    *endless whine*

    did King Tiger really have that fast turrent & rate of fire? impressive thing if it did.

  8. Ummm...ya know...there was a reason they decided to call it "King Tiger" rather than "Haemophiliac Knock-kneed Consumptive Prince Tiger" ;)

    Originally posted by 6thAirborne:

    What can the russians do about King Tigers? My last game saw 6 T-34/85s and 7 SU-100s turned into scrap metal by one of these monstrosities :eek: . I lost count of how many shells just bounced off it.

    I realise that the chances of getting him increase with side and rear shots but it prooved impossible to get a flank shot.

    A Soviet force of 3000pts was mashed by a german force of half the size (99% because of the King Tiger)

    Suggestions are welcome

    Cheers!

  9. Hit the money wall when both the Feds pulled their matching funding "promise". Struggling at the moment.

    Originally posted by Michael Dorosh:

    </font><blockquote>quote:</font><hr />Originally posted by Darknight_Canuck:

    And if we're getting into specific vs general, I'd have to recommend the RCR Regimental Museum in London, ON...it is very good (but as mentioned, only deals with the one regiment).

    Which one?

    I understand the Naval Museum will be moving to the Museum of the Regiments so that all facilities will be under one roof - is that just a rumour? </font>

  10. Having grown up in Ottawa, I'd rank it above Calgary's Museum of the Regiments (which is still a damned fine visit) mainly because of the variety - love that ME163, and the D-Day diorama's a keeper.

    As to Naval warfare museums - Calgary (yes, prairie-bound Calgary) has the largest one in Canada and it's a gem, housing a wide array of gear and vet knowledge as well as three aircraft...my volunteer watchkeeper shift is the morning of the 22nd, if anyone feels like dropping in.

    Originally posted by Darknight_Canuck:

    The new Canadian War Museum looks like it's going to be impressive (but it's not opening until Spring 2005).

  11. Michael, are the two Stuart pix actually of a Stuart; it looks like a Matilda II? And is that a Centurion beside it?

    Originally posted by Michael Dorosh:

    I remember touring some of the vehicles when they were in one of the hangars three summers back. I was surprised by how small the Valentine was and how big the Staghound was! The green paint is actually a preservative - I suppose if they ever get any money and storage space they will redo them in proper colours.

    Popular word in the community is that the German stuff was among the goodies Farley Mowat brought back at the end of WW II - as recounted in his memoir My Father's Son. His hope was that they would not rust away on plinths as so many German Maxims and howitzers did at the end of WW I across Canada, but would instead be fully operational, rip-roarin', snortin' hunks of machinery that woudl terrify Canadian audiences and make them appreciate how scary it was to be at the Savio River in October 1944, or in the middle of Buron in July, when Panthers were on the prowl and your personal protection consisted of a cotton shirt and a wool battledress blouse.

    Sad that it never came to pass.

    http://members.shaw.ca/ww2uniforms/tanks/

    The directory of snaps can be found above.

  12. The Worms sound file, not a CM one.

    Whenever new weapons become available in Worms, you'll hear your team say, "Reinforcements have arrived"; for comic silliness, our preference is for the Ninja team's (mis)pronunciation.

    Originally posted by eichenbaum:

    </font><blockquote>quote:</font><hr />The sound file runs through my head everytime the "Reinforcements have arrived" box shows up during a CM game.

    What sound file ? </font>
  13. Actually, MrSpkr omitted what was, to me, the best part of the whole trench overrun foray: the tank's initial run at the trench was aimed at scrunching an ATG that was set up therein: mission accomplished, thanks to plenty of surpressing fire.

    Crushing ATGs under my tank's tracks has to be my favourite CM past time...accomplishing that little gem is always victory enough, regardless of the final score.

  14. JonS: a source for CM tactics & Windows tactics.

    :cool:

    Originally posted by JonS:

    Brent,

    in Windows go "Start" -> "Run", then type in "charmap.exe" into the space, press enter. A program called character map will start up. Its got all the codes for very handy for maths and science symbols, and the special letters in foreign languages. In essence, it allows you to cut and paste a particular character you're after, but it also displays the expanded ASCII codes for those characterss (which is what I gave above).

    You should probably also have it as a shortcut called "character map" somewhere in your "Start Button" tree, most likely under "start" -> "programs" -> "accessories"

    Regards

    JonS

  15. Stumbled indeed, as I did it as a desperation move to distract the ditch-dwellers. I'd read the manual (as quoted by MrSpkr) and fully expected my little AFV to bog pronto - didn't happen, much to my joy. It continued to cause problems even though it had run out of ammo.

    Originally posted by Treeburst155:

    Very interesting, MrSpkr. I'd say your opponent stumbled onto a gamey tactic. I hope I get a chance to use it on you too. :D

    Treeburst155 out.

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