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GJK

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Posts posted by GJK

  1. I don't think that you should be made aware that the gun on the enemy tank has malfunctioned.

    I think that sound contacts for infantry are too sensitive; you can "hear" them coming in noisy conditions from farther away than I would expect.

    I think that the direction that sound contacts for vehicles approach should be more random; when you see a "?" tank moving along an imaginary road, it's not hard at all to guess what real road it's really moving down.

    I don't think that you should be able to tell the experience level of the enemy units or how many of how many are alive/dead (just how many you see).

    Probably others that I can't think of at the moment.

  2. Originally posted by Javaslinger:

    Uhm, I'm trying NOT to go throught the java webpage interface....

    I supposed it is impossible if it is now on some kind of webpage IRC java server, but it did not used to be like that....

    Thanks,

    Javaslinger

    You can connect to this chat using a 3rd party application like mIRC, I used to do it - don't recall how I used to do it, but I did. I can try and dig up the info for you if interested.
  3. Firefox is probably tripping on the CSS navigation menu that I have on the page, which wouldn't affect whether or not you can connect to the IRC channel via the Java applet.

    Here's the warning that I get regarding the security certificates. I just click "ok" and I log on, these may be part of the problem though:

    - The certificate for "WebMaster Incorporated" is signed by the unknown Certificate Authority "Open Key Project". It is not possible to verify that this is a valid certificate

    - The certificate for "Open Key Project" is signed by the unknown Certificate Authority "Open Key Project". It is not possible to verify that this is a valid certificate

    Might check for a certificate for "Open Key Project" and either clear that entry and then accept that certificate.

    One more thing - I have it so that it auto-populates your handle from the site into the chat "nickname" field. This is based on the cookie that you have stored for TPG. In my testing just now, if I'm not logged into TPG and that nickname field doesn't populate, then I don't connect.

    Do this, log out of TPG (http://www.the-proving-grounds.com/logout.html) and then log back in from the page that you go to after you've logged out. Then try to connect to the chat. I have a feeling that may work.

  4. The only other thing that I can think of at the moment is to perhaps try a 3rd party IRC client. I know that I used to use mIRC to connect to #TPGchat. That was a couple of years ago and the specifics of how I did it are beyond me at the moment, maybe someone with more IRC experience than me can chime in.

    Just as a test, you might try disabling your firewall/ISS and then seeing if you can connect. If so, you'd at least know what the source of the problem is.

  5. Here I is....

    Make sure that you have the latest version of Java installed, www.java.com

    Also, there's a security certificate warning that you may see. If you clicked "deny" at one point that would block the connection. Depending on your browser, you'll have to modify or delete the properties for that certificate ("Manage Certificates" in Opera for example, not sure how to get there in Firefox and/or IE offhand).

    Those are the first two things that come to mind. Firewall shouldn't be an issue, however an internet security suite may be blocking the connection, so if you're using something like Norton or McAfee, check the permissions in those applications and see if there's an entry for something for "Webmaster.com".

    I was hoping to find some other possible solutions on their website at http://www.webmaster.com/ but I'm not seeing anything in the FAQ....

  6. Originally posted by Rocket-Man:

    </font><blockquote>quote:</font><hr />Originally posted by GJK:

    You should switch to ASL then. ;)

    I played ASL years ago, but I haven't pushed around cardboard counters in quite some time now.

    And my prospects of doing that again anytime soon are nil. My three kids would absolutely love messing up any game I actually had to keep set up for more than three minutes. ;) </font>

  7. Modding the start up screen BMP's wouldn't have any effect, it's something in the CMBB.VBS and or CMAK.VBS (maybe shared), which is the visual basic script that tells Pbem Helper how to manipulate the screens by sending the appropriate key presses.

    Is this something that just started happening, or has it never worked? Did you download Pbem Helper recently or try to download it again?

  8. How do you do defensive fire through VASL? I just curious on the mechanics.
    That was my question when first playing VASL via pbem. It actually works out pretty good if you coordinate with your opponent just a bit beforehand on some ground rules.

    Some like to move a few units at a time first and then will send the log back at that point to await moving the rest of their units in the next log after viewing the results of any DF up to there.

    Some will move all of their units and add a note in the log to the effect of "stop log and return upon entering Residual"

    And some will move everyone and say to just finish all your defensive fire, irregardless of residual fire or breaks.

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