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husky65

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Everything posted by husky65

  1. Given the scale of the game it is quite possible to assume a reasonable strength garrison is in place - the units required to do so would not show up at this scale.
  2. It works fine in XP, I've played it pretty heavily and never had a problem. However, have you tried running it in compatibility mode?
  3. There is no evidence at all to support this. Its also worth noting that the USA did not have to allow a strike to be successful to get into the war, even if the strike had been massacred, the USA was still at war. The whole rationale of the 'Roosevelt knew' argument is false - if he knew he could have had a serious CAP in place and all guns manned and ready, done serious damage to the Jap strike and still have been able to claim a dastardly sneak attack. At the time the USN considered battleships to be the primary weapons of the fleet, if they were going to protect their big targets and leave some sacrificial ones, they'd have flown off the a/c to Hawaii and let the carriers get bombed, whilst preserving the BBs.
  4. Its pretty simple, Hags has made available a game that is about 75-80% as good as the full version (estimate) for free by hacking the demo. A number of people are going to be satisfied with that rather than buy the game. Now do you see why people are peeved? it has real world financial consequences.
  5. Not trying to defend (as that implies that I am wrong, I'm not), I'm simply explaining the law. It is being a thief if you mod it unless the mods are allowed by the maker, you buy a licence to run the program - you don't buy a licence to change it to your liking. Potentially such mods deprive the makers of further sales opportunities, it is up to the maker to allow or disallow such mods.
  6. My question is did they run riot at night historically? Even today with significantly improved technology night actions tend to be rare and small in scale. I don't think it fits the scope of this game either, and certainly not with the effects suggested.
  7. Self justifying drivel snipped, 'Mrs Fletcher has not taken one too many tiles' - Mrs Fletcher stole the board and then started telling other people how to steal boards too, Mrs Fletcher then came into the clubhouse and started crowing about having stolen the board, and blaming the club secretary and treasurer for the theft, suggesting that if they had set the games up sooner she would never have needed to steal. I can only assume that you have the moral development of a 10 year old if you think what he has done is justifiable.
  8. Nope, Germany was still done for, even if Germany had got Russian factories into production quickly it would not have mattered, they would have faced too many possible attacks from too many directions and Russian production had topped out, US production could have increased a lot more. Look at axis plus Russian Oil production V allied production as well. Consider German factories (inc those in a captured Russia) being bombed from England, Africa, India and Japan/China - using B17s, B24s and B29s plus Lancasters and later Lincolns. Throw in a steady stream of atomic bombs and the Germans will not fare well.
  9. When it releases I'm ordering it (if I could pre order it, I would have). I can't give advice on how to mitigate the damage that Hags idiot has done, I'm not a programmer. However I would consider a damages claim against him, if not that at least an e-mail to his ISP requesting that they withdraw his service given that on comp.sys.ibm.pc.games.war-historical he was offering to e-mail instructions on how to hack the demo to anyone who asked. Clearly illegal and almost certainly in violation of his terms of service with his ISP, with a bit of luck he might get some idea of what hes done if they yank his access. I would ignore the little turds apology (except to use it as an admission of guilt in a damages action), given that he has written a self righteous 'semi-apology' on comp.sys.ibm.pc.games.war-historical I think we can see that he is not actually sorry for what he has done. For the rest of us, why not drop in on the newsgroup and make your opinions of Hags known in response to his 'apology'. [ July 05, 2002, 10:15 PM: Message edited by: husky65 ]
  10. The problem is that you are comparing Gun, Armour etc (as do most people), this fails to factor in the optics, the radios, the commanders cupola, the massive efficiency gain of a 3 man turret over a two man turret (in a 2 man turret usually the tank commander loads the guns, this means that he has little idea as to what is happening outside the tank in battle). With a good cupola, good optics and a specialist loader to let the tank commander get on with commanding the tank, the actual efficiency gains are huge, this was an actual hardware issue not a doctrine/training issue. IIRC it was the KV-1 that was so poorly designed that it had a 3 man turret, but the 3rd man handled a rear turret mg and so the tank was as inefficient as if it had only had a 2 man turret (internal arrangements prevented the crew from ignoring the mg and letting the comd just do his job).
  11. The problem is that you are comparing Gun, Armour etc (as do most people), this fails to factor in the optics, the radios, the commanders cupola, the massive efficiency gain of a 3 man turret over a two man turret (in a 2 man turret usually the tank commander loads the guns, this means that he has little idea as to what is happening outside the tank in battle). With a good cupola, good optics and a specialist loader to let the tank commander get on with commanding the tank, the actual efficiency gains are huge, this was an actual hardware issue not a doctrine/training issue. IIRC it was the KV-1 that was so poorly designed that it had a 3 man turret, but the 3rd man handled a rear turret mg and so the tank was as inefficient as if it had only had a 2 man turret (internal arrangements prevented the crew from ignoring the mg and letting the comd just do his job).
  12. The Germans had AFV night vision towards the end of the war, at this scale it would make your units rather more effective (perhaps 10% - 20% more effective) because they could run riot on dark nights.
  13. Two main ones, Albert Speer 'inside the third riech' (the first half is all about architecture, but the second half will show why the Germans would have lost even if they had the logistics). John Ellis 'Brute Force' Will tell you all about the logistics involved and why the axis was never going to win.
  14. If you read some of the reports of the early T-34s in combat, you will see that they are refered to in such terms as 'blundering about the battlefield, with no idea as to what was happening around them'. The 2 man turret and lack of cupola turned an excellent basic design into a fairly incapable combat vehicle, the lack of radios just made it worse.
  15. If you read some of the reports of the early T-34s in combat, you will see that they are refered to in such terms as 'blundering about the battlefield, with no idea as to what was happening around them'. The 2 man turret and lack of cupola turned an excellent basic design into a fairly incapable combat vehicle, the lack of radios just made it worse.
  16. Yes, you are playing the demo, early war strat bombing IRL was ineffectual, wait till the tech ratchets up later. The other thing to remember is that if enough damage is done to your ports, you can't embark units for operation sea lion (the proposed invasion of England).
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