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Thin Red Line
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Posts posted by Thin Red Line
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Scenarios can (and for many of them should) be played 2-players.Originally posted by GreenAsJade:Am I right in understanding that you can't 2-player a scenario?
Actually some of us play ONLY scenarios and ONLY H2H...
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It is what i understood, hence let me reword it : your tests (until now) do not prove that using the reverse order increase the debogging probability. That's all what i meant, i thought you were asking opinions on your tests but i'm sorry if my opinion offended you.Originally posted by Wildass69:These tests don't prove vehicles can be bogged in reverse! They are not suppose to. None of the vehicles bogged in reverse because the only time any of them were in reverse was after they had already bogged! The point of the tests is to see if reversing a vehicle that has already bogged will unbog it. I've said this enough times that I'd think you would understand what I'm trying to do even if English is not your primary language.
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Yes i had the earlier version of the PII in mind.
I've met hundreds of those little buggers in my games but there are still lacking Makjager's cosmetics
The Luchs is really nice but more rare.
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I remember some nice looking WIP screenies, did i miss something ?
[ November 13, 2003, 03:18 AM: Message edited by: Thin Red Line ]
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Look at your numbers. All they show is that you CAN immobilize a vehicule in reverse ; the sample isn't large enough to prove anything else.Originally posted by Wildass69:Of course you do. You probably should stick to the conventional wisdom, TRL. After all there is no difference between 18 vehicles immobilized and 10 vehicles immobilized. But I think the brevity of your statement rips us all off. I said someone would come along and explain it all away but you didn't even do that!
I've heard this reverse tales since CMBO and it never proved true from the dozens of tests conducted by curious minds, and my own experience .
Your test failed to convince me. I just gave my opinion on them, i'll not do it anymore if you prefer. Sorry to have interfered in your thread
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About the brievity of my comments, i apologize, english isn't my native language so sometimes i just prefer being short. I didn't know there was a minimum number of words requested to answer
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To take the words in someone else's mouth :
Originally posted by Sergei:Dear W69, don't be offended for nothing...
[ November 11, 2003, 08:53 AM: Message edited by: Thin Red Line ]
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I was ready to download
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I think your test clearly shows there is no difference between reversing or not.Originally posted by Wildass69:On the other hand I have presented some numbers and even Sergei's numbers seem to indicate some influence of reversing. Let's at least give it a chance before we summarily dismiss it.
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I think that's exactly the point.Originally posted by markl:I would like to see a greater chance of de-bogging, unless the game does model real life.
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Try the scenario White Wave on the CD.
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I already had the IS2, downloaled the ValentineIII and the Sherman : congratulations Mikey your mods are a real improvement over the stock graphics for those AFVs !
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Well, it's Stalingrad and it isn't supposed to be easyOriginally posted by Runyan99:This scenario often ends in a draw. However, just because the scenario ends in a draw does not mean it is balanced.
The scenario is too short for the German player to reach the large VP flags in the rear. That isn't balance because the German player doesn't have an opportunity to win.
I really don't know if it's impossible to win, i opened a thread about exactly this question some time ago.
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I have to disagree hereOriginally posted by Runyan99:I also have played this scenario 1 1/2 times PBEM.
I am always interested in analyzing this one, because I feel it has 3 flaws which are common to many, many CMBB scenarios.
1) It is too short
2) The defender has too much materiel
3) As a result of 1 and 2, the scenario favors the defender.
. I played it PBEM as the attacker and, despite my first impression was the same as yours, at the end i found the scenario rather balanced. We ended with a draw, huge casualties and low ammo .
For the AAR, i think playing it for the second time should slightly favor the attacker (surprise is always the defender's main asset).
A tremendously exciting scenario, one of the best available for CMBB and until now the ONE about Stalingrad streets fights (maybe the unplayable To the Volga excepted) IMHO.
Good idea to make an AAR.
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Maybe the better salary of HQs improves their motivation ?
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Tired of WWII ? Not before we can play Western Europe 1940 and all fronts still uncovered by CM.
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Sure, but i'm busy raising extremely important questions who attract at least three official BFC answersOriginally posted by Tanaka:BTW, TRL, don't you own me a turn ?
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This one ?
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Almost all the armor graphic and mods (including the stug in the CMAK banner) show the end of guns darkened because of a smoke and powder layer.
Is this a graphical covention or does this reflect the reality ?
It is a question i've always wanted to ask
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It already exists. (Shift S)Originally posted by Steiner14:4. switch background sounds in plot-mode off?
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Xavier, you're right.
A Group of Tabor (GTM) is approximately the size of a regiment and is composed of one HQ tabor ("hors-rang") and three combat tabors each divided into four infantry goums and one HQ ("hors-rang") goum.
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Yes units of the the Légion Etrangère were in Italy from March until August 44 and fought during the Garigliano offensive, a part of the Cassino Battle. They also participated to the liberation of Rome and fought later in Tuscany.
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Goumier (Moroccon troops) 1943
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I probably have no authority to answer this, but i don't think that in WWII there was a big difference, other than the name, beetween colonial infantry divisions and Algerian/Morocon division in terms of recruitment.Originally posted by Michael Emrys:This might appear to be nothing more than a point of nomenclature, but my understanding is that they were quite distinct formations just as the Foreign Legion was.
So, can anyone authoratively address this issue?
Michael
Both type were a mix of natives (who were the vast majority and most of them from muslim origin) and "metropolitan" frenchs (most of the COs plus many men escaped from occupied France).
The 9th Colonial Infantry Divison (9ème Division d'Infanterie Coloniale) for instance included senegalese rifle regiments (régiments de tirailleurs sénégalais).
Some units like Tabors or Goums conserved the traditional organisation and uniform, but they were commanded by regular officers.
[ October 15, 2003, 10:18 AM: Message edited by: Thin Red Line ]
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Very nice AAR.
How does the cover arc command work for the multiple turreted tanks ?
Just how realistic is all this anyhow?
in Combat Mission: Barbarossa to Berlin
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And also the possibility to give a tactical withdraw order without loosing or panicking half of the men.