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Posts posted by Placebo
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Welcome, I can tell with all the new people joining the forums this is going to be a fun year!
Agreed, there seems to be a lot of interest with this new theatre.
As a lover of anything new and techie, the more discussions on current future weapon systems the better
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We have our sources on this stuff. And that's as much as I will elucidate on that in deference to their privacy. (and no, we don't accept classified information)
Interesting. For the sake of national security i will not ask any more , but good to know there is a good reason for this appearing in the game and not just boosting up one particular side.
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Going to have to disagree - there are a multitude of games which make us use the skills inside us, but which are not realistic. That's fine, but this one strives for realistic. And that's good. It's why we're here and not on those other games' forums.
Beat me too it expectations for realistic games and futuristic fantasy games are not the same.
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Pouring over the manual until the game is released and thought this was an interesting assumption in the game:
"APS Variant:
The M1 Abrams can be equipped with an Active Protection System (APS) such as the Trophy system that can defeat incoming projectiles. Although there are United States Army APS programs in development, within the timeframe of this game and facing the prospect of a well-equipped enemy military, it is likely that commercial off-the-shelf APS such as Trophy would be procured for tanks and AFVs."
Does that mean if deployed today there is no APS available for the Abrams? If so i think it is quite a leap of faith to think an off the shelf system could be purchased, supplied, installed and tested in time for a conflict. Based on my experience of military procurement if they started now they would probably have the tenders submitted by 2017 .
I think it would be more realistic to assume there would not be an APS system available in 2017, (although i am happy for anyone with more knowledge to tell me otherwise)
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MLRS are a possible future addition for Black Sea, although they are an edge case. Personally I'd love to see some giant unitary warheads being used to obliterate something.
fingers crossed then for a future "weapons pack"
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Great news, I am sure this game is going to be a great success.
(I just dusted off and reloaded CMA for a bit of practice in the interim)
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This looks like an awesome weapon system, anyone know why it would not be used by the US in the Ukraine?
I do not see it in the units list
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dude they get shot down like nothing, I mean, just change the level of stealthiness on a sniper unit, and change the model a bit.
I would rather BF went for the most realistic modeling of what happens on the battlefield?
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16012015
1315
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I am pleasantly surprised at the age range playing BF games. Makes me think there is a long and healthy future for CMxx as a new gen of gamers are still interested in this type of game!
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This topic highlights one of the reasons i can never break away from WEGO, realtime is really hard (for me) to track everything going on and I hate missing the key bits of action (which I can rewind in WEGO).
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Thanks for the update, good to know.
It will be Elite:Dangerous for Christmas then CMBS in Jan
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Ok here we go:
19122014
time - 16:20
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Very dangerous to change a business model that works.
While it would no doubt drive extra sales, with steam taking there cut and potentially having to lower prices overall to match the more mainstream steam pricing would BF be better off? And also would they be able to move away from steam back to there old model if it was not working out?
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My guess is 19th of December at 18:01 GMT/PST/EST whatever.
Good call. If its not out by then, it will almost definitely be a 2015 release.
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So many pessimists - it would be crazy to release after Christmas.
It extends the delay into the new year, before work will even restarts and all games I am sure sell most at release and then tail off over time. So commerically it makes sense to get it released and then patch 1.01 in the new year to tidy things up.
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It is slooooww. I also found out to my cost if you dis-embark the 3 man team the remaining crew will not reload the gun, so look after that team if they leave the tank!!
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Also ChrisND, any chance of you taking some of this new hardware for a spin on your twitchtv broadcasts soon?
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It's a very strong possibility for a future Black Sea expansion.
thats great news, we need to see the Brits in action. Just because something said in parliment does not mean it is going to happen. I am sure we will be mixing up again somewhere soon!
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"Wow" sums up exactly what I was going to say - sounds great with UAV's surface to air missiles and active protection systems.
Damn I need to buy this game
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When you assign,artillery,missiln,you have the option to either pick general (enabled,by default) or antipersonel mode./QUOTE]
Unless i am mistaken I think this is only available for strikes ordered at the setup phase not in mission.
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BFC's one experience with a 'loss leader', from what I can tell, was when the CMSF disks from their initial retail partner started showing up in mall store discount bins for chump change. Ouch. Maybe it pulled in additional purchasers for BFC's later modules but still that must've been painful.
I must admit I am surprised if BFC did not end up making more in the long run (even if it did go against their business model). I was put off by the inital demo of CMSF, when is was at the discount price a couple of years later i thought i would give it another go. So glad i did, all the patches had improved the game and i ended up buying all the modules!!
Even assuming i would have bought the full price game from them (which i doubt i would have) what BFC lost in the base game profit it must still have been a net gain for them from the follow up sales!
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I was actually pointing out that the info on the Battlefront page was most likely wrong, because it states 100m.
As has been pointed out 30m as seen in the game is correct.
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Of course you can write, it's worth the money because it is ......... worth the money - I however compares with other products 'BF' and in relation to them is simply too expensive.
It is simply more expensive (relative to previous add ons) its not too expense for me.
Has the way Artillery Ammunition is counted changed in Black Sea?
in Combat Mission Black Sea
Posted
I thought this was the case too, if HE=160 and smoke=24 then you actually have 160 shots available and upto 24 can be smoke. Or up to 160 can be HE.