Jump to content

wbs

Members
  • Posts

    230
  • Joined

  • Last visited

    Never

Everything posted by wbs

  1. Steve, I haven't seen the guide, but one previous poster said something that indicated that there is no info in there that lists the defensive value of different types of terrain, and the movement costs of different types of terrain. If this is true, where can we find out such information? For example, Does Rocky Terrain provide better defensive benefits than a light building? I don't know Than a Stone Wall? I don't know Does a wheatfield "in Season" provide better concealment cover than brush? I don't know, but it would be useful to know this stuff. What are the relative moving costs of moving through a building, brush, or Scattered Trees, supposing that I have a choice of different routes to take? These are some examples of what I mean. Is there anyplace we can find info that would tell us these? If this game was a board wargame, this info would be readily available in the rules.
  2. Well, well... I like this guy!! A man who has good taste! :cool: [ June 21, 2003, 02:39 PM: Message edited by: wbs ]
  3. Have any of you who have received the files from Conhugeco run the turn yet? If so, how were your results?
  4. Can't regular infantry also clear minefields if they are near a minefield and don't move for a set number of turns? If so, perhaps the surviving members cleared the minefield, which is why it's no longer there.
  5. Can't regular infantry also clear minefields if they are near a minefield and don't move for a set number of turns? If so, perhaps the surviving members cleared the minefield, which is why it's no longer there.
  6. Geez, overloaded a thread after only 24 posts! :eek: Must be some kind of a record. :cool:
  7. PiggDogg, We did not save that turn, but if you look a few posts above, you will see what I did when I plotted my turn. If you do the same, your "German" performance will be closely duplicated. If you have any questions about my plots, feel free to ask. Perhaps Conhugeco can provide a more detailed account of his plots, and these will enable you to closely duplicate the turn that we had. As I said earlier, Conhugeco reran the turn using approximately the same plots, and the result was even fiercer fighting. :eek: [ June 17, 2003, 02:07 PM: Message edited by: wbs ]
  8. Conhugeco has all of the files. The password I used as the German player for that game were the letters "tex". Have Fun! p.s. Conhugeco told me that he ran it again the other night, and the combat was even fiercer :eek: . He said that the pounding taken by both sides was even worse than the first time. [ June 14, 2003, 03:46 PM: Message edited by: wbs ]
  9. From Conhugeco: Conhugeco, did you save they first turn too? :confused: I did not think that you did. Also, I was using a different password. Do you need it?
  10. Conhugeco saved the setup, so I hope that he still has it as I would like to run that turn again just to see a few things that are receding in my memory. Perhaps he can send it to you (?) If so, you will have to re-target the off-board artillery (within line of sight of the observers), the indirect fire from mortars, and the field guns. Just aim them at the largest concentrations of troops , but make sure that all of the Russian infantry concentrations are targeted. Ignore the supporting MG's and observers up on the ridge (I did not target any of them with any of my units, unless no other targets were available) Also, try giving each German unit on the (entire) board a target by hitting "N" unit by unit (there are only a few that will have no target), and spread out the targets so that as many Russian infantry units as possible on the German left flank are targeted. This should recreate my fire plan as closely as possible. Oh yeah, one other thing. There were about 8 +/-units in my second line of defense that started on open ground, and were plotted to assault-move their way up to buildings in my first line of defense, or else they were plotted to assault-move/attack some of the Russian units that started the turn in buildings behind my first line of defense (I could see them after the setup was revealed). About 1/2 my casualties came from these units, as they were all wiped out to the last man. If anyone gets a copy of the setup, I can go over my planned targets and movements in unit-by-unit detail. [ June 12, 2003, 04:49 PM: Message edited by: wbs ]
  11. Hi Conhugeco :cool: I didn't name names, but I did think that the turn was worthy of mention. Thanks for clarifying the turn from your perspective, as you had more detailed knowledge of your own forces than I did. I have to salute you for making that maximum effort in a winner-take-all attack. It's interesting that you could have pushed one of your units even farther forward during the first round, as I had wondered about that. I agree that it seems the game would have given you more of the town in your setup for Round two if you had done this. It is too bad that this flaw exists, because it is a great scenario otherwise.
  12. It was noticeably longer than usual, and I remember thinking "Oh, boy, this is going to be a mess", when I saw how long it was taking to process. I would guess that it took approximately twice as long as "usual", but even so it was only about 30-60(?) seconds to process the turn, once we hit "Go". The playback was somewhat jerky on my monitor as the amount of action to be "portrayed simultaneously" threatened to overwhelm the PC's ability. My friend has one PC that is about 3 years old, and a new one that is only a few months old. I'm not sure what the specs are, but he has them networked (along with a third, older, one in his house) I was on the "guest" PC and had joined his game. [ June 10, 2003, 05:25 PM: Message edited by: wbs ]
  13. We saved the setup, but not the turn. You could get the same results though, by hitting "GO' and letting the game take its course (with the exception of plotting the off-board artillery and indirect mortar fire to their most logical targets (i.e. largest concentrations of troops). I was the "guest", so the setup is saved on his PC.
  14. Day before Yesterday I experienced what must be the most amazing single turn in CMBB/CMBO history, for a situation that was not contrived in any way. I was playing tcp/ip against my opponent in the "Siberian Devils" Operation. He was Russian, I was German. Deep Snow, Extreme Cold, Dawn. At the beginning of round #2, The setup zones allowed him to set up right against the face of my defensive line (on my left flank), and skip the process of trudging across 400 meters of open ground in deep snow, all the time under fire. The separation between the two forces was between 0 and 100 meters, although neither of us knew this while we were setting up. He decided to make a maximum effort to break my line, and so he set up approx 1000 men (4+ companies) both in front of my first line of defense, and in between my first and second line of defense (which the setup zones allowed, although I did not know this at the time of setup). In Looking at the board during setup, I realized that my left flank was the most vulnerable, and so I stripped the reserves from the center and right of my line and held those with a single line of units. I loaded up my left flank with every unit that I could, and then we proceeded to turn #1. Both of us were shocked by our combined setup. It revealed that he would have 800 men out in the open, in deep snow, going up against my much smaller first line of defense (Roughly 200 men (Weakened Condition), in buildings, foxholes, and supported by off-board artillery, 50mm mortars, and 3 75mm infantry guns). Behind my first line of defense he had roughly 200 more men in buildings, and then I had my second line of defense consisting of about 100 men (in buildings, foxholes, and on open ground). RESULTS: We ran the first turn, and almost every unit on the board opened up at point-blank range (with the exception of 2-3 additional Companies that he kept in reserve, out of sight). Off-board Artillery, mortars, and field guns were ripping huge gaps in his lines, but I was taking my own heavy hits. When the turn (as in ONE turn/ one minute of action) was over, he (the Russians) had suffered 419 casualties, and had another 200-300 broken/routed, :eek: :eek: while I lost 134 Casualties, and had another 60-70 broken/routed. I also lost two field guns and 3 vehicles. :eek: :eek: After that turn, 35-40 of his squads were KIA, with another +/- 20 broken/routed. I had about 17-18 squads KIA (fewer men in each of my squads) with 8-9 more broken/routed He failed to break my line. Must be some kind of a CMBB/CMBO record, I would think. [ June 10, 2003, 05:21 PM: Message edited by: wbs ]
  15. I have also had this problem with my Sony "Vaio" (or whatever) Laptop. I know that my video card is only 2MB, and figure that that is the problem, but I don't really know. For what it's worth, I also have a Pentium II (450 MHZ), 32 RAM and 6GB of hard drive, IIRC.
  16. It's too bad that none of these photos has a caption that tell when and where they were taken. The aerial photo of the convoy under attack is especially cool.
  17. Hey Jeanne, let me add my thanks also. It was great to see the segment on the tube. I'm glad to see that such a high-quality game is getting the recognition it deserves. If you're ever in DC, I'll buy you a beer.
  18. Hey, Gentlemen, How did the DC gathering go? Big turnout? Spicy Debates? Cold Beer? What happened?
  19. I have not seen this mentioned elsewhere, and could not find it with a search, but: Ocasionally when I am using my Line-of Sight or Targeting function to learn more about an enemy unit in OPEN GROUND, I will get a readout that states "Exposure=0%". This appears even though I have a wide-open shot to the target unit, with no obstructions of any kind (including ridgeline/terrain obstructions). Can anyone comment? [ January 15, 2003, 07:37 PM: Message edited by: wbs ]
  20. From MikeyD: It's ironic, because "The Patriot" is quite likely the most historically accurate movie ever made about the American Revolutionary War. It is the first (and perhaps still the only) movie for which the Smithsonian Institution reviewed the script, recommended changes (for example, the type of ground cover present on the battlefields was initially not correct) to make it historically accurate, and then signed off on the historical accuracy of the final script. I recently had a conversation with a friend's father who is a retired British Army Brigadier. I asked him how the American Revolutionary War was taught to English schoolchildren, and he said that it wasn't really taught at all, because the British regard the war in the colonies as a relatively unimportant sideshow compared with the Main Event--which was the ongoing series of conflicts with France that was occurring during the same general era. The war in the colonies was an afterthought. It's kind of interesting to see the difference in perspective. To Americans, we are taught in school that the American Revolutionary War was the ONLY important event occurring on the world stage at that time...
×
×
  • Create New...