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Erwin

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Posts posted by Erwin

  1. "To enable shooting down while hanging from a parachute."

    The grip angle is completely the wrong way round for that. You would want the grip almost vertical to shoot down. It actually looks like it's designed so you could shoot UP!

  2. "There is a chance that troops under direct fire from a spotted enemy outside a covered arc will disregard the order to return fire."

    You mean "will disregard the order to HOLD fire"??

    Re covered arcs, it would seem logical that if fired on INEFFECTIVELY from outside the arc, then the unit should disregard that fire. However, if the enemy fire is effective ie causing casualties or pinning, then there is little point in holding fire. In this instance the ambush is blown and the unit needs to return fire for survival purposes. (Ideally the endangered unit would bug out, but if you're playing WEGO of course the AI's options are limited for that minute.)

    And re an AMBUSH command, currently it seems virtually impossible to create a good ambush if HIDE makes the unit essentially blind and deaf to an enemy unit - esp a vehicle just on the other side of a wall.

  3. Iterations in order of desire:

    1) The one that has flamethrowers

    1a) The one with a more sensible LOS system so that we see what gunners can see (and shoot at) rather than the 3rd ammo bearer

    2) The one that allows inf to ride on tanks

    3) The one where AAA can shoot at and affect aircraft

    4) The one with ammo dumps (where we can also get the rare ammo for Stg44's)

    4a) The one where units can acquire ammo from adjacent units (instead of having to mount /dismount etc.)

    5) The one that has campaigns in which units can change experience levels in subsequent battles. I would love to be able to do field promotions and award medals as well during campaigns. :)

    6) The one with a convoy-type command for roads

    In terms of eras, Fronts or topics, they all seem pretty good and getting better. :)

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