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Da Beginna

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Posts posted by Da Beginna

  1. Oh, yes the CC series is great. Especially when tanks are turning around helplessly in circles.

    And I like the infantry running THROUGH concrete walls. Oh, and the campain is terrific. If you aren't a total idiot you will win every battle only to play the same map over and over again.

    To be honest - I have CC3 + 4 + 5 and I enjoyed them. They are cheap to buy and are fun, on a beer'n'prezel level. Afterall, if go for realism and a mature simulation CM is your choice. If you wanna game, for lunch break or so CC is a good choice, too.

    Place your (huge) 88 AT in a building and see the King Tiger round bouncing of again & again (happend in CC3) from a T34 (early model). This spoils the game for me...

    ...but I like the efficient snipers (Gewehr 43, yummy!), the teriffic mods (France 40!) ...

    anyhow - IT IS NOT AN ALTERNATIVE. I changed from it when CMBO came out.

    Aber - jedem das seine. ;)

    [ December 18, 2002, 09:31 AM: Message edited by: Da Beginna ]

  2. Originally posted by Mykol:

    Terrapin, regarding your shippings costs to Canada. Could you tell me what they docked you at customs and how long it took.

    By the way, what is the bogging ratio for a cross-border mail transport (from US to Canada) in heavy forrest? Maybe that explains the high cost, especially when the crew is conscripted.

    Just my 2 (Euro) Cents.

    [ December 13, 2002, 04:12 PM: Message edited by: Da Beginna ]

  3. Hi there!

    I read from some historic document ("Der Panzerknacker" - could some tell me the URL?) that you shouldn't "TOSS" the landmine under the tank. The simple reason for this is, that everyone who tosses a "normal" landmine will got blow up - together with the tank.

    The tactic was more to put it somewhere where the tank will go soon or to lay the mine on top the tracks, while the tank is stopped. As soon as the tank started the mine will (hopefully) "tansported" where it hurts - to the downside of the tracks.

    There are several website dealing with WW2 weapons, just go for them.

    Hope that helps a bit. Please enlighten me, if I'm wrong. I'm still only Grog "light"! ;)

    Thanks.

    [ December 11, 2002, 05:41 AM: Message edited by: Da Beginna ]

  4. I would like to see "fake" minefields - where the soil is just changed in a way that it looks like anti-tank mines. As used in hasty defences (refer to propaganda brochure - "Der Panzerknacker").

    Further, I would like to see whole new system of fortifications, e.g. shelters for infantry, complex bunker systems.

    And more different types and less abtracted buildings.

    ...

    But what ever there will be, I will buy it!

    :D

    [ December 03, 2002, 07:45 AM: Message edited by: Da Beginna ]

  5. Originally posted by TheMan:

    Hello

    What i really miss are some more options.

    In the menu,more options!!!,to set graphics,sound,more orders (i dont know how to cease fire,even if troops are hide they will shot anyway)

    cya

    Use the covered arcs to cease fire. The trees are an abstraction - refer to the manual.

    Hope it helps abit - have fun.

  6. Originally posted by laxx:

    ** Updated to include more reviews (2nd Dec) **

    ------

    http://de.games.yahoo.com/021026/247/31c5z.html

    German Site: Systran Tanslation: "Opinion: Equal in front, with "Combat mission 2" will be CDV its call, a Publisher for Hardcore Zocker, again once fully fairly. The play is absolutely suitable for beginners, but for hard core stepping gene an absolute hit more realistically and better can one battles on the PC probably hardly transfer. Who loves such plays therefore from "Combat mission 2" for a very long time to the display bound, and with an enormous fun factor. For such players is the Game therefore almost must. Owing to the enormous play depth "Combat mission 2" develops an enormous long-term motivation despite its high requirement. But as said: Beginners should make a far elbow despite an adjustable degree of difficulty around the play."

    Ratings: Entirely: 83/100. Diagram: 70/100 Sound: 70/100. Operation: 85/100

    My Comments: What's a Far Elbow

    --------

    ____

    Well, using online translators can cause some funny results. I guess what is meant, is that non-wargamers should "avoid" (German: Einen Bogen darum machen") to buy CM:BB.

    ;)

  7. Originally posted by Juju:

    Hey Keith, That's a smart little mod you got there. smile.gif I'm definitely going to use this one.

    Could you also do a "we brake for no-one" sign on the back. smile.gif But in German: 'Wir bremsen fűr niemand' or somesuch. Real Germans (I'm only half) please correct if that's incorrect

    "Wir bremsen für niemanden". You could say yours as well, is a bit more coloquial though. What's the other half then?
  8. Originally posted by kevsharr:

    The bombing of Rotterdam led to the surrender of the low countries.

    Rotterdam was bombed AFTER the surrender. Rotterdam wasn't the Capital.

    Okay, you have a point that Capitals are of crucial importance. What I find interesting is that a lot of people stick to the idea that wars are won by military means only. IMO, Germany lost the war for political reasons. If you conquer a country and tell the people: You are "sub-humans" we will kill most of you, others will work as slaves and few will be "Germanized". You have to leave big Garisons to keep the gained territory under controll (Norway, Greece, France, the Low Countries, Poland,...). Imagine you go to Russia that time and tell the people: "We don't fight you, we want to remove the Communist" - while setting up a "fair" rulership of the occupied land. When this was partly recognized towards the end of the war, it was heavily discussed in the German high-command... (lots more to discuss on this)...

    Now imagine you come with a shiny army and tell the people: We bring you Coca-Cola, Cigaretts and Democracy. Make your choice.

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