Shadow 1st Hussars
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Everything posted by Shadow 1st Hussars
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Muddy road bmp
Shadow 1st Hussars replied to Conscript Bagger's topic in Combat Mission Archive #4 (2002)
As I said before there is NO change in textures for any ground condition other than snow. You were probably looking at pavement -
Muddy road bmp
Shadow 1st Hussars replied to Conscript Bagger's topic in Combat Mission Archive #4 (2002)
There is only one road bmp. Same as grass, treebases etc. The only ground condition that gets special textures is snow. -
Bazookas, Panzershreks, PIATs, mortars, pistols, Berets, and unit bases are all hardcoded and can not be moded. [ 01-04-2002: Message edited by: Shadow 1st Hussars ]</p>
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I have a feeling it that there might be grass and trees.
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If you are on a mac, convert the .bmp into a .pict file and send it through MCM3. If you are on a windows..........*shrug*
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<blockquote>quote:</font><hr>Originally posted by Michael Dorosh: If you look more closely, you will see 7,000 Japanese tourists milling about the main street of the first screenshot.<hr></blockquote> Unlike most parts of Canada where instructions are written in French and English, in Banff they seem to all be Japanese and English..... Now that I think of it, I could make millions selling fugi film........
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The New CM Unit Descriptions
Shadow 1st Hussars replied to Col Deadmarsh's topic in Combat Mission Archive #3 (2001)
<blockquote>quote:</font><hr>Originally posted by Amidst Void: I feel more confident with the Tiger than I do with the Panther. Here's a story I can tell: StuG vs. Sherman StuG: Aim, fire, miss, reload... Sherman: Aim, fire, hit, armor flaking. StuG: 1 crew casualty caused, shocked. Sherman: Front upper hull penetration, Knock-out. <hr></blockquote> In my case it always ends up that I have a Panther and a Sherman Jumbo at 50m shooting. Sherman: front turret hit, ricochet Panther: front turret hit, ricochet Sherman: front turret hit, ricochet Panther: front turret hit, ricochet Sherman: front turret hit, ricochet Panther: front turret hit, ricochet This usually goes on for about 5 turns before one of them goes into reverse -
What if CM was not available for the Mac?
Shadow 1st Hussars replied to Gyrene's topic in Combat Mission Archive #3 (2001)
Riots and a third world war. Mac users would begin a crusade against the PC users. Well, a larger crusade than the one we have going now... -
CMMOS thoughts for possible improvements
Shadow 1st Hussars replied to bebbetufs's topic in Combat Mission Archive #3 (2001)
*cough* mac support *cough* -
First Wargame to Mimmick CM (3-D style)
Shadow 1st Hussars replied to Echo's topic in Combat Mission Archive #3 (2001)
<blockquote>quote:</font><hr>Originally posted by Juju: Gunny who? He's long since "left" us, Shadow.<hr></blockquote> any other good news I should know about? -
First Wargame to Mimmick CM (3-D style)
Shadow 1st Hussars replied to Echo's topic in Combat Mission Archive #3 (2001)
Not really CM mimmic...... I'd love to see what Gunny Bunny thinks of those graphics -
Do you remember me?
Shadow 1st Hussars replied to Shadow 1st Hussars's topic in Combat Mission Archive #3 (2001)
<blockquote>quote:</font><hr>Originally posted by Michael Dorosh: Hmmm...you keep returning every three weeks Shadow! LOL! Welcome back AGAIN.<hr></blockquote> This is only the second time this happened.... -
check here. Not sure if they are there, but it won't hurt to check.
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6 months absence....... I am back!
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most accurate ally AFV?
Shadow 1st Hussars replied to imported_WARHAMMER's topic in Combat Mission Archive #3 (2001)
Anything with a long barrel is generally accurate. The super pershing has a very accurate gun -
<blockquote>quote:</font><hr>Originally posted by Michael Dorosh: 1/6 scale Stuart ass <hr></blockquote> You getting the front end for your birthday? MERRY CHRISTMAS