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Victor Semensi

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Everything posted by Victor Semensi

  1. I should have been more specific. I meant would tank battles taking place on the steppes vs desert be significantly different. It seems to me that if CMBB covers every aspect of the fighting on the Eastern front then just about every type of tactical battle situation will be addressed. Speaking for myself of course, I'd find a game set in North Africa/Italy to be more of the same vs one set in the Pacific. Of course that won't stop me from buying every CM game that comes out.
  2. I'll repeat what I say every time this thread comes up: "What about adding Korea to a proposed Pacific CM?". Not a one sided campiagn by any means and you get T34's, upgunned Shermans, Pershings, etc. This is more interesting to me than following up the Russian front with a desert theater game. Will desert strategy be much different from that used on the Russian steppes?
  3. Thanks for the quick answers. I guess what I really wanted to know was, did T34's suffer a greater loss of drivers due to fire than other contemporary tanks.
  4. Just watched the History Channel story on the T34 and noticed the size of the driver's hatch on the front armor. Does anyone have any info on whether this was a significant weakspot on the hull or not. I assume it wasn't as thick as the rest of the frontal hull armor.
  5. Thanks Jeff. What I can't figure out is why the SP folks singled out the 'J' model for a 50mm rating while the F,G and H get 75mm. The slope values are the same for these models in SP.
  6. I've noticed that in Steel Panthers the turret front armor of the later Mark IV's ( except the J model) are 75mm vs the 50mm in CM. Does anyone know where the SP designers got that value? My limited home library doesn't go into much detail on the various Mark IV versions. I could sure use that extra 15mm in CM.
  7. I would gladly give up the Super Pershing slot in the game code for one of an M16. Wasn't only one Super Pershing ever built or used in combat?
  8. Thanks for all the info. I constantly amazed at the wealth of information a single question can generate on this forum.
  9. Maybe you grogs out there can answer these questions I've had since my Panzerblitz days. Why did the Russians settle on diesel engines for their tanks instead of petrol? How did they keep them running in the winter without the fuel hardening as it does up here in New England? T34's didn't seem to lack for speed so why didn't the Germans use diesels? How did the diesel powered Shermans compare to gas powered ones in performance? Personally I'd take a performance hit if it reduced the chance of my burning to death. Am I right in assuming that a barrel of crude oil will yield more diesel fuel than gas. If true it further begs the question of the lack of diesels in German tanks.
  10. I too have suffered from wrist pain, mine was due to a poorly designed mouse I used for years on a Digital computer at my old job. I now use a Microsoft Intellimouse which helped a little. The almost magical cure for me was the purchase of gel filled wrist rests for both the keyboard and the mouse pad. Even with the new mouse my wrist would start to hurt badly after about 30 min. of use. Now with the pads I've put in 6-8 hour sessions with absolutely no pain. The mouse gel pad feels like its massaging my wrist as I move the mouse around. I don't know how much they will help with your elbow but I only spent about 20 bucks total for both pads, the best money I've spent on my computer in years.
  11. I'm getting ready to try a TCP/IP game but have noticed that on 3 different days I got 3 different IP addresses for my system. My question is how long does an address last?
  12. I stand corrected. I forgot that the early part of the battle was fought more in mud than snow.
  13. Check out the Belgian CM site below: http://users.pandora.be/aneric/index8.htm These are the first Bulge game maps I've seen that look like the pictures and descriptions I have in my books. They don't have snow but I change that with the scenario editor. I find that when someone converts ASL scenarios to CM the maps seem way too flat. Compare the ones from this site with ASL conversions covering the same battles. The site hasn't been updated since October. Does anyone know what happened to the author?
  14. This question was answered in the Combat Mission forum.
  15. Thanks all for the quick and informative responses. I've looked at the readme files that came with the new patch but unless I'm missing something they don't address switching between PBEM and TCP/IP. Maybe the beta TCP/IP instructions had more detail since I do remember reading about being able to switch.
  16. I tried to do a search to answer these questions but haven't had any luck, any help is appreciated. 1) Can a game be started as an email game then continued as a TCP/IP and vice versa? If so what is the procedure? 2) What is the best way to stop and save a TCP/IP game for continuation at a later date? If this is documented somewhere just point me in the right direction.
  17. I think that I read a post in the main forum that said you could start a game PBEM then continue it as a TCP/IP modem game. Is this true and if so how would you go about it? Can an internet game be completed as a PBEM game? Also, what would be the best way to pause and save an internet game for continuation at a later date?
  18. Does anyone have any info or links to sites that have info on this topic? Was there any postwar production of WWII German armor outside of Germany?
  19. For grogdog and any other old time computer gamers out there these are the 2 sites I use to get old C64 and Apple IIe games and emulators: ftp://arnold.c64.org/pub/ ftp://ftp.apple.asimov.net/pub/apple_II/ You can also do a search using Dogpile.com or another simlar search engine using 'C64 emulator' or 'apple IIe emulator' as your search criterion. Happy gaming Victor
  20. I remember it well. It really changed my focus from always playing the Germans in tactical games to playing the Allies. For computer games I think that Panzer Elite (PE) came closest to it with the number of Sherman models available to the player. Before I played PE I didn't know that Shermans couldn't turn in place and what a tactical disadvantage that is, not to mention the big cloud of smoke when the Sherman fires its main gun. I still have it as well as some of my older AH games. Had Luftwaffe too for many years but stopped playing it in 1973, don't know what happened to that one.
  21. 42 and wargaming for the past 30 years. First boardgame was AH's Afrika Korps, fun but I don't miss those game deciding 2-1 attacks on Tobruk. First computer game was SSI's Pursuit of the Graf Spee for the Apple IIe. I found sites that have almost all of the old IIe and C64 games as well as emulators to play them. I still enjoy playing SSI's Bomb Alley (c. 1981) and it's essentially a text based game. Anyone remember Sim Canada's all text wargames?
  22. Perhaps a Pacific CM could include the Korean War as well. After all most of the tank models will have been done by then.
  23. From my 30 years of playing wargames it seems that the profit in landbased wargames is in Europe where the big battles were and the profit in naval wargames lies in the Pacific where the big naval battles were. BTS has to go where the money is. What I'm hoping is that they will eventually license the engine to developers who would like to simulate other theaters and time periods. It didn't seem to hurt the sales of DOOM and QUAKE when those engines were licensed out and some fine niche games were the result.
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